]> git.jsancho.org Git - lugaru.git/commitdiff
Added (more or less) demo data files.
authorRyan C. Gordon <icculus@icculus.org>
Tue, 11 May 2010 06:42:42 +0000 (02:42 -0400)
committerRyan C. Gordon <icculus@icculus.org>
Tue, 11 May 2010 06:42:42 +0000 (02:42 -0400)
409 files changed:
Data/.DS_Store [new file with mode: 0644]
Data/Animations/Backflip [new file with mode: 0644]
Data/Animations/Backhandspring [new file with mode: 0644]
Data/Animations/Blockhighleft [new file with mode: 0644]
Data/Animations/Blockhighleftstrike [new file with mode: 0644]
Data/Animations/Climb [new file with mode: 0644]
Data/Animations/Crouch [new file with mode: 0644]
Data/Animations/Crouchdrawright [new file with mode: 0644]
Data/Animations/Crouchremoveknife [new file with mode: 0644]
Data/Animations/Crouchstab [new file with mode: 0644]
Data/Animations/Dead1 [new file with mode: 0644]
Data/Animations/Dead2 [new file with mode: 0644]
Data/Animations/Dead3 [new file with mode: 0644]
Data/Animations/Dead4 [new file with mode: 0644]
Data/Animations/Dodgeback [new file with mode: 0644]
Data/Animations/Drawleft [new file with mode: 0644]
Data/Animations/Drawright [new file with mode: 0644]
Data/Animations/Dropkick [new file with mode: 0644]
Data/Animations/Dropkickold [new file with mode: 0644]
Data/Animations/Dying [new file with mode: 0644]
Data/Animations/Fightidle [new file with mode: 0644]
Data/Animations/Fightsidestep [new file with mode: 0644]
Data/Animations/Flip [new file with mode: 0644]
Data/Animations/Getupfromback [new file with mode: 0644]
Data/Animations/Getupfromfront [new file with mode: 0644]
Data/Animations/Hangon [new file with mode: 0644]
Data/Animations/Hurtidle [new file with mode: 0644]
Data/Animations/Idle [new file with mode: 0644]
Data/Animations/JumpDown [new file with mode: 0644]
Data/Animations/JumpUp [new file with mode: 0644]
Data/Animations/Jumpcatch [new file with mode: 0644]
Data/Animations/Jumpcaught [new file with mode: 0644]
Data/Animations/Kill [new file with mode: 0644]
Data/Animations/Knifefightidle [new file with mode: 0644]
Data/Animations/Knifeslashcatch [new file with mode: 0644]
Data/Animations/Knifeslashcaught [new file with mode: 0644]
Data/Animations/Knifesneakattack [new file with mode: 0644]
Data/Animations/Knifesneakattacked [new file with mode: 0644]
Data/Animations/Knifethrow [new file with mode: 0644]
Data/Animations/Landhard [new file with mode: 0644]
Data/Animations/Landing [new file with mode: 0644]
Data/Animations/Leftflip [new file with mode: 0644]
Data/Animations/Lowkick [new file with mode: 0644]
Data/Animations/Rabbitkick [new file with mode: 0644]
Data/Animations/Rabbitkickcatch [new file with mode: 0644]
Data/Animations/Rabbitkickcaught [new file with mode: 0644]
Data/Animations/Rabbitrunning [new file with mode: 0644]
Data/Animations/Rabbittackle [new file with mode: 0644]
Data/Animations/Rabbittackledback [new file with mode: 0644]
Data/Animations/Rabbittackledfront [new file with mode: 0644]
Data/Animations/Rabbittackling [new file with mode: 0644]
Data/Animations/Removeknife [new file with mode: 0644]
Data/Animations/Rightflip [new file with mode: 0644]
Data/Animations/Roll [new file with mode: 0644]
Data/Animations/Run [new file with mode: 0644]
Data/Animations/Sit [new file with mode: 0644]
Data/Animations/Slashfollow [new file with mode: 0644]
Data/Animations/Slashfollowed [new file with mode: 0644]
Data/Animations/Slashstart [new file with mode: 0644]
Data/Animations/Sleep [new file with mode: 0644]
Data/Animations/Sneak [new file with mode: 0644]
Data/Animations/Sneakattack [new file with mode: 0644]
Data/Animations/Sneakattacked [new file with mode: 0644]
Data/Animations/Spinkick [new file with mode: 0644]
Data/Animations/Spinkickcatch [new file with mode: 0644]
Data/Animations/Spinkickcaught [new file with mode: 0644]
Data/Animations/Spinwhack [new file with mode: 0644]
Data/Animations/Spinwhackcatch [new file with mode: 0644]
Data/Animations/Spinwhackcaught [new file with mode: 0644]
Data/Animations/StaffGroundSmash [new file with mode: 0644]
Data/Animations/StaffHit [new file with mode: 0644]
Data/Animations/Staffhitcatch [new file with mode: 0644]
Data/Animations/Staffhitcaught [new file with mode: 0644]
Data/Animations/Staggerbackhard [new file with mode: 0644]
Data/Animations/Staggerbackhigh [new file with mode: 0644]
Data/Animations/Stop [new file with mode: 0644]
Data/Animations/Sweep [new file with mode: 0644]
Data/Animations/Sweepcatch [new file with mode: 0644]
Data/Animations/Sweepcaught [new file with mode: 0644]
Data/Animations/Swordfightidle [new file with mode: 0644]
Data/Animations/Swordfightidleboth [new file with mode: 0644]
Data/Animations/Swordgroundstab [new file with mode: 0644]
Data/Animations/Swordslash [new file with mode: 0644]
Data/Animations/Swordslashcatch [new file with mode: 0644]
Data/Animations/Swordslashcaught [new file with mode: 0644]
Data/Animations/Swordslashparried [new file with mode: 0644]
Data/Animations/Swordsneakattack [new file with mode: 0644]
Data/Animations/Swordsneakattacked [new file with mode: 0644]
Data/Animations/Sworduprightparry [new file with mode: 0644]
Data/Animations/TalkIdle [new file with mode: 0644]
Data/Animations/Tempanim [new file with mode: 0644]
Data/Animations/Walk [new file with mode: 0644]
Data/Animations/Walljumpback [new file with mode: 0644]
Data/Animations/Walljumpfront [new file with mode: 0644]
Data/Animations/Walljumpleft [new file with mode: 0644]
Data/Animations/Walljumpleftkick [new file with mode: 0644]
Data/Animations/Walljumpright [new file with mode: 0644]
Data/Animations/Walljumprightkick [new file with mode: 0644]
Data/Animations/Winduppunch [new file with mode: 0644]
Data/Animations/Winduppunchblocked [new file with mode: 0644]
Data/Animations/Wolfcrouch [new file with mode: 0644]
Data/Animations/Wolfidle [new file with mode: 0644]
Data/Animations/Wolflandhard [new file with mode: 0644]
Data/Animations/Wolflanding [new file with mode: 0644]
Data/Animations/Wolfrun [new file with mode: 0644]
Data/Animations/Wolfrunning [new file with mode: 0644]
Data/Animations/Wolfslap [new file with mode: 0644]
Data/Animations/Wolfstop [new file with mode: 0644]
Data/Animations/upunch [new file with mode: 0644]
Data/Animations/upunchcatch [new file with mode: 0644]
Data/Animations/upunchcaught [new file with mode: 0644]
Data/Campaigns/main.txt [new file with mode: 0644]
Data/Debug Readme [new file with mode: 0644]
Data/Dialogues/Endgood.txt [new file with mode: 0644]
Data/Dialogues/Endharsh.txt [new file with mode: 0644]
Data/Dialogues/Example.txt [new file with mode: 0644]
Data/Dialogues/alphawolf.txt [new file with mode: 0644]
Data/Dialogues/ambush.txt [new file with mode: 0644]
Data/Dialogues/april.txt [new file with mode: 0644]
Data/Dialogues/april2.txt [new file with mode: 0644]
Data/Dialogues/aprilgerm.txt [new file with mode: 0644]
Data/Dialogues/clover.txt [new file with mode: 0644]
Data/Dialogues/clover2.txt [new file with mode: 0644]
Data/Dialogues/guard.txt [new file with mode: 0644]
Data/Dialogues/guards.txt [new file with mode: 0644]
Data/Dialogues/jack.txt [new file with mode: 0644]
Data/Dialogues/jack2.txt [new file with mode: 0644]
Data/Dialogues/jack3.txt [new file with mode: 0644]
Data/Dialogues/jack4.txt [new file with mode: 0644]
Data/Dialogues/jackguards.txt [new file with mode: 0644]
Data/Dialogues/king.txt [new file with mode: 0644]
Data/Dialogues/king2.txt [new file with mode: 0644]
Data/Dialogues/protest.txt [new file with mode: 0644]
Data/Dialogues/raidercamp.txt [new file with mode: 0644]
Data/Dialogues/raiderchief.txt [new file with mode: 0644]
Data/Dialogues/raiderguard.txt [new file with mode: 0644]
Data/Dialogues/raiders.txt [new file with mode: 0644]
Data/Dialogues/raiderscout.txt [new file with mode: 0644]
Data/Dialogues/raiderscout2.txt [new file with mode: 0644]
Data/Dialogues/skipper.txt [new file with mode: 0644]
Data/Dialogues/skipper2.txt [new file with mode: 0644]
Data/Dialogues/skipper3.txt [new file with mode: 0644]
Data/Dialogues/trixie.txt [new file with mode: 0644]
Data/Dialogues/trixie2.txt [new file with mode: 0644]
Data/Dialogues/turner.txt [new file with mode: 0644]
Data/Dialogues/turner10.txt [new file with mode: 0644]
Data/Dialogues/turner2.txt [new file with mode: 0644]
Data/Dialogues/turner3.txt [new file with mode: 0644]
Data/Dialogues/turner4.txt [new file with mode: 0644]
Data/Dialogues/turner5.txt [new file with mode: 0644]
