1 /* c-irrlicht --- C bindings for Irrlicht Engine
3 Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
5 This file is part of c-irrlicht.
7 c-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 c-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #include <irrlicht/irrlicht.h>
23 #include "ISceneNode.h"
27 irr_scene_addAnimator(irr_scene_ISceneNode* node,
28 irr_scene_ISceneNodeAnimator* animator)
30 ((irr::scene::ISceneNode*)node)
31 ->addAnimator((irr::scene::ISceneNodeAnimator*)animator);
35 irr_scene_getAbsoluteTransformation(irr_scene_ISceneNode* node)
37 return (irr_core_matrix4*)
38 &((irr::scene::ISceneNode*)node)->getAbsoluteTransformation();
42 irr_scene_setMaterialFlag(irr_scene_ISceneNode* node,
43 irr_video_E_MATERIAL_FLAG flag,
46 ((irr::scene::ISceneNode*)node)
47 ->setMaterialFlag((irr::video::E_MATERIAL_FLAG)flag,
52 irr_scene_setMaterialTexture(irr_scene_ISceneNode* node,
53 uint32_t textureLayer,
54 irr_video_ITexture* texture)
56 ((irr::scene::ISceneNode*)node)
57 ->setMaterialTexture(textureLayer,
58 (irr::video::ITexture*)texture);
62 irr_scene_setPosition(irr_scene_ISceneNode* node,
63 irr_core_vector3df* newpos)
65 const irr::core::vector3df newPosition =
66 irr::core::vector3df(newpos->x, newpos->y, newpos->z);
68 ((irr::scene::ISceneNode*)node)
69 ->setPosition(newPosition);