- if (creature != wolftype) {
- skeleton.Load(
- "Skeleton/BasicFigure",
- "Skeleton/BasicFigureLow",
- "Skeleton/RabbitBelt",
- "Models/Body.solid",
- "Models/Body2.solid",
- "Models/Body3.solid",
- "Models/Body4.solid",
- "Models/Body5.solid",
- "Models/Body6.solid",
- "Models/Body7.solid",
- "Models/BodyLow.solid",
- "Models/Belt.solid",
- clothes);
- } else {
- skeleton.Load(
- "Skeleton/BasicFigureWolf",
- "Skeleton/BasicFigureWolfLow",
- "Skeleton/RabbitBelt",
- "Models/Wolf.solid",
- "Models/Wolf2.solid",
- "Models/Wolf3.solid",
- "Models/Wolf4.solid",
- "Models/Wolf5.solid",
- "Models/Wolf6.solid",
- "Models/Wolf7.solid",
- "Models/WolfLow.solid",
- "Models/Belt.solid",
- clothes);
- }
+ skeleton.Load(
+ PersonType::types[creature].figureFileName,
+ PersonType::types[creature].lowFigureFileName,
+ PersonType::types[creature].clothesFileName,
+ PersonType::types[creature].modelFileNames[0],
+ PersonType::types[creature].modelFileNames[1],
+ PersonType::types[creature].modelFileNames[2],
+ PersonType::types[creature].modelFileNames[3],
+ PersonType::types[creature].modelFileNames[4],
+ PersonType::types[creature].modelFileNames[5],
+ PersonType::types[creature].modelFileNames[6],
+ PersonType::types[creature].lowModelFileName,
+ PersonType::types[creature].modelClothesFileName,
+ clothes);