Data/Dialogues/turner6.txt [new file with mode: 0644]
Data/Dialogues/turner7.txt [new file with mode: 0644]
Data/Dialogues/turner8.txt [new file with mode: 0644]
Data/Dialogues/turner81.txt [new file with mode: 0644]
Data/Dialogues/turner82.txt [new file with mode: 0644]
Data/Dialogues/turner9.txt [new file with mode: 0644]
Data/Dialogues/wolfpatrol.txt [new file with mode: 0644]
Data/Maps/.DS_Store [new file with mode: 0644]
Data/Maps/map1 [new file with mode: 0644]
Data/Maps/map2 [new file with mode: 0644]
Data/Maps/map3 [new file with mode: 0644]
Data/Maps/raidercamp [new file with mode: 0644]
Data/Maps/start1 [new file with mode: 0644]
Data/Maps/start2 [new file with mode: 0644]
Data/Maps/start3 [new file with mode: 0644]
Data/Maps/start4 [new file with mode: 0644]
Data/Maps/start5 [new file with mode: 0644]
Data/Maps/start6 [new file with mode: 0644]
Data/Maps/start7 [new file with mode: 0644]
Data/Maps/start8 [new file with mode: 0644]
Data/Maps/tutorial [new file with mode: 0644]
Data/Models/Belt.solid [new file with mode: 0644]
Data/Models/Body.solid [new file with mode: 0644]
Data/Models/Body2.solid [new file with mode: 0644]
Data/Models/Body3.solid [new file with mode: 0644]
Data/Models/Body4.solid [new file with mode: 0644]
Data/Models/Body5.solid [new file with mode: 0644]
Data/Models/Body6.solid [new file with mode: 0644]
Data/Models/Body7.solid [new file with mode: 0644]
Data/Models/Bodylow.solid [new file with mode: 0644]
Data/Models/Box.solid [new file with mode: 0644]
Data/Models/Bush.solid [new file with mode: 0644]
Data/Models/Chimney.solid [new file with mode: 0644]
Data/Models/Cool.solid [new file with mode: 0644]
Data/Models/Cornea.solid [new file with mode: 0644]
Data/Models/Eye.solid [new file with mode: 0644]
Data/Models/Hawk.solid [new file with mode: 0644]
Data/Models/Iris.solid [new file with mode: 0644]
Data/Models/Leaves.solid [new file with mode: 0644]
Data/Models/Platform.solid [new file with mode: 0644]
Data/Models/Rabbit.solid [new file with mode: 0644]
Data/Models/Rock.solid [new file with mode: 0644]
Data/Models/Spike.solid [new file with mode: 0644]
Data/Models/Sword.solid [new file with mode: 0644]
Data/Models/Throwingknife.solid [new file with mode: 0644]
Data/Models/Treetrunk.solid [new file with mode: 0644]
Data/Models/Tunnel.solid [new file with mode: 0644]
Data/Models/Wall.solid [new file with mode: 0644]
Data/Models/Weird.solid [new file with mode: 0644]
Data/Models/Wolf.solid [new file with mode: 0644]
Data/Models/Wolf2.solid [new file with mode: 0644]
Data/Models/Wolf3.solid [new file with mode: 0644]
Data/Models/Wolf4.solid [new file with mode: 0644]
Data/Models/Wolf5.solid [new file with mode: 0644]
Data/Models/Wolf6.solid [new file with mode: 0644]
Data/Models/Wolf7.solid [new file with mode: 0644]
Data/Models/Wolflow.solid [new file with mode: 0644]
Data/Models/staff.solid [new file with mode: 0644]
Data/Skeleton/Basic Figure [new file with mode: 0644]
Data/Skeleton/Basic Figure wolf [new file with mode: 0644]
Data/Skeleton/Basic Figure wolf low [new file with mode: 0644]
Data/Skeleton/Basic Figurelow [new file with mode: 0644]
Data/Skeleton/Rabbitbelt [new file with mode: 0644]
Data/Sounds/Bark.ogg [new file with mode: 0644]
Data/Sounds/Bark2.ogg [new file with mode: 0644]
Data/Sounds/Bark3.ogg [new file with mode: 0644]
Data/Sounds/Barkgrowl.ogg [new file with mode: 0644]
Data/Sounds/Fleshstab.ogg [new file with mode: 0644]
Data/Sounds/Fleshstabremove.ogg [new file with mode: 0644]
Data/Sounds/Growl.ogg [new file with mode: 0644]
Data/Sounds/Growl2.ogg [new file with mode: 0644]
Data/Sounds/Highwhoosh.ogg [new file with mode: 0644]
Data/Sounds/Lowwhoosh.ogg [new file with mode: 0644]
Data/Sounds/MetalHit.ogg [new file with mode: 0644]
Data/Sounds/Midwhoosh.ogg [new file with mode: 0644]
Data/Sounds/Movewhoosh.ogg [new file with mode: 0644]
Data/Sounds/Rabbitattack.ogg [new file with mode: 0644]
Data/Sounds/Rabbitattack2.ogg [new file with mode: 0644]
Data/Sounds/Rabbitattack3.ogg [new file with mode: 0644]
Data/Sounds/Rabbitattack4.ogg [new file with mode: 0644]
Data/Sounds/Rabbitchitter.ogg [new file with mode: 0644]
Data/Sounds/Rabbitchitter2.ogg [new file with mode: 0644]
Data/Sounds/Rabbitpain.ogg [new file with mode: 0644]
Data/Sounds/Rabbitpain2.ogg [new file with mode: 0644]
Data/Sounds/Snarl.ogg [new file with mode: 0644]
Data/Sounds/Snarl2.ogg [new file with mode: 0644]
Data/Sounds/Swordstaff.ogg [new file with mode: 0644]
Data/Sounds/Thud.ogg [new file with mode: 0644]
Data/Sounds/Whooshhit.ogg [new file with mode: 0644]
Data/Sounds/alarm.ogg [new file with mode: 0644]
Data/Sounds/break.ogg [new file with mode: 0644]
Data/Sounds/broken.ogg [new file with mode: 0644]
Data/Sounds/bushrustle.ogg [new file with mode: 0644]
Data/Sounds/clank1.ogg [new file with mode: 0644]
Data/Sounds/clank2.ogg [new file with mode: 0644]
Data/Sounds/clank3.ogg [new file with mode: 0644]
Data/Sounds/clank4.ogg [new file with mode: 0644]
Data/Sounds/clawslice.ogg [new file with mode: 0644]
Data/Sounds/consolefail.ogg [new file with mode: 0644]
Data/Sounds/consolesuccess.ogg [new file with mode: 0644]
Data/Sounds/desertambient.ogg [new file with mode: 0644]
Data/Sounds/fire.ogg [new file with mode: 0644]
Data/Sounds/fireend.ogg [new file with mode: 0644]
Data/Sounds/firestart.ogg [new file with mode: 0644]
Data/Sounds/footstepgrass1.ogg [new file with mode: 0644]
Data/Sounds/footstepgrass2.ogg [new file with mode: 0644]
Data/Sounds/footstepsnow1.ogg [new file with mode: 0644]
Data/Sounds/footstepsnow2.ogg [new file with mode: 0644]
Data/Sounds/footstepstone1.ogg [new file with mode: 0644]
Data/Sounds/footstepstone2.ogg [new file with mode: 0644]
Data/Sounds/hawk.ogg [new file with mode: 0644]
Data/Sounds/heavyimpact.ogg [new file with mode: 0644]
Data/Sounds/jump.ogg [new file with mode: 0644]
Data/Sounds/knifedraw.ogg [new file with mode: 0644]
Data/Sounds/knifesheathe.ogg [new file with mode: 0644]
Data/Sounds/knifeslice.ogg [new file with mode: 0644]
Data/Sounds/knifeswish.ogg [new file with mode: 0644]
Data/Sounds/land.ogg [new file with mode: 0644]
Data/Sounds/land1.ogg [new file with mode: 0644]
Data/Sounds/land2.ogg [new file with mode: 0644]
Data/Sounds/music1desert.ogg [new file with mode: 0644]
Data/Sounds/music1grass.ogg [new file with mode: 0644]
Data/Sounds/music1snow.ogg [new file with mode: 0644]
Data/Sounds/music2.ogg [new file with mode: 0644]
Data/Sounds/music2old.ogg [new file with mode: 0644]
Data/Sounds/music3.ogg [new file with mode: 0644]
Data/Sounds/skid.ogg [new file with mode: 0644]
Data/Sounds/snowskid.ogg [new file with mode: 0644]
Data/Sounds/splatter.ogg [new file with mode: 0644]
Data/Sounds/staffbody.ogg [new file with mode: 0644]
Data/Sounds/staffbreak.ogg [new file with mode: 0644]
Data/Sounds/staffhead.ogg [new file with mode: 0644]
Data/Sounds/swordslice.ogg [new file with mode: 0644]
Data/Sounds/whoosh.ogg [new file with mode: 0644]
Data/Sounds/wind.ogg [new file with mode: 0644]
Data/Textures/BW2.jpg [new file with mode: 0644]
Data/Textures/Belt.png [new file with mode: 0644]
Data/Textures/BloodApril.png [new file with mode: 0644]
Data/Textures/BloodClover.png [new file with mode: 0644]
Data/Textures/BloodFlame.png [new file with mode: 0644]
Data/Textures/BloodJack.png [new file with mode: 0644]
Data/Textures/BloodKnife.png [new file with mode: 0644]
Data/Textures/BloodTrixie.png [new file with mode: 0644]
Data/Textures/Boulder.jpg [new file with mode: 0644]
Data/Textures/Boulderdesert.jpg [new file with mode: 0644]
Data/Textures/Bouldersnow.jpg [new file with mode: 0644]
Data/Textures/Chocolate.jpg [new file with mode: 0644]
Data/Textures/Cursor.png [new file with mode: 0644]
Data/Textures/Darkwolf.jpg [new file with mode: 0644]
Data/Textures/David.jpg [new file with mode: 0644]
Data/Textures/DesertBox.jpg [new file with mode: 0644]
Data/Textures/Endgame.png [new file with mode: 0644]
Data/Textures/Eyelid.png [new file with mode: 0644]
Data/Textures/Fire.jpg [new file with mode: 0644]
Data/Textures/Flame.png [new file with mode: 0644]
Data/Textures/Font.png [new file with mode: 0644]
Data/Textures/Gi.png [new file with mode: 0644]
Data/Textures/GrassBox.jpg [new file with mode: 0644]
Data/Textures/Knife.png [new file with mode: 0644]
Data/Textures/Leatherwristleft.png [new file with mode: 0644]
Data/Textures/Leatherwristright.png [new file with mode: 0644]
Data/Textures/Lightbloodknife.png [new file with mode: 0644]
