ACLOCAL_AMFLAGS = -I m4
lib_LTLIBRARIES = libguile-irrlicht.la
libguile_irrlicht_la_SOURCES = \
+ src/dimension2d.cpp \
src/EDriverTypes.cpp \
+ src/EMaterialFlags.cpp \
src/GuileIrrlicht.cpp \
- src/Irrlicht.cpp
+ src/IAnimatedMesh.cpp \
+ src/IAnimatedMeshSceneNode.cpp \
+ src/IGUIElement.cpp \
+ src/IGUIEnvironment.cpp \
+ src/IGUIStaticText.cpp \
+ src/IrrlichtDevice.cpp \
+ src/ISceneManager.cpp \
+ src/ISceneNode.cpp \
+ src/IReferenceCounted.cpp \
+ src/IVideoDriver.cpp \
+ src/rect.cpp \
+ src/vector3d.cpp \
+ src/wchar.cpp
libguile_irrlicht_la_CPPFLAGS = @GUILE_CFLAGS@
libguile_irrlicht_la_LDFLAGS = \
-version-info 0:1 \