]> git.jsancho.org Git - lugaru.git/log
lugaru.git
7 years agoCleaned up FootLand method
Côme Chilliet [Tue, 29 Nov 2016 06:03:22 +0000 (13:03 +0700)]
Cleaned up FootLand method

7 years agoMoved Person loading from file into a Person constructor
Côme Chilliet [Tue, 29 Nov 2016 05:11:28 +0000 (12:11 +0700)]
Moved Person loading from file into a Person constructor

7 years agoRemoved unused member of Weapon class
Côme Chilliet [Tue, 29 Nov 2016 05:02:34 +0000 (12:02 +0700)]
Removed unused member of Weapon class

7 years agoAdded pedantic to debug build options to avoid problems such as the VLA one in the...
Côme Chilliet [Tue, 29 Nov 2016 05:01:14 +0000 (12:01 +0700)]
Added pedantic to debug build options to avoid problems such as the VLA one in the future

7 years agoRemoved ununused field hasAlpha
Côme Chilliet [Tue, 29 Nov 2016 05:00:53 +0000 (12:00 +0700)]
Removed ununused field hasAlpha

7 years agoAvoid using Variable Length Arrays (which are refused by clang)
Côme Chilliet [Tue, 29 Nov 2016 04:51:16 +0000 (11:51 +0700)]
Avoid using Variable Length Arrays (which are refused by clang)

7 years agoFixed some small sonar warnings
Côme Chilliet [Tue, 29 Nov 2016 04:22:47 +0000 (11:22 +0700)]
Fixed some small sonar warnings

7 years agoFixed a clang warning
Côme Chilliet [Tue, 29 Nov 2016 04:08:31 +0000 (11:08 +0700)]
Fixed a clang warning

7 years agoReplaced hardcoded environment values by appropriate define
Côme Chilliet [Mon, 28 Nov 2016 13:35:31 +0000 (20:35 +0700)]
Replaced hardcoded environment values by appropriate define

7 years agoCleaned a bit flashing by using a function
Côme Chilliet [Mon, 28 Nov 2016 13:04:39 +0000 (20:04 +0700)]
Cleaned a bit flashing by using a function

7 years agoCleaned up handling of envsounds array through a function
Côme Chilliet [Mon, 28 Nov 2016 12:43:59 +0000 (19:43 +0700)]
Cleaned up handling of envsounds array through a function

7 years agoRemoved unused globals
Côme Chilliet [Mon, 28 Nov 2016 11:50:03 +0000 (18:50 +0700)]
Removed unused globals

7 years agoRemoved unused members of Person class
Côme Chilliet [Mon, 28 Nov 2016 11:28:26 +0000 (18:28 +0700)]
Removed unused members of Person class

7 years agoAdded a constructor in Person class
Côme Chilliet [Mon, 28 Nov 2016 11:03:55 +0000 (19:03 +0800)]
Added a constructor in Person class

For now it mostly put 0 in all members to avoid uninitialized int,
 later it should put default values instead of GameTick.cpp

7 years agoCI: Remove use of copr for mingw-openal-soft
Neal Gompa [Sun, 27 Nov 2016 12:34:05 +0000 (07:34 -0500)]
CI: Remove use of copr for mingw-openal-soft

It's now part of the Fedora repositories

8 years agoSwitch to using «The Lean Mean C++ Option Parser»
Côme Chilliet [Sat, 26 Nov 2016 14:35:56 +0000 (22:35 +0800)]
Switch to using «The Lean Mean C++ Option Parser»

Options now requires two dash before long option name.
Some option names were slightly changed, you can see all of them with "lugaru -h"
See http://optionparser.sourceforge.net/index.html for info on the parser used
Fixes #14

We may want to add a --debug option to avoid having to edit the
config.txt file for this?

8 years agoRenamed OpenGL_Windows.cpp into main.cpp as it contains main()
Côme Chilliet [Sat, 26 Nov 2016 13:04:24 +0000 (21:04 +0800)]
Renamed OpenGL_Windows.cpp into main.cpp as it contains main()

8 years agoRemoved ctrl+q binding. All OS have their own binding for window closing.
Côme Chilliet [Sat, 26 Nov 2016 12:56:54 +0000 (20:56 +0800)]
Removed ctrl+q binding. All OS have their own binding for window closing.