Data/Textures/LizardWolf.jpg [new file with mode: 0644]
Data/Textures/Lugaru.png [new file with mode: 0644]
Data/Textures/Lynx.jpg [new file with mode: 0644]
Data/Textures/MapArrow.png [new file with mode: 0644]
Data/Textures/MapBox.png [new file with mode: 0644]
Data/Textures/MapCircle.png [new file with mode: 0644]
Data/Textures/Newgame.png [new file with mode: 0644]
Data/Textures/Opal.jpg [new file with mode: 0644]
Data/Textures/Options.png [new file with mode: 0644]
Data/Textures/Otter.jpg [new file with mode: 0644]
Data/Textures/Quit.png [new file with mode: 0644]
Data/Textures/Resume.png [new file with mode: 0644]
Data/Textures/Sable.jpg [new file with mode: 0644]
Data/Textures/Shine.png [new file with mode: 0644]
Data/Textures/Skybox(grass)/Back.jpg [new file with mode: 0644]
Data/Textures/Skybox(grass)/Down.jpg [new file with mode: 0644]
Data/Textures/Skybox(grass)/Front.jpg [new file with mode: 0644]
Data/Textures/Skybox(grass)/Left.jpg [new file with mode: 0644]
Data/Textures/Skybox(grass)/Right.jpg [new file with mode: 0644]
Data/Textures/Skybox(grass)/Up.jpg [new file with mode: 0644]
Data/Textures/Skybox(sand)/Back.jpg [new file with mode: 0644]
Data/Textures/Skybox(sand)/Down.jpg [new file with mode: 0644]
Data/Textures/Skybox(sand)/Front.jpg [new file with mode: 0644]
Data/Textures/Skybox(sand)/Left.jpg [new file with mode: 0644]
Data/Textures/Skybox(sand)/Right.jpg [new file with mode: 0644]
Data/Textures/Skybox(sand)/Up.jpg [new file with mode: 0644]
Data/Textures/Skybox(snow)/Back.jpg [new file with mode: 0644]
Data/Textures/Skybox(snow)/Down.jpg [new file with mode: 0644]
Data/Textures/Skybox(snow)/Front.jpg [new file with mode: 0644]
Data/Textures/Skybox(snow)/Left.jpg [new file with mode: 0644]
Data/Textures/Skybox(snow)/Right.jpg [new file with mode: 0644]
Data/Textures/Skybox(snow)/Up.jpg [new file with mode: 0644]
Data/Textures/Smoke.png [new file with mode: 0644]
Data/Textures/SnowBox.jpg [new file with mode: 0644]
Data/Textures/SnowWolf.jpg [new file with mode: 0644]
Data/Textures/Staff.jpg [new file with mode: 0644]
Data/Textures/Sword.jpg [new file with mode: 0644]
Data/Textures/Swordblood.jpg [new file with mode: 0644]
Data/Textures/Swordbloodlight.jpg [new file with mode: 0644]
Data/Textures/WB2.jpg [new file with mode: 0644]
Data/Textures/Wireframe.jpg [new file with mode: 0644]
Data/Textures/Wolf.jpg [new file with mode: 0644]
Data/Textures/Wolfbloodfur.png [new file with mode: 0644]
Data/Textures/World.png [new file with mode: 0644]
Data/Textures/blood.png [new file with mode: 0644]
Data/Textures/bloodfur.png [new file with mode: 0644]
Data/Textures/bloodparticle.png [new file with mode: 0644]
Data/Textures/bloodparticleinverse.png [new file with mode: 0644]
Data/Textures/bodyprint.png [new file with mode: 0644]
Data/Textures/break.png [new file with mode: 0644]
Data/Textures/bush.png [new file with mode: 0644]
Data/Textures/bushdesert.png [new file with mode: 0644]
Data/Textures/bushsnow.png [new file with mode: 0644]
Data/Textures/cloud.png [new file with mode: 0644]
Data/Textures/cloudimpact.png [new file with mode: 0644]
Data/Textures/deserttree.png [new file with mode: 0644]
Data/Textures/earwrap.png [new file with mode: 0644]
Data/Textures/fancypants.png [new file with mode: 0644]
Data/Textures/fancypantscamo.png [new file with mode: 0644]
Data/Textures/fancypantscamoarctic.png [new file with mode: 0644]
Data/Textures/fancypantscamodesert.png [new file with mode: 0644]
Data/Textures/footprint.png [new file with mode: 0644]
Data/Textures/footprintsand.png [new file with mode: 0644]
Data/Textures/footwrap.png [new file with mode: 0644]
Data/Textures/fur.jpg [new file with mode: 0644]
Data/Textures/fur2.jpg [new file with mode: 0644]
Data/Textures/fur3.jpg [new file with mode: 0644]
Data/Textures/furdarko.jpg [new file with mode: 0644]
Data/Textures/grassdirt 2.jpg [new file with mode: 0644]
Data/Textures/grassdirt.jpg [new file with mode: 0644]
Data/Textures/hawk.png [new file with mode: 0644]
Data/Textures/headband.png [new file with mode: 0644]
Data/Textures/heightmap.png [new file with mode: 0644]
Data/Textures/leaf.png [new file with mode: 0644]
Data/Textures/leatherarmor.png [new file with mode: 0644]
Data/Textures/leatherpants.png [new file with mode: 0644]
Data/Textures/logo.png [new file with mode: 0644]
Data/Textures/longsleeve.png [new file with mode: 0644]
Data/Textures/mossrock.jpg [new file with mode: 0644]
Data/Textures/pants.png [new file with mode: 0644]
Data/Textures/rock.jpg [new file with mode: 0644]
Data/Textures/rock2.jpg [new file with mode: 0644]
Data/Textures/sand.jpg [new file with mode: 0644]
Data/Textures/sandslope.jpg [new file with mode: 0644]
Data/Textures/scar.png [new file with mode: 0644]
Data/Textures/shadow.png [new file with mode: 0644]
Data/Textures/shirt.png [new file with mode: 0644]
Data/Textures/shirtfemale.png [new file with mode: 0644]
Data/Textures/snow.jpg [new file with mode: 0644]
Data/Textures/snow.png [new file with mode: 0644]
Data/Textures/snowflake.png [new file with mode: 0644]
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Data/Textures/tree.png [new file with mode: 0644]
Data/Users [new file with mode: 0644]
Data/config.txt [new file with mode: 0644]

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+Campaign Levels: 27\r\rLevel 1:\rName: Start1\rDescription: Village_-_start_campaign_mode!\rChooseNext: 2\rNumNext: 1\rNextLevel: 2\rLocationX: 264\rLocationY: 310\r\rLevel 2:\rName: Start2\rDescription: Stranger\rChooseNext: 0\rNumNext: 1\rNextLevel: 3\rLocationX: 264\rLocationY: 310\r\rLevel 3:\rName: Start3\rDescription: Village\rChooseNext: 1\rNumNext: 1\rNextLevel: 4\rLocationX: 264\rLocationY: 310\r\rLevel 4:\rName: Start4\rDescription: Wanderer\rChooseNext: 1\rNumNext: 1\rNextLevel: 5\rLocationX: 274\rLocationY: 310\r\rLevel 5:\rName: Start5\rDescription: Village\rChooseNext: 1\rNumNext: 1\rNextLevel: 6\rLocationX: 264\rLocationY: 310\r\rLevel 6:\rName: Start6\rDescription: Clearing\rChooseNext: 1\rNumNext: 1\rNextLevel: 7\rLocationX: 260\rLocationY: 295\r\rLevel 7:\rName: Start7\rDescription: Raider_Patrol\rChooseNext: 1\rNumNext: 1\rNextLevel: 8\rLocationX: 250\rLocationY: 278\r\rLevel 8:\rName: raidercamp\rDescription: Raider_Camp\rChooseNext: 1\rNumNext: 1\rNextLevel: 9\rLocationX: 240\rLocationY: 270\r\r\rLevel 8:\rName: Start8\rDescription: Raider_Sentries\rChooseNext: 1\rNumNext: 1\rNextLevel: 10\rLocationX: 255\rLocationY: 265
\ No newline at end of file
diff --git a/Data/Debug Readme b/Data/Debug Readme
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+Lugaru\r\r---------Set Debug to 1 in config.txt for these to work----------\r\rMap editor:\rshift+m = toggle editor mode\rm = place object\rp = place enemy\rshift-p = place waypoint\rdelete = delete most recently made object\rshift-delete = delete most recently made player\rup/down = change size of next object\rcontrol+up/down = change tilt of next object\rleft/right = change rotation of next object\rshift+left/right = change type of next object\rh = give 2000 health\r\ro = change enemy's skin\rshift+o = change enemy's type (rabbit/wolf)\r\rcontrol+p = make/connect pathfind waypoint\rperiod/comma = select pathfind waypoints\rshift+comma = delete pathfind waypoint\r\rRandom Keys:\r~=console (map mapname, save mapname, quit)\rtab=minimap\rcommand+z = restart level\rshift+k = win level\rn = die\rb = slow motion (with motion blur that might work)\rj = toggle snow/grass/desert\rf = spontaneously combust\ri = explode nearby head\rshift+i = explode nearby enemy\r\r\rConsole commands: \rf is floating point, i is integer, b is boolean, str is string.