-(export <scene-node> add-animator! get-absolute-transformation set-material-flag!
- set-material-texture! set-position!)
+(define-method (set-rotation! (node <scene-node>) rotation)
+ (let ((setRotation (get-irrlicht-proc "setRotation" node)))
+ (setRotation node rotation)))
+
+(define-method (set-scale! (node <scene-node>) scale)
+ (let ((setScale (get-irrlicht-proc "setScale" node)))
+ (setScale node scale)))
+
+(export <scene-node> add-animator! get-absolute-transformation get-position set-material-flag!
+ set-material-texture! set-position! set-rotation! set-scale!)