<http://www.gnu.org/licenses/>.
*/
-#ifndef __C_SCENE_NODE_H_INCLUDED__
-#define __C_SCENE_NODE_H_INCLUDED__
+#ifndef __C_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
+#define __C_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
#include "EMaterialFlags.h"
#include "IAnimatedMeshMD2.h"
#endif
void
- irr_scene_IAnimatedMeshSceneNode_setMaterialFlag(irr_scene_IAnimatedMeshSceneNode* node,
- irr_video_E_MATERIAL_FLAG flag,
- int newvalue);
+ irr_scene_setMaterialFlagAM(irr_scene_IAnimatedMeshSceneNode* node,
+ irr_video_E_MATERIAL_FLAG flag,
+ int newvalue);
void
- irr_scene_IAnimatedMeshSceneNode_setMaterialTexture(irr_scene_IAnimatedMeshSceneNode* node,
- unsigned int textureLayer,
- irr_video_ITexture* texture);
+ irr_scene_setMaterialTextureAM(irr_scene_IAnimatedMeshSceneNode* node,
+ unsigned int textureLayer,
+ irr_video_ITexture* texture);
int
- irr_scene_IAnimatedMeshSceneNode_setMD2Animation(irr_scene_IAnimatedMeshSceneNode* node,
- irr_scene_EMD2_ANIMATION_TYPE anim);
+ irr_scene_setMD2Animation(irr_scene_IAnimatedMeshSceneNode* node,
+ irr_scene_EMD2_ANIMATION_TYPE anim);
#ifdef __cplusplus
}