(set! moving #t))
(else
(set! moving #f)))
+ (cond ((key-pressed? 'space)
+ (show-mob (make-shot #:x x #:y y #:angle angle))))
(translate x y)
(rotate angle)
(draw-texture (if moving ship2 ship1)))
(define-mob (shot (x 0) (y 0) (angle 0))
+ (let ((r (degrees-to-radians (- angle))))
+ (set! x (+ x (* 10 (sin r))))
+ (set! y (+ y (* 10 (cos r))))
+ (cond ((or (> x max-x)
+ (< x min-x)
+ (> y max-y)
+ (< y min-y))
+ (kill-me))))
+
(translate x y)
(rotate angle)
(draw-line 10))
-;; (define (move-shots shots)
-;; (cond ((null? shots) '())
-;; (else
-;; (let* ((sh (car shots))
-;; (x (assoc-ref sh 'x)) (y (assoc-ref sh 'y))
-;; (angle (assoc-ref sh 'angle))
-;; (r (degrees-to-radians (- angle))))
-;; (set! x (+ x (* 10 (sin r))))
-;; (set! y (+ y (* 10 (cos r))))
-;; (cond ((and (<= x max-x)
-;; (>= x min-x)
-;; (<= y max-y)
-;; (>= y min-y))
-;; (cons `((x . ,x) (y . ,y) (angle . ,angle))
-;; (move-shots (cdr shots))))
-;; (else
-;; (move-shots (cdr shots))))))))
(show-mob (make-asteroid))
(show-mob (make-ship))
-;; (define (ship-shot s)
-;; (cond ((key-pressed? 'space)
-;; `((x . ,(assoc-ref s 'x)) (y . ,(assoc-ref s 'y)) (angle . ,(assoc-ref s 'angle))))
-;; (else
-;; #f)))
-
-;; (define (draw-shot sh)
-;; (to-origin)
-;; (translate (assoc-ref sh 'x) (assoc-ref sh 'y))
-;; (rotate (assoc-ref sh 'angle))
-;; (draw-line 10))
-
-;; (define (move-shots shots)
-;; (cond ((null? shots) '())
-;; (else
-;; (let* ((sh (car shots))
-;; (x (assoc-ref sh 'x)) (y (assoc-ref sh 'y))
-;; (angle (assoc-ref sh 'angle))
-;; (r (degrees-to-radians (- angle))))
-;; (set! x (+ x (* 10 (sin r))))
-;; (set! y (+ y (* 10 (cos r))))
-;; (cond ((and (<= x max-x)
-;; (>= x min-x)
-;; (<= y max-y)
-;; (>= y min-y))
-;; (cons `((x . ,x) (y . ,y) (angle . ,angle))
-;; (move-shots (cdr shots))))
-;; (else
-;; (move-shots (cdr shots))))))))
-
;; (define (make-asteroids n)
;; (define (xy n r)
;; (let ((n2 (- (random (* n 2)) n)))
`(show-mob-hash (,mob 'get-mob-id) (lambda () (,mob))))))
(define-macro (hide-mob mob)
- `(hide-mob-hash ',mob))
+ (cond ((list? mob)
+ `(let ((m ,mob))
+ (hide-mob-hash (m 'get-mob-id) m)))
+ (else
+ `(hide-mob-hash (,mob 'get-mob-id) (lambda () (,mob))))))
+
+(define-macro (kill-me)
+ `(hide-mob-hash mob-id))
(define (run-mobs mobs)
(for-each
(define-macro (define-mob mob-head . body)
(let ((name (car mob-head)) (attr (cdr mob-head)))
`(define ,(string->symbol (string-concatenate (list "make-" (symbol->string name))))
- (lambda ()
- (lambda-mob ,attr ,@body)))))
+ (lambda* (#:key ,@attr)
+ (lambda-mob () ,@body)))))
(define-macro (lambda-mob attr . body)
`(let ,(cons '(mob-id (gensym)) attr)