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Fixed header include in 'OpenGL_Windows.cpp'
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2010-05-16 Neal GompaFixed header include in 'OpenGL_Windows.cpp'
2010-05-16 Neal GompaMade massive change to CMake scripts. Hopefully now...
2010-05-15 Alexander MonakovClean up skin texture loading
2010-05-15 Neal GompaFixed movement sounds
2010-05-15 Ryan C. GordonFixed compiler warnings about taking the address of...
2010-05-15 Ryan HansonAdded a ConvertFileName() to 'GameTick.cpp'
2010-05-15 Ryan HansonAdded a ConvertFileName() to 'Models.cpp'
2010-05-15 Neal GompaFixed a mistake in using ConvertFileName() in 'GameInit...
2010-05-15 Neal GompaReverted all changes to 'GameTick.cpp' because it broke...
2010-05-14 Neal GompaAnother block of 'GameTick.cpp' converted file paths...
2010-05-14 Neal GompaMade it halfway through 'GameTick.cpp' in converting...
2010-05-14 Neal GompaMade some filepaths in 'GameTick.cpp' use ConvertFileNa...
2010-05-14 Neal GompaMade sound file filepaths use ConvertFileName(), so...
2010-05-14 Neal GompaMade a few more filepaths use ConvertFileName(), so...
2010-05-14 Ryan HansonMade a couple more filepaths use ConvertFileName()...
2010-05-14 Ryan HansonMade filepaths use ConvertFileName(), so it works on...
2010-05-14 Neal GompaReverting file paths changes; they make the problem...
2010-05-14 Neal GompaOops, Initial forward slash needs to be removed in...
2010-05-14 Neal GompaChanged paths in several files from OS9 style to POSIX...
2010-05-14 Ryan C. GordonRemoved DRIVER.CC (unused).
2010-05-14 Ryan C. GordonFix use of va_copy() on MSVC.
2010-05-14 Ryan C. GordonFixed compiler warning.
2010-05-14 Ryan C. GordonLighting code cleanup.
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved unused netmessages code.
2010-05-14 Ryan C. GordonReplaced Constants.h defines with const ints.
2010-05-14 Ryan C. GordonRemoved registration checks.
2010-05-14 Ryan C. GordonRemoved old OS9 code stuff.
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved non-SDL codepaths.
2010-05-14 Ryan C. GordonRemoved MD5 sources.
2010-05-14 Ryan C. GordonImplemented isFocused().
2010-05-14 Ryan C. GordonRemoved leftover DevIL support code.
2010-05-14 Ryan C. Gordonmerge
2010-05-14 Ryan C. GordonFixed some strrchr compiler warnings.
2010-05-14 Harley LaueApplied patch from issue #4
2010-05-14 Ryan C. GordonFixed another printf() format string issue.
2010-05-14 Ryan C. GordonFixed printf() formatting string.
2010-05-14 Neal GompaModified internal SDL lib configuration to properly...
2010-05-14 Neal GompaMerged
2010-05-13 Harley LaueMerged
2010-05-13 Harley LaueMissed an fmod header
2010-05-13 Neal GompaFixed includes in 'openal_wrapper.h' to fit with CMake...
2010-05-13 Harley LaueSeems there were a few things I forgot when I removed...
2010-05-13 Neal GompaMerged
2010-05-13 Harley LaueMerged FMod changes in
2010-05-13 Harley LaueRemoved FMod from the source.
2010-05-13 Christian OhmGet rid of dupicated code in the text routines.
2010-05-13 Ryan C. GordonFixed dependencies, made them optional (so you can...
2010-05-13 Ryan C. GordonMerge.
2010-05-13 Ryan C. GordonReworked CMakeLists.txt.
2010-05-13 Neal GompaRemove 'wincompat.h' from CMake scripts to let it build...
2010-05-13 Harley Lauewincompat.h doesn't seem to be used, and it has a quest...
2010-05-13 Ryan C. GordonCleaned up the stricmp() nonsense.
2010-05-13 Harley LaueLooks like UNIX also needs the MacCompatibility.cpp...
2010-05-13 Harley LaueKill Windows line endings in the middle of the file
2010-05-13 Neal GompaMade fixes for includes in 'openal_wrapper.cpp' and...
2010-05-13 Neal GompaMore fixes to 'OpenGL_Windows.cpp' to work on Linux...
2010-05-13 Neal GompaFixed 'OpenGL_Windows.cpp' to work on Linux and Windows...
2010-05-13 Neal Gompafixed header include for Windows in 'openal_wrapper...
2010-05-13 Ryan C. GordonFixed command key sticking (where Mac users might quit...
2010-05-13 Ryan C. GordonSome Windows build fixes.
2010-05-13 Ryan C. GordonMerge.
2010-05-13 Neal GompaRemoved superfluous files from CMakeLists source tree...
2010-05-13 Ryan C. GordonRemoved some commented code that isn't coming back.
2010-05-13 Ryan C. GordonRemoved some unneeded source files.
2010-05-13 Ryan C. GordonMerge.
2010-05-13 Neal GompaAdded a conditional to fix for Windows
2010-05-13 Neal GompaRemoved redundant OpenGL utility function definition
2010-05-13 Neal GompaFixed 'head' define to C++ style constant to fix breaka...
2010-05-13 Neal GompaAdded extern structure to 'OpenGL_Windows.cpp' and...
2010-05-13 Neal GompaMerged changes for 'CMakeLists.txt'
2010-05-13 Neal GompaHuge fix in 'WinInput.cpp'! Added conditional code...
2010-05-13 Neal GompaMore Windows include fixes in 'OpenGL_Windows.cpp'...
2010-05-13 Neal GompaDisabled inclusion of 'vld.h' in 'OpenGL_Windows.cpp...
2010-05-13 Neal GompaDisabled inclusion of unneeded Windows header files...
2010-05-12 Neal GompaSwitching to default branch and closing cmake branch...
2010-05-12 Neal GompaFixed Windows conditionals for building resources and...
2010-05-12 Ryan C. GordonMerged latest cmake branch to default.
2010-05-12 Neal GompaMade initial fixes towards building in MinGW for 32...
2010-05-12 Ryan C. GordonRemoved Logger (it's not GPL compatible).
2010-05-12 Reece DunnUse const char * for string arguments to avoid deprecat...
2010-05-13 Ryan C. GordonMerge to unconfuse my repo.
2010-05-13 Ryan C. Gordonjpeglib (etc) need to be wrapped in extern "C". :/
2010-05-12 Ryan C. GordonMerge to mainline.
2010-05-12 Ryan C. GordonMerging cmake branch to the default branch.
2010-05-12 Neal GompaAdded the new Windows source code files to the CMake...
2010-05-12 Harley Lauemerged
2010-05-12 Harley LaueAdded a couple missing Windows files
2010-05-12 Neal GompaAdded support for compiling Windows *.rc files included...
2010-05-12 Neal GompaResolved merges again
2010-05-11 Harley LaueRenamed old Makefile, updated .hgignore, and made chang...
2010-05-11 Harley LaueSource changes to make Linux CMake build use system...
2010-05-11 Harley LaueQuickly created CMake to build the source
2010-05-11 Ryan C. GordonAdded GPL license and headers.
2010-02-18 Ryan C. GordonThis ugly hack makes text input usable on fast systems...
2010-02-18 Ryan C. GordonDrop keyboard input if it was part of the grab or windo...
2010-02-16 Ryan C. GordonDon't reference glFinish() directly.
2010-02-16 Ryan C. GordonFixed motion blur.
2009-11-17 Ryan C. GordonForce a double-buffered GL context.
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