\r\rMap mapname where mapname is the name of a map in the maps folder\rSave mapname where mapname is an unused filename\rCellar door, rambo, kungfu, white, brown, black = change skins\r\rTintr f = red clothes color from 0 to 1\rTintg f = green clothes color from 0 to 1\rTintb f = blue clothes color from 0 to 1\rTint f f f = r,g,b clothes colors from 0 to 1\rNoclothes = remove all clothes\rClothes str = add clothes str.png\r\rIncluded clothes include:\rshirt\rlongsleeve\rearwrap\rfootwrap\rpants\rfancypants\rscar\rheadband\rleatherwristleft\rleatherwristright\rleatherarmor\rleatherpants\r\rSkybox = toggle skybox (i.e. turn off to get fog)\rSky Tint f f f =  r,g,b colors from 0 to 1 for the sky\rSky Light f f f =  r,g,b colors from 0 to 1 for the lighting\r\rSpeed f = set player speed\rStrength f = set player power\rPower f = set player power\rProtection f f f = set high,medium,low resistance to blunt attacks\rArmor f f f = set high,medium,low resistance to sharp attacks\r\rslomo f = set the slomo speed\rslofreq i = set the slomo sound frequency\r\rtutorial b = toggle tutorial mode on/off\rhostile b = toggle hostility\r\rtype active/sitting/sitting wall/sleeping/dead1/dead2/dead3/dead4 = set initial state\rpath keepwalking/pause = determine whether enemies walk through the next pathpoint or pause briefly\r\rmapkilleveryone = set the map objective to kill everyone\rmapgosomewhere = set the map objective to go somewhere\rmapkillsomeone = set the map objective to kill a specific enemy\rmapkillmost = set the map objective to kill everyone but one\r\rhs f i str = set the size, type, and text for a hotspot \r(type 0 = static, display text\rtype 1-10 = attached to player 1-10, display text\rtype 11-20 = attached to player 1-10, must kill to win\rtype -1 = win if approached)\r\rdhs = delete last hotspot\r\rdialogue str = load the dialogue str.txt and enter directing mode (fly around, press numpad 1-10 to change their head target, press 1-10 for who is saying each line and to go to next line)\r\rddialogue = delete last dialogue\r\rplay i = play dialogue #i\r\rimmobile = make immobile; this can increase fps\rmobile = make mobile\r\rproportion f f f f = set head, body, arm and leg proportion (1 is default)\r\rviewdistance x= set the far clipping plane (1 is default)\rfadestart x= set what fraction of the viewdistance an object must pass to begin fading (1 is default)\r\rfunnybunny = set player to rabbit\rwolfieisgod = set player to wolf\r\rquit = quit
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diff --git a/Data/Dialogues/Endgood.txt b/Data/Dialogues/Endgood.txt
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+Dialogue boxes: 5\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What harm could they possibly do?\rSound: 6\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I defeated the wolves and bandits, and nobody is\going hungry.\rSound: 1\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Their dissent will never gain any dangerous\momentum.\rSound: 2\r\rBox 4:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Guard\rText:  Maybe he's not such an incompetent ruler\after all.\rSound: 7\r\rBox 5:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Guard\rText:  I agree.\rSound: 3
\ No newline at end of file
diff --git a/Data/Dialogues/Endharsh.txt b/Data/Dialogues/Endharsh.txt
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+Dialogue Boxes: 6\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I killed them all.\rSound: 6\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hopefully this will keep everyone else in line.\rSound: 7\r\rBox 3:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Guard\rText: It is just as I feared. He is mad with power.\rSound: 4\r\rBox 4:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Guard\rText: Look at Fiver. his role model is corrupting him.\rSound: 7\r\rBox 5:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Guard\rText: Maybe we were better off with King Hickory.\rSound: 5\r\rBox 6:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver\rText: Treason!\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/Example.txt b/Data/Dialogues/Example.txt
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--- /dev/null
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+Dialogue boxes: 7\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hi, Skipper!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Hey, Turner!\rSound: 7\r\rBox 3:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: What's all this talk about hiring guards?\rSound: 1\r\rBox 4:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: There's never been any trouble here while I've been in\charge!\rSound: 4\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: The raiders are getting more confident... you never\know.\rSound: 1\r\rBox 6:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: I've seen you when you get mad; I think you could\take care of yourself.\rSound: 6\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: It's not me that I'm worried about.\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/alphawolf.txt b/Data/Dialogues/alphawolf.txt
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index 0000000..089730f
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+Dialogue boxes: 7\r\rBox 1:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Ash\rText: I am the Alpha wolf, and you are just a little\herbivore. Do you really think you can kill me?\rSound: 15\r\rBox 2:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Ash\rText: Without your cowardly weapons you would stand no\chance.\rSound: 9\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: ...\rSound: 0\r\rBox 4:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Ash\rText: If you defeat us you will overpopulate yourselves, and\bring on famine and civil war.\rSound: 16\r\rBox 5:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Ash\rText: You will destroy the balance of nature and wreak havok\on this world.\rSound: 10\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: If I fail, you will lose control again and kill all\the rabbits, and then starve to death.\rSound: 2\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Either way, you lose, and a death here by my hand\would be a much more honorable one.\rSound: 6
\ No newline at end of file
diff --git a/Data/Dialogues/ambush.txt b/Data/Dialogues/ambush.txt
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--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 7\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Where are we?#############\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.1 0.2 0.0\rName: Wanderer\rText: We're almost there now.\rSound: 5\r\rBox 3:\rLocation: 1\rColor: 0.2 0.1 0.1\rName: Sarah\rText: Turner! \rSound: 4\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I have to go!##############\rSound: 4\r\rBox 5:\rLocation: 2\rColor: 0.1 0.2 0.0\rName: Wanderer\rText: Not so fast.\rSound: 8\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What?!\rSound: 4\r\rBox 7:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Raider\rText: It doesn't matter, they're already dead.\rSound: 7
\ No newline at end of file
diff --git a/Data/Dialogues/april.txt b/Data/Dialogues/april.txt
new file mode 100644 (file)
index 0000000..1345d43
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 11\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, April!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Hi, dad!\rSound: 7\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Why do you keep climbing up here? You're too old for\this.\rSound: 1\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: These silly tricks are for kids.\rSound: 6\r\rBox 5:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: It's perfectly safe; I've seen you jump down from\here all the time.\rSound: 1\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, it takes a lot of practice to do that...\rSound: 4\r\rBox 7:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Besides, I can see really far from up here!\rSound: 1\r\rBox 8:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: That guy over there is creeping me out though;\he looks like he's just waiting for something.\rSound: 1\r\rBox 9:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What guy?!\rSound: 5\r\rBox 10:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Over there!\rSound: 6\r\rBox 11:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I'll go see what he's up to.\rSound: 3
\ No newline at end of file
diff --git a/Data/Dialogues/april2.txt b/Data/Dialogues/april2.txt
new file mode 100644 (file)
index 0000000..24dc216
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 5\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, April!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Hi, dad!\rSound: 7\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I don't know who that was, but there may be more.\rSound: 1\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Maybe you should stay up here for a while.\rSound: 6\r\rBox 5:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Sure!\rSound: 3
\ No newline at end of file
