for (int i = 0; i < numlevels; i++) {
XYZ midpoint = campaignlevels[i].getCenter();
float itemsize = campaignlevels[i].getWidth();
for (int i = 0; i < numlevels; i++) {
XYZ midpoint = campaignlevels[i].getCenter();
float itemsize = campaignlevels[i].getWidth();
addLabel(0, "No More Users", 10, 400);
addLabel(-2, "", 20, 400);
addButton(Account::getNbAccounts() + 1, "Back", 10, 10);
addLabel(0, "No More Users", 10, 400);
addLabel(-2, "", 20, 400);
addButton(Account::getNbAccounts() + 1, "Back", 10, 10);
addButton(i + 1, Account::get(i)->getName(), 10, 340 - 20 * (i + 1));
addButton(i + 1, Account::get(i)->getName(), 10, 340 - 20 * (i + 1));
break;
case 8:
addButton(0, "Easier", 10, 400);
break;
case 8:
addButton(0, "Easier", 10, 400);
inputText(displaytext[0], &displayselected);
if (!waiting) { // the input as finished
if (!displaytext[0].empty()) { // with enter
inputText(displaytext[0], &displayselected);
if (!waiting) { // the input as finished
if (!displaytext[0].empty()) { // with enter