]> git.jsancho.org Git - c-irrlicht.git/blobdiff - src/IVideoDriver.cpp
C types
[c-irrlicht.git] / src / IVideoDriver.cpp
index ea27d4c735a7bb8184b9b59ace5fd0fe543c5692..e04dbf6ee9d1cf63c133707ad975ddacac5b90af 100644 (file)
 */
 
 #include <irrlicht/irrlicht.h>
+#include <wchar.h>
 #include "IVideoDriver.h"
 
 extern "C" {
   int
-  irr_video_IVideoDriver_beginScene(irr_video_IVideoDriver* driver,
-                                    int backBuffer,
-                                    int zBuffer,
-                                    const irr_video_SColor* color,
-                                    irr_video_SExposedVideoData* videoData,
-                                    const irr_core_rect_s32* sourceRect)
+  irr_video_beginScene(irr_video_IVideoDriver* driver,
+                       bool backBuffer,
+                       bool zBuffer,
+                       const irr_video_SColor* color,
+                       irr_video_SExposedVideoData* videoData,
+                       const irr_core_rect_s32* sourceRect)
   {
     // Color
     irr::video::SColor col = irr::video::SColor(color->a, color->r,
@@ -50,25 +51,117 @@ extern "C" {
       }
 
     // Begin scene
-    return ((irr::video::IVideoDriver*)driver)->beginScene(backBuffer,
-                                                           zBuffer,
-                                                           col,
-                                                           vdata,
-                                                           sourceRect != NULL ? &rect : 0);
+    return ((irr::video::IVideoDriver*)driver)
+      ->beginScene(backBuffer,
+                   zBuffer,
+                   col,
+                   vdata,
+                   sourceRect != NULL ? &rect : 0);
+  }
+
+  void
+  irr_video_drawVertexPrimitiveList(irr_video_IVideoDriver* driver,
+                                    const void* vertices,
+                                    uint32_t vertexCount,
+                                    const void* indexList,
+                                    uint32_t primCount,
+                                    irr_video_E_VERTEX_TYPE vType,
+                                    irr_scene_E_PRIMITIVE_TYPE pType,
+                                    irr_video_E_INDEX_TYPE iType)
+  {
+    // Convert vertices
+    irr::video::S3DVertex irrVertices[vertexCount];
+    for (int i=0; i<vertexCount; i++)
+      {
+        irr_video_S3DVertex *vertex = (irr_video_S3DVertex*)vertices + i;
+        irrVertices[i] =
+          irr::video::S3DVertex(vertex->pos.x, vertex->pos.y, vertex->pos.z,
+                                vertex->normal.x, vertex->normal.y, vertex->normal.z,
+                                irr::video::SColor(vertex->color.a,
+                                                   vertex->color.r,
+                                                   vertex->color.g,
+                                                   vertex->color.b),
+                                vertex->tCoords.x, vertex->tCoords.y);
+      }
+
+    // Convert indices
+    size_t indexListSize =
+      ((iType == irr_video_EIT_16BIT) ? sizeof(irr::u16) : sizeof(irr::u32)) *
+      primCount * 3;
+    void* irrIndexList = malloc(indexListSize);
+
+    for (int i=0; i<primCount*3; i++)
+      {
+        if (iType == irr_video_EIT_16BIT)
+          {
+            uint16_t *index = (uint16_t*)indexList + i;
+            ((irr::u16*)irrIndexList)[i] = *index;
+          }
+        else
+          {
+            uint32_t *index = (uint32_t*)indexList + i;
+            ((irr::u32*)irrIndexList)[i] = *index;
+          }
+      }
+
+    ((irr::video::IVideoDriver*)driver)
+      ->drawVertexPrimitiveList(&irrVertices[0], vertexCount,
+                                irrIndexList, primCount,
+                                (irr::video::E_VERTEX_TYPE)vType,
+                                (irr::scene::E_PRIMITIVE_TYPE)pType,
+                                (irr::video::E_INDEX_TYPE)iType);
+
+    free(irrIndexList);
   }
 
   int
-  irr_video_IVideoDriver_endScene(irr_video_IVideoDriver* driver)
+  irr_video_endScene(irr_video_IVideoDriver* driver)
   {
     return ((irr::video::IVideoDriver*)driver)->endScene();
   }
 
+  int
+  irr_video_getFPS(irr_video_IVideoDriver* driver)
+  {
+    return ((irr::video::IVideoDriver*)driver)->getFPS();
+  }
+
+  const char*
+  irr_video_getName(irr_video_IVideoDriver* driver)
+  {
+    const wchar_t *wname = ((irr::video::IVideoDriver*)driver)->getName();
+    size_t nbytes = wcslen(wname) + 1;
+    char *name = (char*)malloc(nbytes);
+    wcstombs(name, wname, nbytes);
+    return name;
+  }
+
   irr_video_ITexture*
-  irr_video_IVideoDriver_getTexture(irr_video_IVideoDriver* driver,
-                                    const char* filename)
+  irr_video_getTexture(irr_video_IVideoDriver* driver,
+                       const char* filename)
   {
     return (irr_video_ITexture*)
       ((irr::video::IVideoDriver*)driver)->getTexture(filename);
   }
 
+  void
+  irr_video_setMaterial(irr_video_IVideoDriver* driver,
+                        const irr_video_SMaterial material)
+  {
+    irr::video::SMaterial irrMaterial = irr::video::SMaterial();
+    irrMaterial.Lighting = material.lighting;
+    irrMaterial.Wireframe = material.wireframe;
+
+    ((irr::video::IVideoDriver*)driver)->setMaterial(irrMaterial);
+  }
+
+  void
+  irr_video_setTransform(irr_video_IVideoDriver* driver,
+                         irr_video_E_TRANSFORMATION_STATE state,
+                         irr_core_matrix4* mat)
+  {
+    ((irr::video::IVideoDriver*)driver)
+      ->setTransform((irr::video::E_TRANSFORMATION_STATE)state,
+                     *(irr::core::matrix4*)mat);
+  }
 }