1 /* c-irrlicht --- C bindings for Irrlicht Engine
3 Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
5 This file is part of c-irrlicht.
7 c-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 c-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #include <irrlicht/irrlicht.h>
23 #include "ISceneNode.h"
27 irr_scene_getAbsoluteTransformation(irr_scene_ISceneNode* node)
29 return (irr_core_matrix4*)
30 &((irr::scene::ISceneNode*)node)->getAbsoluteTransformation();
34 irr_scene_setMaterialFlag(irr_scene_ISceneNode* node,
35 irr_video_E_MATERIAL_FLAG flag,
38 ((irr::scene::ISceneNode*)node)
39 ->setMaterialFlag((irr::video::E_MATERIAL_FLAG)flag,
44 irr_scene_setMaterialTexture(irr_scene_ISceneNode* node,
45 unsigned int textureLayer,
46 irr_video_ITexture* texture)
48 ((irr::scene::ISceneNode*)node)
49 ->setMaterialTexture(textureLayer,
50 (irr::video::ITexture*)texture);
54 irr_scene_setPosition(irr_scene_ISceneNode* node,
55 irr_core_vector3df* newpos)
57 const irr::core::vector3df newPosition =
58 irr::core::vector3df(newpos->x, newpos->y, newpos->z);
60 ((irr::scene::ISceneNode*)node)
61 ->setPosition(newPosition);