]> git.jsancho.org Git - lugaru.git/commitdiff
Merge
authorAlexander Monakov <amonakov@gmail.com>
Sun, 6 Jun 2010 17:10:19 +0000 (21:10 +0400)
committerAlexander Monakov <amonakov@gmail.com>
Sun, 6 Jun 2010 17:10:19 +0000 (21:10 +0400)
1  2 
Source/GameTick.cpp

diff --combined Source/GameTick.cpp
index 28a53959b9508811b54e76c852f68eeb2c00abb5,6ea23c2e87d01d1d27e4e8191fbd8b533d69ba5e..879082529777acd783620e0a525430de9a9ec49d
@@@ -2403,7 -2403,7 +2403,7 @@@ void    Game::Tick(
                if(mainmenu&&endgame==1)mainmenu=10;
                if( (Input::isKeyDown(SDLK_ESCAPE)||(mainmenu==0&&((Input::isKeyDown(jumpkey)||Input::isKeyDown(SDLK_SPACE)||(campaign)))&&!oldjumpkeydown&&campaign&&winfreeze))
                    && !mainmenutogglekeydown
-                   && (!mainmenu||gameon||mainmenu==3||mainmenu==4||mainmenu==5||mainmenu==6||(mainmenu==7&&!entername)||mainmenu==9||mainmenu==11||mainmenu==13||mainmenu==17||mainmenu==10)
+                   && (!mainmenu||gameon||mainmenu==3||mainmenu==4||mainmenu==5||mainmenu==6||(mainmenu==7&&!entername)||mainmenu==9||mainmenu==10)
                  ) { // go back
                        selected=-1;
                        if(mainmenu==1||mainmenu==2||mainmenu==0){
  
                                SaveSettings(*this);
                        }
-                       if(mainmenu==4||mainmenu==5||mainmenu==6||mainmenu==7||mainmenu==9||mainmenu==13||mainmenu==10||mainmenu==11||mainmenu==100){
+                       if(mainmenu==4||mainmenu==5||mainmenu==6||mainmenu==7||mainmenu==9||mainmenu==10||mainmenu==100){
                                fireSound();
  
                                flash();
                        if(mainmenu==6)mainmenu=5;
                        if(mainmenu==7)mainmenu=1;
                        if(mainmenu==9)mainmenu=5;
-                       if(mainmenu==11)mainmenu=5;
-                       if(mainmenu==13)mainmenu=12;
                        if(mainmenu==10)mainmenu=5;
                        if(mainmenu==100){
                                mainmenu=5;
                }
        }
  
-       /*static bool minimaptogglekeydown;
-       if(Input::isKeyDown(SDLK_TAB)&&!minimaptogglekeydown){
-       minimap=1-minimap;
-       minimaptogglekeydown=1;
-       }
-       if(!Input::isKeyDown(SDLK_TAB)){
-       minimaptogglekeydown=0;
-       }
-       */
        static bool minimaptogglekeydown;
        if(Input::isKeyDown(SDLK_TAB)&&!minimaptogglekeydown&&tutoriallevel){
                if(tutorialstage!=51)
                                gameon=1;
                                OPENAL_SetPaused(channels[stream_music3], true);
                        }
 -                      if(Input::Button()&&!oldbutton&&(selected-7>=accountactive->getCampaignChoicesMade())){//selected>=7&&(selected-7<=campaignnumchoices)){
 +                      if(Input::Button()&&!oldbutton&&(selected-7>=accountactive->getCampaignChoicesMade())){
                                fireSound();
  
                                flash();
                                mainmenu=5;
                        }
                }
-               if(mainmenu==11){
-                       if(Input::Button()&&!oldbutton&&selected<numchallengelevels&&selected>=0&&selected<=accountactive->getProgress()){
-                               fireSound();
-                               flash();
-                               startbonustotal=0;
-                               loading=2;
-                               loadtime=0;
-                               targetlevel=selected;
-                               if(firstload) {
-                                       TickOnceAfter();
-                                       Loadlevel(selected);
-                               } else
-                                       LoadStuff();
-                               campaign=0;
-                               mainmenu=0;
-                               gameon=1;
-                               OPENAL_SetPaused(channels[stream_music3], true);
-                       }
-                       if(Input::Button()&&!oldbutton&&selected==numchallengelevels){
-                               fireSound();
-                               flash();
-                               mainmenu=5;
-                       }
-               }
                if(mainmenu==10){
                        endgame=2;
                        if(Input::Button()&&!oldbutton&&selected==3){