#ifndef __C_IRRLICHT_DEVICE_H_INCLUDED__
#define __C_IRRLICHT_DEVICE_H_INCLUDED__
+#include "ICursorControl.h"
#include "IFileSystem.h"
#include "IGUIEnvironment.h"
#include "ISceneManager.h"
extern "C" {
#endif
+ irr_gui_ICursorControl*
+ irr_getCursorControl(irr_IrrlichtDevice* device);
+
irr_io_IFileSystem*
irr_getFileSystem(irr_IrrlichtDevice* device);
irr_video_IVideoDriver*
irr_getVideoDriver(irr_IrrlichtDevice* device);
+ int
+ irr_isWindowActive(irr_IrrlichtDevice* device);
+
void
irr_setWindowCaption(irr_IrrlichtDevice* device,
- const char* text);
+ const char* text);
int
irr_run(irr_IrrlichtDevice* device);
int
irr_drop(irr_IrrlichtDevice* device);
+ void
+ irr_yield(irr_IrrlichtDevice* device);
+
#ifdef __cplusplus
}
#endif