]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Friends fight with true enemies, before they attacked player but hurting enemies
[lugaru.git] / CMakeLists.txt
index 910e1275df12c2d5845c4b0b8643f0a9a82b93da..f65500d8c1ce7f86488d5f787aef7a70dd31aeb4 100644 (file)
 project(lugaru)
 
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 3.0)
+cmake_policy(SET CMP0004 OLD)
 
-set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
+include(FindPkgConfig)
+include(GNUInstallDirs)
+
+
+### Helpers
+
+set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
+
+if(UNIX AND NOT APPLE)
+    set(LINUX TRUE)
+endif()
+
+
+### CMake config
+
+if(NOT CMAKE_BUILD_TYPE)
+    set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message(STATUS "CMake build type: ${CMAKE_BUILD_TYPE}")
+
+set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-parentheses -pedantic --std=gnu++11 ${CMAKE_CXX_FLAGS}")
+
+if(APPLE)
+    set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
+    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
+        "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
+    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
+        "The product will be built against the headers and libraries located inside the indicated SDK.")
+endif(APPLE)
+
+if(LINUX)
+    option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
+endif(LINUX)
+
+
+### Version
+
+# Version for the current (stable) or next (development) release
+set(LUGARU_VERSION_MAJOR 1)
+set(LUGARU_VERSION_MINOR 3)
+set(LUGARU_VERSION_PATCH 0)
+
+# MAJOR.MINOR, or MAJOR.MINOR.PATCH if PATCH != 0
+set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_MAJOR}.${LUGARU_VERSION_MINOR}")
+if(LUGARU_VERSION_PATCH)
+    set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_NUMBER}.${LUGARU_VERSION_PATCH}")
+endif()
+
+# Set to "" for stable (tagged) builds, "-dev" for dev builds
+set(LUGARU_VERSION_SUFFIX "-dev")  # development
+#set(LUGARU_VERSION_SUFFIX "")  # stable
+
+# Set to 7-char git commit hash if available, otherwise "".
+# On stable (tagged) builds, this is ignored.
+set(LUGARU_VERSION_HASH "")
+if(LUGARU_VERSION_SUFFIX STREQUAL "-dev" AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git)
+    find_package(Git)
+    if(GIT_FOUND)
+        execute_process(
+            COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
+            WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
+            OUTPUT_VARIABLE "LUGARU_VERSION_HASH"
+            ERROR_QUIET
+            OUTPUT_STRIP_TRAILING_WHITESPACE)
+        message(STATUS "Git commit hash: ${LUGARU_VERSION_HASH}")
+    endif()
+endif()
+
+set(LUGARU_VERSION_RELEASE "" CACHE STRING "Optional release string, e.g. for distro packages release number")
+
+# Final string built from the above constants, following the scheme:
+# MAJOR.MINOR[.PATCH][-dev] [(git HASH)] [[RELEASE]]
+set(LUGARU_VERSION_STRING "${LUGARU_VERSION_NUMBER}${LUGARU_VERSION_SUFFIX}")
+if(NOT LUGARU_VERSION_HASH STREQUAL "")
+    set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} (git ${LUGARU_VERSION_HASH})")
+endif()
+if(NOT LUGARU_VERSION_RELEASE STREQUAL "")
+    set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} [${LUGARU_VERSION_RELEASE}]")
+endif()
+
+message(STATUS "Version string: ${LUGARU_VERSION_STRING}")
+configure_file(${SRCDIR}/Version.hpp.in ${SRCDIR}/Version.hpp ESCAPE_QUOTES @ONLY)
+
+
+### Sources
+
+set(LUGARU_SRCS
+    ${SRCDIR}/main.cpp
+    ${SRCDIR}/Animation/Animation.cpp
+    ${SRCDIR}/Animation/Joint.cpp
+    ${SRCDIR}/Animation/Muscle.cpp
+    ${SRCDIR}/Animation/Skeleton.cpp
+    ${SRCDIR}/Audio/openal_wrapper.cpp
+    ${SRCDIR}/Audio/Sounds.cpp
+    ${SRCDIR}/Devtools/ConsoleCmds.cpp
+    ${SRCDIR}/Environment/Lights.cpp
+    ${SRCDIR}/Environment/Skybox.cpp
+    ${SRCDIR}/Environment/Terrain.cpp