8 years agoFixed #11 so that we can close the window while editing text
Côme Chilliet [Sat, 26 Nov 2016 12:54:20 +0000 (20:54 +0800)]
Fixed #11 so that we can close the window while editing text

only small problem is that alt+enter will switch fullscreen and end
editing at the same time

8 years agoMoved clothes loop to Person, got rid of globals tintr,tintg,tintb
Côme Chilliet [Sat, 26 Nov 2016 12:08:43 +0000 (20:08 +0800)]
Moved clothes loop to Person, got rid of globals tintr,tintg,tintb

8 years agoCleaned up a bit clothes adding
Côme Chilliet [Sat, 26 Nov 2016 09:13:06 +0000 (17:13 +0800)]
Cleaned up a bit clothes adding

It would be even better to put the loop in Person class but the editor
code is a bit special and need to be adapted a tiny bit first

8 years agoIt makes no sense to use a player id as key for skinText
Côme Chilliet [Sat, 26 Nov 2016 08:57:38 +0000 (16:57 +0800)]
It makes no sense to use a player id as key for skinText

8 years agoGot rid of global texture var. Calling load_image directly
Côme Chilliet [Sat, 26 Nov 2016 08:47:44 +0000 (16:47 +0800)]
Got rid of global texture var. Calling load_image directly

8 years agoStarted to clean Texture/TextureRes by removing unused skindata and reloadAll methods
Côme Chilliet [Sat, 26 Nov 2016 08:20:49 +0000 (16:20 +0800)]
Started to clean Texture/TextureRes by removing unused skindata and reloadAll methods

8 years agoRemoved commented out code
Côme Chilliet [Fri, 25 Nov 2016 14:55:51 +0000 (22:55 +0800)]
Removed commented out code

8 years agoRemoved unused local vars
Côme Chilliet [Fri, 25 Nov 2016 13:55:53 +0000 (21:55 +0800)]
Removed unused local vars

8 years agoAvoid using bool as int
Côme Chilliet [Fri, 25 Nov 2016 13:48:53 +0000 (21:48 +0800)]
Avoid using bool as int

8 years agoRemoved unused var
Côme Chilliet [Fri, 25 Nov 2016 13:42:57 +0000 (21:42 +0800)]
Removed unused var

8 years agoFixed duplicated expressions in ifs
Côme Chilliet [Fri, 25 Nov 2016 13:40:44 +0000 (21:40 +0800)]
Fixed duplicated expressions in ifs

8 years agoCleaned up some code in Person.cpp
Côme Chilliet [Fri, 25 Nov 2016 12:19:04 +0000 (20:19 +0800)]
Cleaned up some code in Person.cpp

8 years agoAdded information gathered on some Person attributes
Côme Chilliet [Fri, 25 Nov 2016 05:57:51 +0000 (13:57 +0800)]
Added information gathered on some Person attributes

8 years agoRefactored weapon taking in Person::takeWeapon
Côme Chilliet [Fri, 25 Nov 2016 05:41:54 +0000 (13:41 +0800)]
Refactored weapon taking in Person::takeWeapon

8 years agoRefactor of weapon throwing in Weapon class. (named it thrown as throw is reserved...
Côme Chilliet [Fri, 25 Nov 2016 05:20:29 +0000 (13:20 +0800)]
Refactor of weapon throwing in Weapon class. (named it thrown as throw is reserved keyword)

8 years agoFirst refactoring of weapon dropping inside Weapon class
Côme Chilliet [Fri, 25 Nov 2016 05:08:46 +0000 (13:08 +0800)]
First refactoring of weapon dropping inside Weapon class

Next step are adding a similar throw() method in Weapon,
 and then add drop and throw methods directly in Person.

8 years agoAdd copyright notice and AUTHORS file for open source contributors
Rémi Verschelde [Fri, 25 Nov 2016 06:56:25 +0000 (07:56 +0100)]
Add copyright notice and AUTHORS file for open source contributors

Fixes #24.

