1 /* c-irrlicht --- C bindings for Irrlicht Engine
3 Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
5 This file is part of c-irrlicht.
7 c-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 c-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #include <irrlicht/irrlicht.h>
24 #include "IVideoDriver.h"
28 irr_video_beginScene(irr_video_IVideoDriver* driver,
31 const irr_video_SColor* color,
32 irr_video_SExposedVideoData* videoData,
33 const irr_core_rect_s32* sourceRect)
36 irr::video::SColor col = irr::video::SColor(color->a, color->r,
41 irr::video::SExposedVideoData vdata = irr::video::SExposedVideoData();
44 irr::core::rect<irr::s32> rect;
45 if (sourceRect != NULL)
47 rect = irr::core::rect<irr::s32>(sourceRect->x,
54 return ((irr::video::IVideoDriver*)driver)
55 ->beginScene(backBuffer,
59 sourceRect != NULL ? &rect : 0);
63 irr_video_drawVertexPrimitiveList(irr_video_IVideoDriver* driver,
66 const void* indexList,
68 irr_video_E_VERTEX_TYPE vType,
69 irr_scene_E_PRIMITIVE_TYPE pType,
70 irr_video_E_INDEX_TYPE iType)
73 irr::video::S3DVertex irrVertices[vertexCount];
74 for (int i=0; i<vertexCount; i++)
76 irr_video_S3DVertex *vertex = (irr_video_S3DVertex*)vertices + i;
78 irr::video::S3DVertex(vertex->pos.x, vertex->pos.y, vertex->pos.z,
79 vertex->normal.x, vertex->normal.y, vertex->normal.z,
80 irr::video::SColor(vertex->color.a,
84 vertex->tCoords.x, vertex->tCoords.y);
88 size_t indexListSize =
89 ((iType == irr_video_EIT_16BIT) ? sizeof(irr::u16) : sizeof(irr::u32)) *
91 void* irrIndexList = malloc(indexListSize);
93 for (int i=0; i<primCount*3; i++)
95 if (iType == irr_video_EIT_16BIT)
97 uint16_t *index = (uint16_t*)indexList + i;
98 ((irr::u16*)irrIndexList)[i] = *index;
102 uint32_t *index = (uint32_t*)indexList + i;
103 ((irr::u32*)irrIndexList)[i] = *index;
107 ((irr::video::IVideoDriver*)driver)
108 ->drawVertexPrimitiveList(&irrVertices[0], vertexCount,
109 irrIndexList, primCount,
110 (irr::video::E_VERTEX_TYPE)vType,
111 (irr::scene::E_PRIMITIVE_TYPE)pType,
112 (irr::video::E_INDEX_TYPE)iType);
118 irr_video_endScene(irr_video_IVideoDriver* driver)
120 return ((irr::video::IVideoDriver*)driver)->endScene();
124 irr_video_getFPS(irr_video_IVideoDriver* driver)
126 return ((irr::video::IVideoDriver*)driver)->getFPS();
130 irr_video_getName(irr_video_IVideoDriver* driver)
132 const wchar_t *wname = ((irr::video::IVideoDriver*)driver)->getName();
133 size_t nbytes = wcslen(wname) + 1;
134 char *name = (char*)malloc(nbytes);
135 wcstombs(name, wname, nbytes);
140 irr_video_getTexture(irr_video_IVideoDriver* driver,
141 const char* filename)
143 return (irr_video_ITexture*)
144 ((irr::video::IVideoDriver*)driver)->getTexture(filename);
148 irr_video_setMaterial(irr_video_IVideoDriver* driver,
149 const irr_video_SMaterial material)
151 irr::video::SMaterial irrMaterial = irr::video::SMaterial();
152 irrMaterial.Lighting = material.lighting;
153 irrMaterial.Wireframe = material.wireframe;
155 ((irr::video::IVideoDriver*)driver)->setMaterial(irrMaterial);
159 irr_video_setTransform(irr_video_IVideoDriver* driver,
160 irr_video_E_TRANSFORMATION_STATE state,
161 irr_core_matrix4* mat)
163 ((irr::video::IVideoDriver*)driver)
164 ->setTransform((irr::video::E_TRANSFORMATION_STATE)state,
165 *(irr::core::matrix4*)mat);