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First Person Shooter (FPS) camera
[c-irrlicht.git] / include / IAnimatedMeshMD2.h
1 /* c-irrlicht --- C bindings for Irrlicht Engine
2
3    Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
4
5    This file is part of c-irrlicht.
6
7    c-irrlicht is free software; you can redistribute it and/or modify
8    it under the terms of the GNU Lesser General Public License as
9    published by the Free Software Foundation; either version 3 of the
10    License, or (at your option) any later version.
11
12    c-irrlicht is distributed in the hope that it will be useful, but
13    WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15    General Public License for more details.
16
17    You should have received a copy of the GNU Lesser General Public
18    License along with guile-irrlicht.  If not, see
19    <http://www.gnu.org/licenses/>.
20 */
21
22 #ifndef __C_I_ANIMATED_MESH_MD2_H_INCLUDED__
23 #define __C_I_ANIMATED_MESH_MD2_H_INCLUDED__
24
25 typedef enum
26   {
27    irr_scene_EMAT_STAND = 0,
28    irr_scene_EMAT_RUN,
29    irr_scene_EMAT_ATTACK,
30    irr_scene_EMAT_PAIN_A,
31    irr_scene_EMAT_PAIN_B,
32    irr_scene_EMAT_PAIN_C,
33    irr_scene_EMAT_JUMP,
34    irr_scene_EMAT_FLIP,
35    irr_scene_EMAT_SALUTE,
36    irr_scene_EMAT_FALLBACK,
37    irr_scene_EMAT_WAVE,
38    irr_scene_EMAT_POINT,
39    irr_scene_EMAT_CROUCH_STAND,
40    irr_scene_EMAT_CROUCH_WALK,
41    irr_scene_EMAT_CROUCH_ATTACK,
42    irr_scene_EMAT_CROUCH_PAIN,
43    irr_scene_EMAT_CROUCH_DEATH,
44    irr_scene_EMAT_DEATH_FALLBACK,
45    irr_scene_EMAT_DEATH_FALLFORWARD,
46    irr_scene_EMAT_DEATH_FALLBACKSLOW,
47    irr_scene_EMAT_BOOM,
48    irr_scene_EMAT_COUNT
49   } irr_scene_EMD2_ANIMATION_TYPE;
50
51 #endif