]> git.jsancho.org Git - lugaru.git/commitdiff
More problems with Apple's compiler.
authorRyan C. Gordon <icculus@icculus.org>
Sat, 31 Oct 2009 19:26:16 +0000 (15:26 -0400)
committerRyan C. Gordon <icculus@icculus.org>
Sat, 31 Oct 2009 19:26:16 +0000 (15:26 -0400)
Source/Game.h
Source/GameDraw.cpp

index d5978de94d2fde3bb52aa909ce82d3f627e0e117..fd95830eb248f8abfdb2a691f6424a46bb4fa348 100644 (file)
@@ -223,7 +223,7 @@ public:
        void LoadingScreen();
        void FadeLoadingScreen(float howmuch);
        void Dispose();
-       int DrawGLScene(GLvoid);
+       int DrawGLScene(void);
        void Tick();
        void TickOnce();
        void TickOnceAfter();
index 967fe6802d5695046d08c9de34d9982d2c9a1dc9..c38e55204f804591edc7903afdaaddb80d9273e0 100644 (file)
@@ -189,7 +189,7 @@ long long Game::MD5_string (char *string){
        //return 1111111111111111;
 }
 
-int Game::DrawGLScene(GLvoid)                                                                  
+int Game::DrawGLScene(void)
 {      
        static float texcoordwidth,texcoordheight;
        static float texviewwidth, texviewheight;