diff --git a/Data/Dialogues/aprilgerm.txt b/Data/Dialogues/aprilgerm.txt
new file mode 100644 (file)
index 0000000..aeb090a
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 11\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, April!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Hallo Papa! \87\8e\92\97\9c\8a\91\95\9a\9f\89\90\94\99\9e\rSound: 7\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Warum kletterst du immernoch heir rum? Du bist zu alt daf\9fr.\rSound: 1\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Die billigen Tricks sind was f\9fr Kinder.\rSound: 6\r\rBox 5:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Ich habe dich hier die ganze Zeit rumh\9fpfen \gesehen.\rSound: 1\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, du brauchst viel \86bung um da zu machen...\rSound: 4\r\rBox 7:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Zudem hat man einen sch\9anen Ausblick von hier Oben!\rSound: 1\r\rBox 8:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Da hinten steht jemand der mir sorgen bereitet\er sieht so aus, als ob er auf etwas wartet\rSound: 1\r\rBox 9:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Wo?!?\rSound: 5\r\rBox 10:\rLocation: 2\rColor: 0.4 0.2 0.2\rName: April\rText: Dort dr\9fben!\rSound: 6\r\rBox 11:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Ich werde mal zu ihm gehen.\rSound: 3
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diff --git a/Data/Dialogues/clover.txt b/Data/Dialogues/clover.txt
new file mode 100644 (file)
index 0000000..13ad681
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 6\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, Clover!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Clover\rText: Wha, time to wake up already?\rSound: 4\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Why are you so sleepy?\rSound: 6\r\rBox 4:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Clover\rText: I had a horrible dream last night...\rSound: 4\r\rBox 5:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Clover\rText: I don't want to talk about it.\rSound: 5\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Ah, okay.\rSound: 3
\ No newline at end of file
diff --git a/Data/Dialogues/clover2.txt b/Data/Dialogues/clover2.txt
new file mode 100644 (file)
index 0000000..c868a23
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 8\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, you're awake!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Clover\rText: I am! What happened over there?\rSound: 7\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: A stranger attacked me; I don't know why.\rSound: 1\r\rBox 4:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Clover\rText: Oh god, that's how it began...\rSound: 4\r\rBox 5:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Clover\rText: We have to leave.\rSound: 6\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Huh?\rSound: 5\r\rBox 7:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Clover\rText: No, it couldn't have been real. Never mind.\rSound: 1\r\rBox 8:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Okay. I'll talk to you later!\rSound: 3
\ No newline at end of file
diff --git a/Data/Dialogues/guard.txt b/Data/Dialogues/guard.txt
new file mode 100644 (file)
index 0000000..a26ddc2
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 4\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hello again.\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Hunter##\rText: I don't care if my friend thinks you're a hero; I\need the cash to feed my family.\rSound: 1\rBox 3:\r\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Please don't do this. You can't feed your family\if you're dead.\rSound: 6\r\rBox 4:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Hunter##\rText: That shouldn't be a problem.\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/guards.txt b/Data/Dialogues/guards.txt
new file mode 100644 (file)
index 0000000..9efb9c7
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 8\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Have you seen Jack around here lately?\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: Jack? I know lots of Jacks.\rSound: 1\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Solid brown, a few inches shorter than me...\rSound: 6\r\rBox 4:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: Oh, yeah that guy wanted us to kill someone\named Turner.\rSound: 1\r\rBox 4:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText:  ... but since we haven't seen Turner....\rSound: 6\r\rBox 5:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Hunter##\rText: Isn't this him?#######\rSound: 4\r\rBox 6:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: Not as far as I'm concerned.#######\rSound: 3\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Thanks, I guess. I'll see you around.\rSound: 1\r\rBox 8:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: Last I heard, Jack was heading north.\rSound: 3
\ No newline at end of file
diff --git a/Data/Dialogues/jack.txt b/Data/Dialogues/jack.txt
new file mode 100644 (file)
index 0000000..6433394
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 7\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, Jack######!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Hi, Turner! Could you do me a huge favor?\rSound: 2\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Sure, what is it?\rSound: 3\r\rBox 4:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: I went to the Rocky Hall a few days ago and hired two\guards to help protect our village.\rSound: 2\r\rBox 5:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: But they haven't come yet!\rSound: 4\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Lazy bastards. I'll check up on them next time I go\over there.\rSound: 2\r\rBox 7:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Thanks!\rSound: 5
\ No newline at end of file
diff --git a/Data/Dialogues/jack2.txt b/Data/Dialogues/jack2.txt
new file mode 100644 (file)
index 0000000..1a44569
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 8\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, Jack######!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Hey, what's up?\rSound: 6\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I think I may have just found a raider scout.\rSound: 1\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I'm going to look for more. Will you come with me?\rSound: 6\r\rBox 5:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: I would, but I hurt my feet yesterday when I fell off\the lookout ruins.\rSound: 1\r\rBox 6:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: I'm not as agile as I used to be.\rSound: 4\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Ah, okay. Please look after my family!\rSound: 1\r\rBox 8:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: I will!\rSound: 5
\ No newline at end of file
diff --git a/Data/Dialogues/jack3.txt b/Data/Dialogues/jack3.txt
new file mode 100644 (file)
index 0000000..080190b
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 9\r\rBox 1:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Turner...##############\rSound: 6\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: You're alive!#########\rSound: 5\r\rBox 3:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Not for long, I fear.\rSound: 4\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Where is Skipper?\rSound: 7\r\rBox 5:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: He just watched as the raiders attacked.\rSound: 4\r\rBox 6:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: He went with them to the desert.\rSound: 6\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I swear, I will kill all of them.\rSound: 4\r\rBox 8:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: You must avenge us! And then go to the Rocky Hall\and warn the others!\rSound: 1\r\rBox 9:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I will, but first I will track down Skipper.\rSound: 6
\ No newline at end of file
diff --git a/Data/Dialogues/jack4.txt b/Data/Dialogues/jack4.txt
new file mode 100644 (file)
index 0000000..3c64122
