]> git.jsancho.org Git - lugaru.git/history - Source/Person.h
Stopped using Account pointers, and removed general difficulty setting (difficulty...
[lugaru.git] / Source / Person.h
2016-12-10 Côme ChillietUsing at() instead of operator[] in currentFrame to...
2016-12-09 Côme ChillietRemoved empty destructors. Joint::label is a bodypart
2016-12-09 Côme ChillietAdded convenient method to get target and current frame...
2016-12-09 Côme ChillietMoved Skeleton and Animation to their own folder.
2016-12-08 Côme ChillietMoved all calls to skeleton Load to Person
2016-11-29 Côme ChillietPerson::occluded should be an int
2016-11-29 Côme ChillietCleaned up FootLand method
2016-11-29 Côme ChillietMoved Person loading from file into a Person constructor
2016-11-29 Côme ChillietRemoved unused members of Person class
2016-11-29 Côme ChillietAdded a constructor in Person class
2016-11-26 Côme ChillietMoved clothes loop to Person, got rid of globals tintr...
2016-11-26 Côme ChillietCleaned up a bit clothes adding
2016-11-25 Côme ChillietAdded information gathered on some Person attributes
2016-11-25 Côme ChillietRefactored weapon taking in Person::takeWeapon
2016-11-25 Rémi VerscheldeAdd copyright notice and AUTHORS file for open source...
2016-11-20 Rémi VerscheldeLicense: Update GPLv2+ header to match current FSF...
2016-11-20 Côme ChillietFixed a lot of warnings
2013-07-13 Côme BERNIGAUDRemoved numplayers (using Person::players.size() instead)
2013-07-13 Côme BERNIGAUDplayer replaced by Person::players which is a vector...
2013-04-15 sf17kmade convenience functions inlineable to avoid performa...
2013-04-07 sf17kbeautified code
2013-04-07 sf17kremove repetitive code
2013-04-05 sf17kemploy convenience functions
2013-04-05 sf17kadded some comments
2013-04-04 sf17koops should've used tabs in Person.h
2012-07-30 sf17krenames for readability
2012-07-30 sf17kclean up formatting in Person.h
2011-06-08 sf17kmajor refactor of texture system
2011-06-04 sf17kdon't use gluBuild2DMipmaps
2011-05-29 sf17kcleanup, renamed rotations to yaw/pitch
2011-05-20 Côme BERNIGAUDmerge
2011-05-19 Alexander MonakovMerge with p/lugaru
2011-05-18 Côme BERNIGAUDSome refactor about Person class.
2011-05-09 sf17kmerge
2011-05-04 sf17kMAJOR cleanup
2011-01-03 Alexander MonakovRemove Constants.h
2011-01-03 Alexander MonakovMigrate some more definitions from Constants.h
2011-01-01 Alexander MonakovSimplify DoMipmaps
2011-01-01 Alexander MonakovDrop useless ATM zero-initialization
2010-12-31 Alexander MonakovSimplify walljump animations
2010-12-31 Alexander MonakovSimplify landhard and flip animations
2010-12-31 Alexander MonakovSimplify land animations
2010-12-31 Alexander MonakovSimplify stop animations
2010-12-31 Alexander MonakovSimplify run animations
2010-12-31 Alexander MonakovSimplify crouch animations
2010-12-31 Alexander MonakovSimplify sleep animations
2010-12-31 Alexander MonakovSimplify sit animations
2010-12-31 Alexander MonakovSimplify idle animations
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-06-06 Alexander MonakovMerge
2010-06-06 Alexander MonakovRemove HitStruct and associated commented-out code
2010-06-06 Alexander MonakovMerge
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-05-14 Neal GompaMerged
2010-05-13 Harley LaueMerged
2010-05-13 Harley LaueSeems there were a few things I forgot when I removed...
2010-05-11 Ryan C. GordonAdded GPL license and headers.
2005-08-05 Ryan C. GordonAdded newline to all the source/headers in Source.
2005-08-05 Ryan C. GordonMore work.
2005-08-05 Ryan C. GordonInitial import.