8 years agoGot rid of unused "osx" global var
Côme Chilliet [Thu, 24 Nov 2016 16:12:59 +0000 (00:12 +0800)]
Got rid of unused "osx" global var

8 years agoCleaned up a bit OpenGL_Windows.cpp, avoid calling CleanUp twice after exceptions
Côme Chilliet [Thu, 24 Nov 2016 16:04:30 +0000 (00:04 +0800)]
Cleaned up a bit OpenGL_Windows.cpp, avoid calling CleanUp twice after exceptions

8 years agoRemoved commented out code
Côme Chilliet [Thu, 24 Nov 2016 15:46:16 +0000 (23:46 +0800)]
Removed commented out code

8 years agoRemove typedef bool -> Boolean, using standard bool instead
Côme Chilliet [Thu, 24 Nov 2016 15:37:41 +0000 (23:37 +0800)]
Remove typedef bool -> Boolean, using standard bool instead

8 years agoMoved image loading/saving in TGALoader and renamed it accordingly
Côme Chilliet [Thu, 24 Nov 2016 15:33:37 +0000 (23:33 +0800)]
Moved image loading/saving in TGALoader and renamed it accordingly

8 years agoFirst step at cleaning image loading.
Côme Chilliet [Thu, 24 Nov 2016 09:27:32 +0000 (17:27 +0800)]
First step at cleaning image loading.

Removed all weird pascal string stuff
Next step is to remove this texture global var, use load_image directly
and delete TGALoader.*

8 years agoRemoved obsolete PLATFORM_MACOSX code
Côme Chilliet [Thu, 24 Nov 2016 08:52:52 +0000 (16:52 +0800)]
Removed obsolete PLATFORM_MACOSX code

8 years agoMoved console commands in their own file to clean a bit GameTick.cpp
Côme Chilliet [Thu, 24 Nov 2016 08:29:36 +0000 (16:29 +0800)]
Moved console commands in their own file to clean a bit GameTick.cpp

8 years agoRemoved most of the commented out code
Côme Chilliet [Wed, 23 Nov 2016 17:12:27 +0000 (01:12 +0800)]
Removed most of the commented out code

8 years agoRemoved unused methods
Côme Chilliet [Wed, 23 Nov 2016 16:23:33 +0000 (00:23 +0800)]
Removed unused methods

Note: I left some unused methods just in case:
Input.cpp::CharToKey
Quaternions.cpp::Quat_Mult
Quaternions.cpp::To_Quat
Quaternions.cpp::Quat_2_Matrix
Quaternions.cpp::Quat_2_AA
Quaternions.cpp::Quat2Vector
Models.cpp::loadraw
Models.cpp::Translate
Sprite.cpp::clearTextures
GameTick.cpp::getEndX
GameTick.cpp::getEndY
pack.c::packf
pack.c::spackf
unpack.c::sunpackf
unpack.c::unpackf

8 years agoFixed lots of errors spotted by cppcheck
Côme Chilliet [Wed, 23 Nov 2016 16:08:17 +0000 (00:08 +0800)]
Fixed lots of errors spotted by cppcheck

8 years agoFixed error spotted by cppcheck
Côme Chilliet [Wed, 23 Nov 2016 14:53:38 +0000 (22:53 +0800)]
Fixed error spotted by cppcheck

8 years agoCI: Switch back to fedora:latest
Neal Gompa [Wed, 23 Nov 2016 14:43:15 +0000 (09:43 -0500)]
CI: Switch back to fedora:latest

We're done rolling... :)

8 years agoRemoved unused file and code
Côme Chilliet [Tue, 22 Nov 2016 13:54:58 +0000 (21:54 +0800)]
Removed unused file and code

8 years agoRelicensing all Wolfire Lugaru assets to CC-BY-SA 3.0
David Rosen [Mon, 21 Nov 2016 21:08:09 +0000 (13:08 -0800)]
Relicensing all Wolfire Lugaru assets to CC-BY-SA 3.0

8 years agoAvoid using unitialized var in corner cases (fixes cppcheck warning)
Côme Chilliet [Mon, 21 Nov 2016 13:18:31 +0000 (21:18 +0800)]
Avoid using unitialized var in corner cases (fixes cppcheck warning)

8 years agoLicense: Update GPLv2+ header to match current FSF recommendation
Rémi Verschelde [Sun, 20 Nov 2016 22:16:31 +0000 (23:16 +0100)]
License: Update GPLv2+ header to match current FSF recommendation

Fixes the FSF address in COPYING.txt, and uses the FSF URL instead
of its address in the file headers.
Of course no license terms are changed, this is still GPL version 2
or later.