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 12\r\rBox 1:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Hi Turner! What an expected surprise!\rSound: 7\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Keep talking, it will make me feel better about\killing you.\rSound: 1\r\rBox 3:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: What? I'm your friend! Why would you hurt me?\rSound: 4\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: The raiders didn't kill Skipper like you wanted; he\told me all about you. Why did you do it?\rSound: 1\r\rBox 5:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Raiders... so unreliable. Good thing you killed them\all.\rSound: 7\r\rBox 6:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: The wolves killed all the prey near where they live,\and have to expand their territory.\rSound: 6\r\rBox 7:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: They don't want to repeat their mistake and kill\everyone on this island, so they will just make\us slaves.\rSound: 1\r\rBox 8:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Their only obstacle was the raiders, who bow to\no one. Fortunately I tricked you into solving that\little problem.\rSound: 6\r\rBox 9:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Why would you help them enslave us?\rSound: 4\r\rBox 10:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: They promised the king that they would not\hurt him, so he ordered me to help them. I must do\my duty.\rSound: 1\r\rBox 11:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: The king is in on this? Will I have to kill EVERYBODY\to make this right?\rSound: 4\r\rBox 12:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Jack###\rText: Don't worry, your troubles will all be over soon.\rSound: 6
\ No newline at end of file
diff --git a/Data/Dialogues/jackguards.txt b/Data/Dialogues/jackguards.txt
new file mode 100644 (file)
index 0000000..e3be10a
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.2 0.0 0.0\rName: Jet\rText: Stay sharp, I can feel him coming. My fur is\standing on end.\rSound: 4\r\rBox 2:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Alan\rText: C'mon, that's just because of the cold. You think\he can take five of us? I could probably beat him\myself in a fair fight.\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/king.txt b/Data/Dialogues/king.txt
new file mode 100644 (file)
index 0000000..c069936
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 9\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner##\rText: Move aside! I must speak with the king!\rSound: 4\r\rBox 2:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Axle######\rText: I'm not sure I can let you do that.\rSound: 6\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner####\rText: He is betraying you all to save himself!\rSound: 4\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner####\rText: He is letting the wolves enslave our villages because\he is too cowardly to fight!\rSound: 1\r\rBox 5:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Hickory#\rText: What? Guards, kill him!#######\rSound: 4\r\rBox 6:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Axle####\rText: ...\rSound: 0\r\rBox 7:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Guards##\rText: ...\rSound: 0\r\rBox 8:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: You no longer have any power here.\rSound: 7\r\r\rBox 9:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Hickory#\rText: Fine! You will all die without my protection.\I'll deal with you later.\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/king2.txt b/Data/Dialogues/king2.txt
new file mode 100644 (file)
index 0000000..1fe8cb9
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 9\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner##\rText: So this is where you ran off to.\rSound: 3\r\rBox 2:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Hickory####\rText: Don't even think about trying anything. I sent three\wolves after you, and they will be here soon.#######\rSound: 1\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner##\rText: I am not afraid of wolves; especially ones that I've\just killed.\rSound: 7\r\rBox 4:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Hickory####\rText: What? Impossible. Wolves have evolved to be natural\ killing machines, and you to be their prey.#######\rSound: 4\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner##\rText: They may have sharper claws and stronger muscles\but their tactics are weak. Nobody has ever challenged\them before.\rSound: 2\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner##\rText: I fight back because I can, and even if I could not,\I would rather die than surrender. \rSound: 5\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner##\rText: I can kill them with my bare hands. Why are you so\afraid of them? You even have a sword.\rSound: 6\r\rBox 8:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Hickory####\rText: You think I'm afraid? I am not helping the wolves out\of fear. It is all part of my master plan.\rSound: 4\r\rBox 9:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Hickory####\rText: I shouldn't even bother explaining; you have no mind\for subtlety. All you understand is this.\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/protest.txt b/Data/Dialogues/protest.txt
new file mode 100644 (file)
index 0000000..4b59e94
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 5\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Why are opposing my rule? Don't you realise that\the penalty for treason is death?\rSound: 1\r\rBox 2:\rLocation: 2\rColor: 0.2 0.2 0.0\rName: Nat\rText: That is what we are protesting! You kill anyone\who disagrees with you!\rSound: 4\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I only kill those who disobey me. I have no law\against dissent, but I can't allow you to undermine\my authority.\rSound: 2\r\rBox 4:\rLocation: 2\rColor: 0.2 0.2 0.0\rName: Nat\rText: If you want to stop us, you will have to kill us\all!\rSound: 6\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: It would be my pleasure.\rSound: 7
\ No newline at end of file
diff --git a/Data/Dialogues/raidercamp.txt b/Data/Dialogues/raidercamp.txt
new file mode 100644 (file)
index 0000000..7c53c37
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: This camp looks vulnerable.\rSound: 1\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Only one of them seems to be fully alert.\rSound: 8
\ No newline at end of file
diff --git a/Data/Dialogues/raiderchief.txt b/Data/Dialogues/raiderchief.txt
new file mode 100644 (file)
index 0000000..da9d653
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 12\r\rBox 1:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: Bring the guards before me. Why aren't they at\their posts?!\rSound: 1\r\rBox 2:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: Whoa.\rSound: 3\r\rBox 3:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: I go away for a couple minutes and this is what\happens.\rSound: 1\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: You ordered the raid on my village?\rSound: 6\r\rBox 5:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: Well, it's a bit more complicated than that.\rSound: 1\r\rBox 6:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: But yeah, basically.\rSound: 8\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Aspen\rText: You killed my family! And my friends!\rSound: 6\r\rBox 8:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: You even stole my armor!\rSound: 4\r\rBox 9:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: It looks better on me than it would on you.\rSound: 6\r\rBox 10:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: I suppose you want to fight me, then.\rSound: 8\r\rBox 11:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Wait, where is Skipper?\rSound: 6\r\rBox 12:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Aspen\rText: He is in our old camp, to the east. Not that it\matters though, since you will soon be dead.\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/raiderguard.txt b/Data/Dialogues/raiderguard.txt
new file mode 100644 (file)
index 0000000..8ddf68a
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Why aren't you attacking me?\rSound: 6\r\rBox 2:\rLocation: 2\rColor: 0.1 0.2 0.0\rName: Ray\rText: If you beat our leader, what chance do I have? I don't\want to die...\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/raiders.txt b/Data/Dialogues/raiders.txt
new file mode 100644 (file)
index 0000000..ae4393c
