*/
#include <irrlicht/irrlicht.h>
+#include <wchar.h>
#include "IVideoDriver.h"
extern "C" {
}
int
- irr_getFPS(irr_video_IVideoDriver* driver)
+ irr_video_getFPS(irr_video_IVideoDriver* driver)
{
return ((irr::video::IVideoDriver*)driver)->getFPS();
}
+ const char*
+ irr_video_getName(irr_video_IVideoDriver* driver)
+ {
+ const wchar_t *wname = ((irr::video::IVideoDriver*)driver)->getName();
+ size_t nbytes = wcslen(wname) + 1;
+ char *name = (char*)malloc(nbytes);
+ wcstombs(name, wname, nbytes);
+ return name;
+ }
+
irr_video_ITexture*
irr_video_getTexture(irr_video_IVideoDriver* driver,
const char* filename)
((irr::video::IVideoDriver*)driver)->getTexture(filename);
}
+ void
+ irr_video_setMaterial(irr_video_IVideoDriver* driver,
+ const irr_video_SMaterial material)
+ {
+ irr::video::SMaterial irrMaterial = irr::video::SMaterial();
+ irrMaterial.Lighting = material.lighting;
+ irrMaterial.Wireframe = material.wireframe;
+
+ ((irr::video::IVideoDriver*)driver)->setMaterial(irrMaterial);
+ }
+
+ void
+ irr_video_setTransform(irr_video_IVideoDriver* driver,
+ irr_video_E_TRANSFORMATION_STATE state,
+ irr_core_matrix4* mat)
+ {
+ ((irr::video::IVideoDriver*)driver)
+ ->setTransform((irr::video::E_TRANSFORMATION_STATE)state,
+ *(irr::core::matrix4*)mat);
+ }
}