8 years agoDrop unnecessary USE_OPENAL and USE_SDL defines
Rémi Verschelde [Sun, 20 Nov 2016 22:02:58 +0000 (23:02 +0100)]
Drop unnecessary USE_OPENAL and USE_SDL defines

8 years agoCMake: Drop LUGARU_INSTALL_PREFIX and clean CMakeLists
Rémi Verschelde [Sun, 20 Nov 2016 21:55:15 +0000 (22:55 +0100)]
CMake: Drop LUGARU_INSTALL_PREFIX and clean CMakeLists

In the cleanup:
- Added section separators for clarity
- Enforced lower case commands with no space before parenthesis

8 years agoAdd link to the website in the README
Rémi Verschelde [Sun, 20 Nov 2016 21:23:11 +0000 (22:23 +0100)]
Add link to the website in the README

8 years agoFixed a lot of warnings
Côme Chilliet [Sun, 20 Nov 2016 17:13:49 +0000 (01:13 +0800)]
Fixed a lot of warnings

8 years agoIgnoring parentheses warnings for now - too much of them it too messy code
Côme Chilliet [Sun, 20 Nov 2016 15:50:22 +0000 (23:50 +0800)]
Ignoring parentheses warnings for now - too much of them it too messy code

8 years agoFixed some warnings
Côme Chilliet [Sun, 20 Nov 2016 15:36:36 +0000 (23:36 +0800)]
Fixed some warnings

8 years agoAdd detailed compilation instructions
Rémi Verschelde [Sun, 20 Nov 2016 12:37:54 +0000 (13:37 +0100)]
Add detailed compilation instructions

8 years agoCI: Update inactive CI configurations to match current state
Neal Gompa [Sun, 20 Nov 2016 12:01:20 +0000 (07:01 -0500)]
CI: Update inactive CI configurations to match current state

8 years agoFix creating a Screenshots folder in bindir on Unix
Rémi Verschelde [Sun, 20 Nov 2016 12:01:59 +0000 (13:01 +0100)]
Fix creating a Screenshots folder in bindir on Unix

Also enhanced the code style a bit.
Fixes #4.

8 years agoBump details to high level and enable motion blur
Rémi Verschelde [Sun, 20 Nov 2016 11:47:53 +0000 (12:47 +0100)]
Bump details to high level and enable motion blur

This is 2016 :)

8 years agoSet default resolution to 1024x768
Rémi Verschelde [Sun, 20 Nov 2016 11:23:18 +0000 (12:23 +0100)]
Set default resolution to 1024x768

Nowadays it is a saner default than 640x480.
Part of #15.

8 years agoMerge branch 'unbundle-the-world-better' into 'master'
Neal Gompa (ニール・ゴンパ) [Sun, 20 Nov 2016 11:33:51 +0000 (11:33 +0000)]
Merge branch 'unbundle-the-world-better' into 'master'

Purge all the bundled libraries (including the obsolete GL headers)

Supersedes !5.

See merge request !6

8 years agoPurge thirdparty source files
Rémi Verschelde [Sun, 20 Nov 2016 08:52:14 +0000 (09:52 +0100)]
Purge thirdparty source files

Fixes #10.

8 years agoCMake: Purge all the bundled dependencies
Neal Gompa [Sun, 20 Nov 2016 08:51:45 +0000 (09:51 +0100)]
CMake: Purge all the bundled dependencies

The actual thirdparty files will be removed in the next commit.

8 years agoMerge branch 'opt-fullscreen' into 'master'
Neal Gompa (ニール・ゴンパ) [Sun, 20 Nov 2016 11:23:01 +0000 (11:23 +0000)]
Merge branch 'opt-fullscreen' into 'master'

Option to toggle fullscreen

Adds a command line switch, saved config option and option menu entry to toggle fullscreen. It also defaults to windowed mode.

Also toggling fullscreen on does not play well with the mouse pointer (it disappears), but the same happens with Alt+Return, so it's not a regression.

Part of #15.

See merge request !4

8 years agoAdd an option to toggle fullscreen
Rémi Verschelde [Sat, 19 Nov 2016 22:41:28 +0000 (23:41 +0100)]
Add an option to toggle fullscreen

Adds a command line switch, saved config option and option menu entry to
toggle fullscreen.
Also defaults to windowed mode.

8 years agoFixed resolution detection and handling
Côme Chilliet [Sun, 20 Nov 2016 10:18:51 +0000 (18:18 +0800)]
Fixed resolution detection and handling

8 years agoCI: Disable AppVeyor
Neal Gompa [Sat, 19 Nov 2016 22:42:12 +0000 (17:42 -0500)]
CI: Disable AppVeyor

Unfortunately, we cannot get MSVC builds working at this time.
When the time comes, we'll re-enable it.