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 4\r\rBox 1:\rLocation: 1\rColor: 0.2 0.0 0.0\rName: Hawk\rText: Didn't Skipper say there was some crazy fighter\bunny in his village?\rSound: 1\r\rBox 2:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Cypress\rText: Yeah, but Skipper set a trap for him; he must be\dead by now.\rSound: 6\r\rBox 3:\rLocation: 1\rColor: 0.2 0.0 0.0\rName: Hawk\rText: I certainly hope so. I don't think he'd appreciate\what you did with his wife.\rSound: 1\r\rBox 4:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Cypress\rText: Too bad he wasn't there to see it; I'd love to see\the look on his face.\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/raiderscout.txt b/Data/Dialogues/raiderscout.txt
new file mode 100644 (file)
index 0000000..7fe57db
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 1\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner##############\rText: Hi, stranger!##########\rSound: 7
\ No newline at end of file
diff --git a/Data/Dialogues/raiderscout2.txt b/Data/Dialogues/raiderscout2.txt
new file mode 100644 (file)
index 0000000..4eed74c
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 6\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What do you think you're doing here?\rSound: 1\r\rBox 2:\rLocation: 2\rColor: 0.1 0.2 0.0\rName: Wanderer\rText: Hey now, is this how you greet all visitors?\rSound: 4\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: No, but I met one a few minutes ago who attacked me\without warning!\rSound: 1\r\rBox 4:\rLocation: 2\rColor: 0.1 0.2 0.0\rName: Wanderer\rText: What? The raiders are coming here too?\rSound: 4\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: So that WAS a raider scout!\rSound: 6\r\rBox 6:\rLocation: 2\rColor: 0.1 0.2 0.0\rName: Wanderer\rText: Come with me, I can help you.\rSound: 5
\ No newline at end of file
diff --git a/Data/Dialogues/skipper.txt b/Data/Dialogues/skipper.txt
new file mode 100644 (file)
index 0000000..6105b8b
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 7\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hi, Skipper!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Hey, Turner!\rSound: 7\r\rBox 3:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: What's all this talk about hiring guards?\rSound: 1\r\rBox 4:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: There's never been any trouble here while I've been in\charge!\rSound: 4\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: The raiders are getting more confident... you never\know.\rSound: 1\r\rBox 6:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: I've seen you when you get mad; I think you could\take care of yourself.\rSound: 6\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: It's not me that I'm worried about.\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/skipper2.txt b/Data/Dialogues/skipper2.txt
new file mode 100644 (file)
index 0000000..be3c737
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 8\r\rBox 1:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: It's too soon!\rSound: 4\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What?\rSound: 6\r\rBox 3:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Oh, hi, Turner!\rSound: 5\r\rBox 4:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Maybe you should go check if there are any other\raider scouts.\rSound: 1\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: That's my plan; aren't you coming?\rSound: 7\r\rBox 6:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Me? Oh, uh, no. I have to... defend this area.\rSound: 1\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Ah, true. Take care of my family!\rSound: 4\r\rBox 8:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Don't worry, I will.\rSound: 3
\ No newline at end of file
diff --git a/Data/Dialogues/skipper3.txt b/Data/Dialogues/skipper3.txt
new file mode 100644 (file)
index 0000000..603263c
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 7\r\rBox 1:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Turner! I'm so glad you're alive!\rSound: 6\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: ... What?\rSound: 3\r\rBox 3:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Jack set up the raid, not me! He told me about it,\but swore that nobody would be hurt!\rSound: 1\r\rBox 4:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: He wanted the raiders to kill me so I couldn't talk\but they kept me alive for ransom.\rSound: 1\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: But I saw Jack die!\rSound: 4\r\rBox 6:\rLocation: 2\rColor: 0.0 0.0 0.2\rName: Skipper\rText: Huh? No, that's impossible. He must have been\faking it.\rSound: 1\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I'll go check if his body is there.\rSound: 6\r\rBox 8:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: But you promised to protect my family, and this\stupid guard is still a raider.\rSound: 7\r\rBox 9:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Neither of you deserve to live.\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/trixie.txt b/Data/Dialogues/trixie.txt
new file mode 100644 (file)
index 0000000..9ead0aa
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 5\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hi, Sarah!####\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Sarah#####\rText: Hi, honeybunny!\rSound: 7\r\rBox 3:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Sarah###\rText: Our daughter is up on the lookout ruins and refuses\to come down.\rSound: 1\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Again?!\rSound: 4\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Okay, I'll get her to come down.\rSound: 6
\ No newline at end of file
diff --git a/Data/Dialogues/trixie2.txt b/Data/Dialogues/trixie2.txt
new file mode 100644 (file)
index 0000000..4aeab13
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 7\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hey, Sarah!\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Sarah\rText: Are you alright?\rSound: 4\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Yes, I'm not sure about the other guy though.\rSound: 1\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I'm going to go check for more.\rSound: 7\r\rBox 5:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Sarah\rText: I'll come with you.\rSound: 8\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Thanks! I would prefer if you stay here with\April though.\rSound: 1\r\rBox 7:\rLocation: 2\rColor: 0.2 0.1 0.1\rName: Sarah\rText: If you insist. Be careful!\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/turner.txt b/Data/Dialogues/turner.txt
new file mode 100644 (file)
index 0000000..2b8e9f0
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 5\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What...\rSound: 4\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: No.\rSound: 4\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: ...\rSound: 0\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: ...\rSound: 0\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: ...\rSound: 0
\ No newline at end of file
diff --git a/Data/Dialogues/turner10.txt b/Data/Dialogues/turner10.txt
new file mode 100644 (file)
index 0000000..9a62dae
--- /dev/null
@@ -0,0 +1 @@
+Dialogue Boxes: 5\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: You're right, I don't want to be a king.\rSound: 6\r\rBox 2:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiv#er##\rText: Wh##at?############\rSound: 4\r\rBox 3:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Ba##sil#\rText: Goo###d call.###########\rSound: 3\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I don't belong here.####\rSound: 7\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I will go wander the island, and try to find a\purpose for my life.\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/turner2.txt b/Data/Dialogues/turner2.txt
new file mode 100644 (file)
index 0000000..183384b
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: This raider looks like he has wandered astray.\rSound: 1\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: That's a nice knife he's wearing.\rSound: 8
\ No newline at end of file
diff --git a/Data/Dialogues/turner3.txt b/Data/Dialogues/turner3.txt
new file mode 100644 (file)
index 0000000..33a7936