+    ${SRCDIR}/Graphic/Decal.cpp
+    ${SRCDIR}/Graphic/Models.cpp
+    ${SRCDIR}/Graphic/Sprite.cpp
+    ${SRCDIR}/Graphic/Stereo.cpp
+    ${SRCDIR}/Graphic/Text.cpp
+    ${SRCDIR}/Graphic/Texture.cpp
+    ${SRCDIR}/Level/Awards.cpp
+    ${SRCDIR}/Level/Campaign.cpp
+    ${SRCDIR}/Level/Dialog.cpp
+    ${SRCDIR}/Level/Hotspot.cpp
+    ${SRCDIR}/Math/Frustum.cpp
+    ${SRCDIR}/Math/XYZ.cpp
+    ${SRCDIR}/Menu/Menu.cpp
+    ${SRCDIR}/Objects/Object.cpp
+    ${SRCDIR}/Objects/Person.cpp
+    ${SRCDIR}/Objects/PersonType.cpp
+    ${SRCDIR}/Objects/Weapons.cpp
+    ${SRCDIR}/Platform/PlatformUnix.cpp
+    ${SRCDIR}/Platform/PlatformWindows.cpp
+    ${SRCDIR}/User/Account.cpp
+    ${SRCDIR}/User/Settings.cpp
+    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Utils/ImageIO.cpp
+    ${SRCDIR}/Utils/Input.cpp
+    ${SRCDIR}/Utils/pack.c
+    ${SRCDIR}/Utils/private.c
+    ${SRCDIR}/Utils/unpack.c
+    ${SRCDIR}/Game.cpp
+    ${SRCDIR}/GameDraw.cpp
+    ${SRCDIR}/GameInitDispose.cpp
+    ${SRCDIR}/GameTick.cpp
+    ${SRCDIR}/Globals.cpp
+    ${SRCDIR}/Tutorial.cpp
+
+)
+
+set(LUGARU_H
+    ${SRCDIR}/Animation/Animation.hpp
+    ${SRCDIR}/Animation/Joint.hpp
+    ${SRCDIR}/Animation/Muscle.hpp
+    ${SRCDIR}/Animation/Skeleton.hpp
+    ${SRCDIR}/Audio/openal_wrapper.hpp
+    ${SRCDIR}/Audio/Sounds.hpp
+    ${SRCDIR}/Devtools/ConsoleCmds.hpp
+    ${SRCDIR}/Environment/Lights.hpp
+    ${SRCDIR}/Environment/Skybox.hpp
+    ${SRCDIR}/Environment/Terrain.hpp
+    ${SRCDIR}/Graphic/Decal.hpp
+    ${SRCDIR}/Graphic/gamegl.hpp
+    ${SRCDIR}/Graphic/Models.hpp
+    ${SRCDIR}/Graphic/Sprite.hpp
+    ${SRCDIR}/Graphic/Stereo.hpp
+    ${SRCDIR}/Graphic/Text.hpp
+    ${SRCDIR}/Graphic/Texture.hpp
+    ${SRCDIR}/Level/Campaign.hpp
+    ${SRCDIR}/Level/Dialog.hpp
+    ${SRCDIR}/Level/Hotspot.hpp
+    ${SRCDIR}/Math/Frustum.hpp
+    ${SRCDIR}/Math/XYZ.hpp
+    ${SRCDIR}/Math/Random.hpp
+    ${SRCDIR}/Menu/Menu.hpp
+    ${SRCDIR}/Objects/Object.hpp
+    ${SRCDIR}/Objects/Person.hpp
+    ${SRCDIR}/Objects/PersonType.hpp
+    ${SRCDIR}/Objects/Weapons.hpp
+    ${SRCDIR}/Platform/Platform.hpp
+    ${SRCDIR}/Thirdparty/optionparser.h
+    ${SRCDIR}/User/Account.hpp
+    ${SRCDIR}/User/Settings.hpp
+    ${SRCDIR}/Utils/binio.h
+    ${SRCDIR}/Utils/Folders.hpp
+    ${SRCDIR}/Utils/ImageIO.hpp
+    ${SRCDIR}/Utils/Input.hpp
+    ${SRCDIR}/Utils/private.h
+    ${SRCDIR}/Game.hpp
+    ${SRCDIR}/Tutorial.hpp
+
+)
+
+set(LUGARU_OBJS "")
+if(WIN32)
+    add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/Lugaru.res
+                       COMMAND ${CMAKE_RC_COMPILER}
+                       -o ${CMAKE_CURRENT_BINARY_DIR}/Lugaru.res
+                       -i${SRCDIR}/Lugaru.rc
+                       DEPENDS ${SRCDIR}/Lugaru.rc
+    )
+    set(LUGARU_OBJS "Lugaru.res")
+endif(WIN32)
+
+if(APPLE)
+    set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
+endif(APPLE)
+
+
+### Dependencies
+
+find_package(OpenGL REQUIRED)
+
+# Windows is funky about OpenAL detection
+if(WIN32)
+    pkg_check_modules(OPENAL openal REQUIRED)
+    set(OPENAL_LIBRARY ${OPENAL_LIBRARIES})
+else(WIN32)
+    find_package(OpenAL REQUIRED)
+endif(WIN32)
+
+# macOS has problems with using pkgconfig to find SDL2
+if(APPLE)
+    find_package(sdl2 REQUIRED)
+else(APPLE)
+    pkg_check_modules(SDL2 sdl2 REQUIRED)
+endif(APPLE)
 
-find_package(OpenAL REQUIRED)
-find_package(BZip2 REQUIRED)
 find_package(PNG REQUIRED)
 find_package(JPEG REQUIRED)
-find_package(ZLIB REQUIRED)
-find_package(OpenGL REQUIRED)
-find_package(GLU REQUIRED)
-find_package(SDL REQUIRED)
-find_package(Vorbis REQUIRED)
+
+pkg_check_modules(VORBISFILE vorbisfile REQUIRED)
 
 include_directories(
-       ${OPENAL_INCLUDES}
-       ${BZIP2_INCLUDE_DIR}
-       ${JPEG_INCLUDE_DIR}
-       ${PNG_INCLUDE_DIR}
-       ${ZLIB_INCLUDE_DIR}
-       ${OPENGL_INCLUDE_DIR}