8 years agoCMake: Install OpenAL DLL and docs
Rémi Verschelde [Sat, 19 Nov 2016 16:46:17 +0000 (17:46 +0100)]
CMake: Install OpenAL DLL and docs

8 years agoCMake: Install required DLLs when building with mingw
Rémi Verschelde [Sat, 19 Nov 2016 16:09:43 +0000 (17:09 +0100)]
CMake: Install required DLLs when building with mingw

8 years agoFixed nomousegrab option
Côme Chilliet [Sat, 19 Nov 2016 15:43:22 +0000 (23:43 +0800)]
Fixed nomousegrab option

Fixes #5

8 years agoCMake: Do not install no longer existent libraries
Neal Gompa [Sat, 19 Nov 2016 15:33:53 +0000 (10:33 -0500)]
CMake: Do not install no longer existent libraries

8 years agoDrop bundled OpenAL binaries
Rémi Verschelde [Sat, 19 Nov 2016 15:23:42 +0000 (16:23 +0100)]
Drop bundled OpenAL binaries

Fixes #9.

8 years agoCMake: Fix linking against system OpenAL via pkgconfig
Rémi Verschelde [Sat, 19 Nov 2016 15:13:30 +0000 (16:13 +0100)]
CMake: Fix linking against system OpenAL via pkgconfig

The pkgconfig check yields OPENAL_LIBRARIES, the other gives
OPENAL_LIBRARY...

8 years agoCMake: Simplify RC compilation and fix indentation
Rémi Verschelde [Sat, 19 Nov 2016 15:02:36 +0000 (16:02 +0100)]
CMake: Simplify RC compilation and fix indentation

Should work with MinGW both on Windows and on Linux.
For MSVC, it might work too unless it breaks on the `-i` arg,
but we will handle it then in a cleaner way.

8 years agoFixes #12 Removed chatting code
Côme Chilliet [Sat, 19 Nov 2016 15:10:48 +0000 (23:10 +0800)]
Fixes #12 Removed chatting code

8 years agomingw: Temporarily disable glstubs logic to fix build
Rémi Verschelde [Sat, 19 Nov 2016 14:34:45 +0000 (15:34 +0100)]
mingw: Temporarily disable glstubs logic to fix build

Works around #8, but we lose the functionality to lookup the gl symbols
that we need on mingw. Also, I have no clue about the disabled pglDeleteTextures
"cheat".

8 years agoFix paths for OpenAL headers
Neal Gompa [Sat, 19 Nov 2016 01:50:08 +0000 (20:50 -0500)]
Fix paths for OpenAL headers

8 years agoOpenAL -> OPENAL
Neal Gompa [Sat, 19 Nov 2016 01:44:04 +0000 (20:44 -0500)]
OpenAL -> OPENAL

Maybe now it will find it...

8 years agoUse pkgconfig for cross-compiling to detect OpenAL
Neal Gompa [Sat, 19 Nov 2016 01:39:25 +0000 (20:39 -0500)]
Use pkgconfig for cross-compiling to detect OpenAL

8 years agoCI: Fix installing copr command, move it to mingw sections
Neal Gompa [Sat, 19 Nov 2016 01:26:52 +0000 (20:26 -0500)]
CI: Fix installing copr command, move it to mingw sections

8 years agoCI: Ensure dnf copr command is available
Neal Gompa [Sat, 19 Nov 2016 01:24:57 +0000 (20:24 -0500)]
CI: Ensure dnf copr command is available

8 years agoCI: Add COPR repo to provide OpenAL for MinGW builds
Neal Gompa [Sat, 19 Nov 2016 01:21:57 +0000 (20:21 -0500)]
CI: Add COPR repo to provide OpenAL for MinGW builds

8 years agoWinDefs: Do not redefine uintptr_t
Rémi Verschelde [Sat, 19 Nov 2016 00:13:00 +0000 (01:13 +0100)]
WinDefs: Do not redefine uintptr_t

Fixes build with mingw64. mingw32 still builds fine.
The typedef might have been needed for MSVC, if so we will
readd it with a proper conditional.

