]> git.jsancho.org Git - lugaru.git/history - Source/GameDraw.cpp
Refactor of the texture system
[lugaru.git] / Source / GameDraw.cpp
2011-05-17 Côme BERNIGAUDRefactor of the texture system
2011-05-16 Côme BERNIGAUDrenaming some maps to be coherent.
2011-05-15 Côme BERNIGAUDbug fix about pause menu
2011-05-14 Côme BERNIGAUDA lot of clean up in MenuDraw.
2011-05-14 Côme BERNIGAUDcleanup of campaign levels handling.
2011-05-14 Côme BERNIGAUDlittle cleanup about campaign level handling
2011-05-13 Côme BERNIGAUDbugfix (world texture was messed when fullscreen/window...
2011-05-13 Côme BERNIGAUDSome cleans, fullscreen is back if "--windowed" isn...
2011-05-13 Côme BERNIGAUDbug fix in the campaign screen (lines on the map were...
2011-05-12 Côme BERNIGAUDmerge
2011-05-12 Côme BERNIGAUDSome bug fixes. Now the game remember which campaign...
2011-05-11 Côme BERNIGAUDAdding the temple campaign so we can test multiple...
2011-05-11 Côme BERNIGAUDThe game now supports multiple campaigns!
2011-05-11 Côme BERNIGAUDNo more black background for the map, some little cleanup
2011-05-11 Côme BERNIGAUDProblem fixed (LoadCampaign added when going back to...
2011-05-11 Côme BERNIGAUDclean ups, and now campaignProgess is well initialized...
2011-05-10 Côme BERNIGAUDfirst modifications in order to support multiple campaign.
2011-05-10 Côme BERNIGAUDsome more unused variables cleanup
2011-05-10 sf17kmerge
2011-05-10 sf17kremoved unused menu animation code
2011-05-10 Côme BERNIGAUDsome more cleans thanks to cppcheck
2011-05-10 Côme BERNIGAUDSome cleans, some duplicated code corrected.
2011-05-10 Côme BERNIGAUDSome clean up in the menu system and the drawing menu...
2011-05-10 sf17krename music1, music2, music3
2011-02-22 Côme BERNIGAUDBug fixed (we couldn't access to account menu)
2011-02-14 Côme BERNIGAUDnoaccount crash corrected
2011-01-03 Alexander MonakovMove dialogue stuff to Game.{cpp,h}
2011-01-03 Alexander MonakovMigrate some more definitions from Constants.h
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovMore PlaySoundEx eradication
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-26 Alexander MonakovMake bonuses an enum
2010-12-22 Alexander MonakovMove stats vars and award computation to Awards.cpp
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-12-19 Alexander MonakovAwards.def
2010-12-12 Alexander MonakovCleanup sound loading
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDremoving unused mainmenu values (11, 13 and 17)
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDcleaning up again.
2010-06-06 Côme BERNIGAUDAdding back Settings files. (sorry about that).
2010-06-06 Côme BERNIGAUDsome more clean up.
2010-06-06 Côme BERNIGAUDjust some clean up.
2010-06-05 Alexander MonakovMerge
2010-06-05 Côme BERNIGAUDVarious SDL input and Game::* cleanups
2010-06-05 Côme BERNIGAUDMove player account handling into separate class
2010-06-05 Côme BERNIGAUDMinor code simplifications
2010-06-05 Côme BERNIGAUDAdjust source code formatting
2010-06-05 Côme BERNIGAUDRemove commented out code
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-04 Côme BERNIGAUDI removed a Macinput include
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-24 Côme BERNIGAUDThe damage bar now appear in the option menu
2010-05-24 Côme BERNIGAUDmerge
2010-05-23 Vadim TrochinskyMerge
2010-05-21 Vadim Trochinskymerge
2010-05-21 Vadim TrochinskyAdd config screen
2010-05-21 Côme BERNIGAUDmerging :-)
2010-05-20 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim TrochinskyMove stereo reversing code so that it works for all...
2010-05-16 Vadim TrochinskyMerged with parent
2010-05-16 Vadim TrochinskyInitial stereo code.
2010-05-15 Côme BERNIGAUDAdd a pretty and desactivable damage bar.
2010-05-14 Neal GompaReverting file paths changes; they make the problem...
2010-05-14 Neal GompaOops, Initial forward slash needs to be removed in...
2010-05-14 Neal GompaChanged paths in several files from OS9 style to POSIX...
2010-05-14 Ryan C. GordonRemoved registration checks.
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved non-SDL codepaths.
2010-05-14 Ryan C. Gordonmerge
2010-05-14 Harley LaueApplied patch from issue #4
2010-05-14 Ryan C. GordonFixed printf() formatting string.
2010-05-13 Neal GompaMerged
2010-05-13 Harley LaueMerged FMod changes in
2010-05-13 Harley LaueRemoved FMod from the source.
2010-05-12 Ryan C. GordonMerging cmake branch to the default branch.
2010-05-11 Harley LaueSource changes to make Linux CMake build use system...
2010-05-11 Ryan C. GordonAdded GPL license and headers.
2010-02-18 Ryan C. GordonThis ugly hack makes text input usable on fast systems...
2010-02-16 Ryan C. GordonFixed motion blur.
2009-10-31 Ryan C. GordonMore problems with Apple's compiler.
2005-08-24 Ryan C. GordonSwap GL buffers in menu, even if motion blur effect...
2005-08-07 Ryan C. GordonMore prefpath fixes.
2005-08-05 Ryan C. GordonMore effort.
2005-08-05 Ryan C. GordonAdded newline to all the source/headers in Source.
2005-08-05 Ryan C. GordonWork continues.
2005-08-05 Ryan C. GordonMore work.
2005-08-05 Ryan C. GordonMore work.
2005-08-05 Ryan C. GordonInitial import.