]> git.jsancho.org Git - lugaru.git/commitdiff
Removing Visual Studio Projects -- superseded by CMake
authorNeal Gompa <ngompa13@gmail.com>
Wed, 12 May 2010 02:22:23 +0000 (21:22 -0500)
committerNeal Gompa <ngompa13@gmail.com>
Wed, 12 May 2010 02:22:23 +0000 (21:22 -0500)
Lugaru.sln [deleted file]
Lugaru.vcproj [deleted file]

diff --git a/Lugaru.sln b/Lugaru.sln
deleted file mode 100644 (file)
index cd2144e..0000000
+++ /dev/null
@@ -1,21 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 8.00\r
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lugaru", "Lugaru.vcproj", "{71D87E45-76A7-497F-9176-DA2600007A65}"\r
-       ProjectSection(ProjectDependencies) = postProject\r
-       EndProjectSection\r
-EndProject\r
-Global\r
-       GlobalSection(SolutionConfiguration) = preSolution\r
-               Debug = Debug\r
-               Release = Release\r
-       EndGlobalSection\r
-       GlobalSection(ProjectConfiguration) = postSolution\r
-               {71D87E45-76A7-497F-9176-DA2600007A65}.Debug.ActiveCfg = Debug|Win32\r
-               {71D87E45-76A7-497F-9176-DA2600007A65}.Debug.Build.0 = Debug|Win32\r
-               {71D87E45-76A7-497F-9176-DA2600007A65}.Release.ActiveCfg = Release|Win32\r
-               {71D87E45-76A7-497F-9176-DA2600007A65}.Release.Build.0 = Release|Win32\r
-       EndGlobalSection\r
-       GlobalSection(ExtensibilityGlobals) = postSolution\r
-       EndGlobalSection\r
-       GlobalSection(ExtensibilityAddIns) = postSolution\r
-       EndGlobalSection\r
-EndGlobal\r
diff --git a/Lugaru.vcproj b/Lugaru.vcproj
deleted file mode 100644 (file)
index 7661834..0000000
+++ /dev/null
@@ -1,360 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>\r
-<VisualStudioProject\r
-       ProjectType="Visual C++"\r
-       Version="7.10"\r
-       Name="Lugaru"\r
-       ProjectGUID="{71D87E45-76A7-497F-9176-DA2600007A65}"\r
-       RootNamespace="Lugaru"\r
-       Keyword="Win32Proj">\r
-       <Platforms>\r
-               <Platform\r
-                       Name="Win32"/>\r
-       </Platforms>\r
-       <Configurations>\r
-               <Configuration\r
-                       Name="Debug|Win32"\r
-                       OutputDirectory="Debug"\r
-                       IntermediateDirectory="Debug"\r
-                       ConfigurationType="1"\r
-                       CharacterSet="2">\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               Optimization="0"\r
-                               AdditionalIncludeDirectories="./Source;./Source/devil/include"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"\r
-                               MinimalRebuild="TRUE"\r
-                               BasicRuntimeChecks="3"\r
-                               RuntimeLibrary="5"\r
-                               BufferSecurityCheck="TRUE"\r
-                               UsePrecompiledHeader="0"\r
-                               WarningLevel="3"\r
-                               Detect64BitPortabilityProblems="FALSE"\r
-                               DebugInformationFormat="4"/>\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"/>\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               OutputFile="$(OutDir)/Lugaru.exe"\r
-                               LinkIncremental="2"\r
-                               GenerateDebugInformation="TRUE"\r
-                               ProgramDatabaseFile="$(OutDir)/Lugaru.pdb"\r
-                               SubSystem="2"\r
-                               TargetMachine="1"/>\r
-                       <Tool\r
-                               Name="VCMIDLTool"/>\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"/>\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"/>\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"/>\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"/>\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCWebDeploymentTool"/>\r
-                       <Tool\r
-                               Name="VCManagedWrapperGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="Release|Win32"\r
-                       OutputDirectory="Release"\r
-                       IntermediateDirectory="Release"\r
-                       ConfigurationType="1"\r
-                       CharacterSet="2">\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               AdditionalIncludeDirectories="./Source;./Source/devil/include"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"\r
-                               BasicRuntimeChecks="0"\r
-                               RuntimeLibrary="4"\r
-                               UsePrecompiledHeader="0"\r
-                               WarningLevel="3"\r
-                               Detect64BitPortabilityProblems="FALSE"\r
-                               DebugInformationFormat="3"/>\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"/>\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               OutputFile="$(OutDir)/Lugaru.exe"\r
-                               LinkIncremental="1"\r
-                               GenerateDebugInformation="TRUE"\r
-                               SubSystem="2"\r
-                               OptimizeReferences="2"\r
-                               EnableCOMDATFolding="2"\r
-                               TargetMachine="1"/>\r
-                       <Tool\r
-                               Name="VCMIDLTool"/>\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"/>\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"/>\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"/>\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"/>\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCWebDeploymentTool"/>\r
-                       <Tool\r
-                               Name="VCManagedWrapperGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>\r
-               </Configuration>\r
-       </Configurations>\r
-       <References>\r
-       </References>\r
-       <Files>\r
-               <Filter\r
-                       Name="Source Files"\r
-                       Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"\r
-                       UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">\r
-                       <File\r
-                               RelativePath=".\Source\Frustum.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\GameDraw.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\GameInitDispose.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\GameTick.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Globals.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Lights.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Models.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Objects.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\OpenGL_Windows.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\pack.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\pack_private.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Person.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\private.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Quaternions.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Random.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Skeleton.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Skybox.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Sprites.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Terrain.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Text.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\TGALoader.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\unpack.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\unpack_private.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Weapons.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\WinDefs.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\WinInput.cpp">\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Header Files"\r
-                       Filter="h;hpp;hxx;hm;inl;inc;xsd"\r
-                       UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">\r
-                       <File\r
-                               RelativePath=".\Source\binio.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Constants.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Frustum.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Game.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\gl.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Lights.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\LinkedList.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\md5.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Models.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Objects.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\pack_private.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Person.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\PhysicsMath.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Pointer.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\private.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Quaternions.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Random.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Skeleton.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Skybox.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Sprites.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Terrain.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Text.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\TGALoader.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\unpack_private.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\Weapons.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\wincompat.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\WinDefs.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\WinInput.h">\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Resource Files"\r
-                       Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"\r
-                       UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">\r
-                       <File\r
-                               RelativePath=".\Source\res\lugaru.ico">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\res\Lugaru.rc">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\res\resource.h">\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="fmod"\r
-                       Filter="">\r
-                       <File\r
-                               RelativePath=".\Source\fmod.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\fmod_errors.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\fmod_header.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\fmoddyn.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\fmodvc.lib">\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="devil"\r
-                       Filter="">\r
-                       <Filter\r
-                               Name="lib"\r
-                               Filter="">\r
-                               <File\r
-                                       RelativePath=".\Source\devil\lib\DevIL.lib">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\Source\devil\lib\ILU.lib">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\Source\devil\lib\ILUT.lib">\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="logger"\r
-                       Filter="">\r
-                       <File\r
-                               RelativePath=".\Source\logger\logger.cpp">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\Source\logger\logger.h">\r
-                       </File>\r
-               </Filter>\r
-               <File\r
-                       RelativePath=".\Data\config.txt">\r
-               </File>\r
-               <File\r
-                       RelativePath=".\Source\Driver.cc">\r
-               </File>\r
-               <File\r
-                       RelativePath=".\Source\Md5.cc">\r
-               </File>\r
-       </Files>\r
-       <Globals>\r
-       </Globals>\r
-</VisualStudioProject>\r