8 years agoCI: Switch to Fedora Rawhide for Linux builds
Neal Gompa [Sat, 19 Nov 2016 00:02:28 +0000 (19:02 -0500)]
CI: Switch to Fedora Rawhide for Linux builds

"Rolling, Rolling, Rolling........"

8 years agoSet CMP0004 policy to OLD
Neal Gompa [Fri, 18 Nov 2016 23:42:26 +0000 (18:42 -0500)]
Set CMP0004 policy to OLD

This means CMake will silently strip leading and trailing whitespace
returned in variables used for defining link libraries.

This is necessary because SDL2's config file returns trailing whitespaces
in variables.

8 years agoCMake: Use upstream SDL2 find_package
Rémi Verschelde [Fri, 18 Nov 2016 23:36:53 +0000 (00:36 +0100)]
CMake: Use upstream SDL2 find_package

Fixes linking on MinGW.

8 years agoWin32: Allow linking against system OpenGL (mingw)
Rémi Verschelde [Fri, 18 Nov 2016 22:43:34 +0000 (23:43 +0100)]
Win32: Allow linking against system OpenGL (mingw)

Also "fix" detection of system OpenAL on Windows.

8 years agoFix mingw32 build by dropping re- and undefs of core types
Rémi Verschelde [Fri, 18 Nov 2016 22:07:15 +0000 (23:07 +0100)]
Fix mingw32 build by dropping re- and undefs of core types

That simplifies the code and it seems to solve build issues with jpeglib.
The mingw32 build still fails at the linking step (GL issue), but that's
better already.

8 years agoCI: Switch most of the libraries from internal to system for MinGW builds
Neal Gompa [Fri, 18 Nov 2016 20:25:39 +0000 (15:25 -0500)]
CI: Switch most of the libraries from internal to system for MinGW builds

8 years agoRevert "Remove superfluous explicit command for windres/rc"
Neal Gompa [Fri, 18 Nov 2016 20:09:14 +0000 (15:09 -0500)]
Revert "Remove superfluous explicit command for windres/rc"

For the moment, we're going back to the old way for supporting
the cross-compiler. However, we're still going to depend on
CMake 3.5 or newer for other features.

This partially reverts commit 4df6d827a1a3837142051de155083a3e36409959.

8 years agoMerge branch 'sdl2-rebase' into 'master'
Neal Gompa (ニール・ゴンパ) [Fri, 18 Nov 2016 19:54:49 +0000 (19:54 +0000)]
Merge branch 'sdl2-rebase' into 'master'

SDL2 migration

This branch contains the new code based on SDL2.

Some notes:

* Resolution detection code seems dubious and should be reworked
* I put the 60FPS code snippet found in the official SDL2 patch but I’m not sure what it does and how.
* Mousegrab needs to be fixed
* The format for key bindings in config.txt changed.
* All key detection is now based on scancodes and this may reveal unlogical under layout other than qwerty for things like meta+q, meta+g, and the debug keys.

This is intended to fix #2

See merge request !3

8 years agoCI: Adapt to SDL2 migration
Rémi Verschelde [Fri, 18 Nov 2016 19:40:07 +0000 (20:40 +0100)]
CI: Adapt to SDL2 migration

8 years agoDeleted SDL 1.2 from Dependencies folder
Côme Chilliet [Fri, 18 Nov 2016 09:54:14 +0000 (17:54 +0800)]
Deleted SDL 1.2 from Dependencies folder

8 years agoMigrated to SDL2
Côme Chilliet [Fri, 18 Nov 2016 09:51:39 +0000 (17:51 +0800)]
Migrated to SDL2

Option "nomousegrab" seems broken
We might want to go back to keycode instead of scancode for some stuff
(debug keys maybe, things like q or g which have a meaning linked to the
letter itself)
The resolutions detection code seems buggy and should be redone
While editing a new user name or any other field, events like SDL_QUIT
are ignored (will open an issue about that)

8 years agoFixed CMakeLists.txt identation
Côme Chilliet [Tue, 15 Nov 2016 10:27:51 +0000 (17:27 +0700)]
Fixed CMakeLists.txt identation

8 years agoPurge Xcode projects
Neal Gompa [Wed, 16 Nov 2016 13:28:27 +0000 (08:28 -0500)]
Purge Xcode projects

8 years agoCI: AppVeyor x86 -> Win32
Neal Gompa [Wed, 16 Nov 2016 12:59:34 +0000 (07:59 -0500)]
CI: AppVeyor x86 -> Win32