]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Level/Dialog.cpp
Added .at usage to have clearer crash when dialogue contains invalid participant
[lugaru.git] / Source / Level / Dialog.cpp
index 680e5845581e40880a5076e421b888b321d22936..64d30155bce7eb10e5f93452f6720196a86543e6 100644 (file)
@@ -173,7 +173,7 @@ void Dialog::play()
 {
     for (unsigned i = 0; i < scenes.size(); i++) {
         int playerId = scenes[i].participantfocus;
-        Person::players[playerId]->coords = participantlocation[playerId];
+        Person::players.at(playerId)->coords = participantlocation[playerId];
         Person::players[playerId]->yaw = participantyaw[playerId];
         Person::players[playerId]->targetyaw = participantyaw[playerId];
         Person::players[playerId]->velocity = 0;