]> git.jsancho.org Git - c-irrlicht.git/blobdiff - src/ISceneNode.cpp
ISceneNode
[c-irrlicht.git] / src / ISceneNode.cpp
diff --git a/src/ISceneNode.cpp b/src/ISceneNode.cpp
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+/* c-irrlicht --- C bindings for Irrlicht Engine
+
+   Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
+
+   This file is part of c-irrlicht.
+
+   c-irrlicht is free software; you can redistribute it and/or modify
+   it under the terms of the GNU Lesser General Public License as
+   published by the Free Software Foundation; either version 3 of the
+   License, or (at your option) any later version.
+
+   c-irrlicht is distributed in the hope that it will be useful, but
+   WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with guile-irrlicht.  If not, see
+   <http://www.gnu.org/licenses/>.
+*/
+
+#include <irrlicht/irrlicht.h>
+#include "ISceneNode.h"
+
+extern "C" {
+  void
+  irr_scene_ISceneNode_setMaterialFlag(irr_scene_ISceneNode* node,
+                                       irr_video_E_MATERIAL_FLAG flag,
+                                       bool newvalue)
+  {
+    ((irr::scene::ISceneNode*)node)->setMaterialFlag((irr::video::E_MATERIAL_FLAG)flag,
+                                                     newvalue);
+  }
+
+  void
+  irr_scene_ISceneNode_setMaterialTexture(irr_scene_ISceneNode* node,
+                                          u_int32_t textureLayer,
+                                          irr_video_ITexture* texture)
+  {
+    ((irr::scene::ISceneNode*)node)->setMaterialTexture(textureLayer,
+                                                        (irr::video::ITexture*)texture);
+  }
+}