-       ${GLU_INCLUDE_DIR}
-       ${SDL_INCLUDE_DIR}
-       ${VORBIS_INCLUDE_DIR}
-       ${OGG_INCLUDE_DIR}
-       ${CMAKE_SOURCE_DIR}/Source)
-
-set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${BZIP2_LIBRARIES} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${GLU_LIBRARY} ${OPENGL_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY})
-
-add_subdirectory(Source)
+    ${OPENAL_INCLUDE_DIR}
+    ${JPEG_INCLUDE_DIR}
+    ${PNG_INCLUDE_DIR}
+    ${OPENGL_INCLUDE_DIR}
+    ${SDL2_INCLUDE_DIRS}
+    ${VORBISFILE_INCLUDE_DIR}
+    ${CMAKE_SOURCE_DIR}/Source
+)
+
+set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${SDL2_LIBRARIES} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${VORBISFILE_LIBRARIES} ${PLATFORM_LIBS})
+
+
+### Definitions
+
+add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} ${LUGARU_OBJS})
+target_link_libraries(lugaru ${LUGARU_LIBS})
+
+if(WIN32)
+    add_definitions(-DBinIO_STDINT_HEADER=<stdint.h>)
+    if(MINGW)
+        # An alternative would be to use _WIN32 consistently instead of WIN32
+        add_definitions(-DWIN32)
+    endif(MINGW)
+else(WIN32)
+    add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DBinIO_STDINT_HEADER=<stdint.h>)
+endif(WIN32)
+
+
+### Installation
+
+if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+    set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
+endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+
+# OS-specific installation paths
+
+set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
+if(LINUX)
+endif(LINUX)
+
+if(APPLE)
+    set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
+    set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
+    set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Contents/Resources)
+endif(APPLE)
+
+# Actual installation instructions
+
+if(WIN32)
+    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+    if(MINGW)
+        # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
+        set(LIBGCC_S libgcc_s_sjlj-1.dll)
+        if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") # MinGW64
+            set(LIBGCC_S libgcc_s_seh-1.dll)
+        endif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
+        # FIXME: Filter out unneeded DLLs when building against some internal deps
+        set(DLL_ROOT ${CMAKE_FIND_ROOT_PATH}/bin)
+        install(FILES ${DLL_ROOT}/${LIBGCC_S}
+                      ${DLL_ROOT}/libjpeg-62.dll
+                      ${DLL_ROOT}/libogg-0.dll
+                      ${DLL_ROOT}/libpng16-16.dll
+                      ${DLL_ROOT}/libstdc++-6.dll
+                      ${DLL_ROOT}/libvorbis-0.dll
+                      ${DLL_ROOT}/libvorbisfile-3.dll
+                      ${DLL_ROOT}/libwinpthread-1.dll
+                      ${DLL_ROOT}/OpenAL32.dll
+                      ${DLL_ROOT}/SDL2.dll
+                      ${DLL_ROOT}/zlib1.dll
+                DESTINATION ${CMAKE_INSTALL_PREFIX})
+    endif(MINGW)
+endif(WIN32)
+
+if(LINUX)
+    if(SYSTEM_INSTALL)
+        add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
+        set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
+        # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
+    else(SYSTEM_INSTALL)
+        message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+    endif(SYSTEM_INSTALL)
+endif(LINUX)
+
+if(APPLE)
+    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
+endif(APPLE)
+
+# Documentation
+
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
+              ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+              ${CMAKE_SOURCE_DIR}/COPYING.txt
+              ${CMAKE_SOURCE_DIR}/README.md
+              ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
+              ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
+        DESTINATION ${LUGARU_DOCDIR})