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What... he's gone.\rSound: 4\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Maybe he went to the Rocky Hall.\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/turner4.txt b/Data/Dialogues/turner4.txt
new file mode 100644 (file)
index 0000000..bf07915
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What is a wolf doing here?!\rSound: 4\r\rBox 2:\rLocation: 2\rColor: 0.1 0.0 0.0\rName: Smoke\rText: Fresh meat!\rSound: 9
\ No newline at end of file
diff --git a/Data/Dialogues/turner5.txt b/Data/Dialogues/turner5.txt
new file mode 100644 (file)
index 0000000..a09192c
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 1\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I will have to take out all the sentries if I want to\take the raiders by surprise.\rSound: 2
\ No newline at end of file
diff --git a/Data/Dialogues/turner6.txt b/Data/Dialogues/turner6.txt
new file mode 100644 (file)
index 0000000..6e8d699
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 7\r\rBox 1:\rLocation: 2\rColor: 0.0 0.0 0.0\rName: Hickory#\rText: He can have his fun pretending to be king, for now.\ We will see who comes out on top.\rSound: 1\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I am going to go talk with the Alpha Wolf,\and kill him if he does not back down.\rSound: 1\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: You have to stay and defend this hall.\rSound: 7\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: What is your name?\rSound: 3\r\rBox 5:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver\rText: Fiver!\rSound: 6\r\rBox 6:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: You are in charge until I return.\rSound: 7\r\rBox 7:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver\rText: Yes, sir!\rSound: 6
\ No newline at end of file
diff --git a/Data/Dialogues/turner7.txt b/Data/Dialogues/turner7.txt
new file mode 100644 (file)
index 0000000..ec97a53
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: There may be mothers and children in this den...\rSound: 1\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: And I'm not so sure that I care anymore.\rSound: 4
\ No newline at end of file
diff --git a/Data/Dialogues/turner8.txt b/Data/Dialogues/turner8.txt
new file mode 100644 (file)
index 0000000..ad2373a
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 13\r\rBox 1:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Axle####\rText: You know, Turner has no chance at all against the\Alpha Wolf.\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Basil####\rText: Now that he is dead, we might as well re-organize\ourselves.\rSound: 1\r\rBox 3:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: He's not dead... I've never seen anyone fight as\well as he does.\rSound: 4\r\rBox 4:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Axle####\rText:  Even so, he is a rabbit, and he's trying to fight\the strongest wolf there is.\rSound: 6\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner###\rText: Hey, I'm back.\rSound: 3\r\rBox 6:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Axle####\rText:  You were too scared to fight the Alpha Wolf,\it seems.\rSound: 1\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner####\rText: No, I slew him. And his family. \rSound: 7\r\rBox 8:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: Wow.\rSound: 3\r\rBox 9:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Axle####\rText:  Hmm... Impressive.\rSound: 6\r\rBox 10:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Basil###\rText:  Thanks for your help, but you would never\fit in here.\rSound: 1\r\rBox 11:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: No! You should claim the throne; nobody can\challenge your power.\rSound: 4\r\rBox 12:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Basil####\rText:  What? He knows nothing about governing.\rSound: 3\r\rBox 13:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Basil###\rText:  It would be best for you to leave.\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/turner81.txt b/Data/Dialogues/turner81.txt
new file mode 100644 (file)
index 0000000..119a649
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 9\r\rBox 1:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: A##xle#\rText: You know, Turner has no chance at all against the\Alpha Wolf.\rSound: 7\r\rBox 2:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: B##asil#\rText: Now that he is dead, we might as well re-organize\ourselves.\rSound: 1\r\rBox 3:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: He's not dead... I've never seen anyone fight as\well as he does.\rSound: 4\r\rBox 4:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: A##xle#\rText:  Even so, he is a rabbit, and he's trying to fight\the strongest wolf there is.\rSound: 6\r\rBox 5:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: Hello... I'm back.\rSound: 4\r\rBox 6:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: A##xle#\rText:  You were too scared to fight the Alpha Wolf,\it seems.\rSound: 1\r\rBox 7:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: No, I slew him. And his family. \rSound: 7\r\rBox 8:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: Wow.#######\rSound: 3\r\rBox 9:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: A##xle#\rText:  Hmm... Impressive.\rSound: 6
\ No newline at end of file
diff --git a/Data/Dialogues/turner82.txt b/Data/Dialogues/turner82.txt
new file mode 100644 (file)
index 0000000..599b16f
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes:  4\r\rBox 1:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Ba##sil#\rText:  Thanks for your help, but you would never\fit in here.\rSound: 1\r\rBox 2:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver###\rText: No! You should claim the throne; nobody can\challenge your power.\rSound: 4\r\rBox 3:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Ba##sil#\rText:  What? He knows nothing about governing.\rSound: 3\r\rBox 4:\rLocation: 2\rColor: 0.2 0.0 0.0\rName: Ba##sil#\rText:  It would be best for you to leave.\rSound: 1
\ No newline at end of file
diff --git a/Data/Dialogues/turner9.txt b/Data/Dialogues/turner9.txt
new file mode 100644 (file)
index 0000000..a611e48
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 7\r\rBox 1:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: I am going to stay here, and rule over this island.\rSound: 1\r\rBox 2:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText: If any of you want to challenge my authority, be\my guest.\rSound: 2\r\rBox 3:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Guards\rText: ...\rSound: 0\r\rBox 4:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Turner\rText:  Outlaws will no longer be tolerated in my domain.\If anyone disobeys my laws, I will hunt them down and\kill them myself.\rSound: 1\r\rBox 5:\rLocation: 2\rColor: 0.3 0.3 0.3\rName: \rText: ... 2 weeks later\rSound: 0\r\rBox 6:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver\rText: King Turner! One of your villages is staging a\protest against your rule!\rSound: 4\r\rBox 7:\rLocation: 2\rColor: 0.1 0.1 0.2\rName: Fiver\rText: Shall we allow it to continue, or would you like\to go slay them?\rSound: 6
\ No newline at end of file
diff --git a/Data/Dialogues/wolfpatrol.txt b/Data/Dialogues/wolfpatrol.txt
new file mode 100644 (file)
index 0000000..d9610da
--- /dev/null
@@ -0,0 +1 @@
+Dialogue boxes: 2\r\rBox 1:\rLocation: 1\rColor: 0.2 0.0 0.0\rName: Shadow\rText: That ex-king better not be wrong; I can't\wait to put this silly rabbit in his place.\rSound: 9\r\rBox 2:\rLocation: 2\rColor: 0.0 0.2 0.0\rName: Snow\rText: I smell it nearby; Quick, we must split up and\find it!\rSound: 13\r\rBox 3:\rLocation: 1\rColor: 0.0 0.0 0.0\rName: Wolf\rText: Good point. Whoever kills him gets the heart!\rSound: 11
\ No newline at end of file
diff --git a/Data/Maps/.DS_Store b/Data/Maps/.DS_Store
new file mode 100644 (file)
index 0000000..5008ddf
Binary files /dev/null and b/Data/Maps/.DS_Store differ
diff --git a/Data/Maps/map1 b/Data/Maps/map1
new file mode 100644 (file)
index 0000000..aa53130
Binary files /dev/null and b/Data/Maps/map1 differ
diff --git a/Data/Maps/map2 b/Data/Maps/map2
new file mode 100644 (file)
index 0000000..b88d82f
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diff --git a/Data/Maps/map3 b/Data/Maps/map3
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