]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Friends fight with true enemies, before they attacked player but hurting enemies
[lugaru.git] / CMakeLists.txt
index 57d8f86fea65dbc2c6a8ac73ab1a6f5f063da1dc..f65500d8c1ce7f86488d5f787aef7a70dd31aeb4 100644 (file)
 project(lugaru)
 
 project(lugaru)
 
-cmake_minimum_required(VERSION 3.5)
+cmake_minimum_required(VERSION 3.0)
 cmake_policy(SET CMP0004 OLD)
 
 cmake_policy(SET CMP0004 OLD)
 
-INCLUDE(FindPkgConfig)
+include(FindPkgConfig)
+include(GNUInstallDirs)
+
+
+### Helpers
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
-set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -g -pg --std=c++11")
-set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -O2 -std=c++11")
+if(UNIX AND NOT APPLE)
+    set(LINUX TRUE)
+endif()
+
 
 
-if(NOT LUGARU_INSTALL_PREFIX)
-    if(WIN32)
-        set(LUGARU_INSTALL_PREFIX "C:/Lugaru" CACHE PATH
-        "LUGARU_INSTALL_PREFIX: Install path prefix, prepended onto install directories."
-        FORCE)
-    else(WIN32)
-        set(LUGARU_INSTALL_PREFIX "/usr/local/lugaru" CACHE PATH
-        "CMAKE_INSTALL_PREFIX: Install path prefix, prepended onto install directories."
-        FORCE)
-    endif(WIN32)
-endif(NOT LUGARU_INSTALL_PREFIX)
+### CMake config
 
 
-set(CMAKE_INSTALL_PREFIX "${LUGARU_INSTALL_PREFIX}" CACHE INTERNAL "Prefix prepended to install directories" FORCE)
+if(NOT CMAKE_BUILD_TYPE)
+    set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message(STATUS "CMake build type: ${CMAKE_BUILD_TYPE}")
+
+set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-parentheses -pedantic --std=gnu++11 ${CMAKE_CXX_FLAGS}")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
-    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE STRING
+    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
-    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.10.sdk" CACHE PATH
+    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
-set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
+if(LINUX)
+    option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
+endif(LINUX)
+
+
+### Version
+
+# Version for the current (stable) or next (development) release
+set(LUGARU_VERSION_MAJOR 1)
+set(LUGARU_VERSION_MINOR 3)
+set(LUGARU_VERSION_PATCH 0)
+
+# MAJOR.MINOR, or MAJOR.MINOR.PATCH if PATCH != 0
+set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_MAJOR}.${LUGARU_VERSION_MINOR}")
+if(LUGARU_VERSION_PATCH)
+    set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_NUMBER}.${LUGARU_VERSION_PATCH}")
+endif()
+
+# Set to "" for stable (tagged) builds, "-dev" for dev builds
+set(LUGARU_VERSION_SUFFIX "-dev")  # development
+#set(LUGARU_VERSION_SUFFIX "")  # stable
+
+# Set to 7-char git commit hash if available, otherwise "".
+# On stable (tagged) builds, this is ignored.
+set(LUGARU_VERSION_HASH "")
+if(LUGARU_VERSION_SUFFIX STREQUAL "-dev" AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git)
+    find_package(Git)
+    if(GIT_FOUND)
+        execute_process(
+            COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
+            WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
+            OUTPUT_VARIABLE "LUGARU_VERSION_HASH"
+            ERROR_QUIET
+            OUTPUT_STRIP_TRAILING_WHITESPACE)
+        message(STATUS "Git commit hash: ${LUGARU_VERSION_HASH}")
+    endif()
+endif()
+
+set(LUGARU_VERSION_RELEASE "" CACHE STRING "Optional release string, e.g. for distro packages release number")
+
+# Final string built from the above constants, following the scheme:
+# MAJOR.MINOR[.PATCH][-dev] [(git HASH)] [[RELEASE]]
+set(LUGARU_VERSION_STRING "${LUGARU_VERSION_NUMBER}${LUGARU_VERSION_SUFFIX}")
+if(NOT LUGARU_VERSION_HASH STREQUAL "")
+    set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} (git ${LUGARU_VERSION_HASH})")
+endif()
+if(NOT LUGARU_VERSION_RELEASE STREQUAL "")
+    set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} [${LUGARU_VERSION_RELEASE}]")
+endif()
+
+message(STATUS "Version string: ${LUGARU_VERSION_STRING}")
+configure_file(${SRCDIR}/Version.hpp.in ${SRCDIR}/Version.hpp ESCAPE_QUOTES @ONLY)
+
+
+### Sources
 
 set(LUGARU_SRCS
 
 set(LUGARU_SRCS
-    ${SRCDIR}/Frustum.cpp
-    ${SRCDIR}/Account.cpp
+    ${SRCDIR}/main.cpp
+    ${SRCDIR}/Animation/Animation.cpp
+    ${SRCDIR}/Animation/Joint.cpp
+    ${SRCDIR}/Animation/Muscle.cpp
+    ${SRCDIR}/Animation/Skeleton.cpp
+    ${SRCDIR}/Audio/openal_wrapper.cpp
+    ${SRCDIR}/Audio/Sounds.cpp
+    ${SRCDIR}/Devtools/ConsoleCmds.cpp
+    ${SRCDIR}/Environment/Lights.cpp
+    ${SRCDIR}/Environment/Skybox.cpp
+    ${SRCDIR}/Environment/Terrain.cpp
+    ${SRCDIR}/Graphic/Decal.cpp
+    ${SRCDIR}/Graphic/Models.cpp
+    ${SRCDIR}/Graphic/Sprite.cpp
+    ${SRCDIR}/Graphic/Stereo.cpp
+    ${SRCDIR}/Graphic/Text.cpp
+    ${SRCDIR}/Graphic/Texture.cpp
+    ${SRCDIR}/Level/Awards.cpp
+    ${SRCDIR}/Level/Campaign.cpp
+    ${SRCDIR}/Level/Dialog.cpp
+    ${SRCDIR}/Level/Hotspot.cpp
+    ${SRCDIR}/Math/Frustum.cpp
+    ${SRCDIR}/Math/XYZ.cpp
+    ${SRCDIR}/Menu/Menu.cpp
+    ${SRCDIR}/Objects/Object.cpp
+    ${SRCDIR}/Objects/Person.cpp
+    ${SRCDIR}/Objects/PersonType.cpp
+    ${SRCDIR}/Objects/Weapons.cpp
+    ${SRCDIR}/Platform/PlatformUnix.cpp
+    ${SRCDIR}/Platform/PlatformWindows.cpp
+    ${SRCDIR}/User/Account.cpp
+    ${SRCDIR}/User/Settings.cpp
+    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Utils/ImageIO.cpp
+    ${SRCDIR}/Utils/Input.cpp
+    ${SRCDIR}/Utils/pack.c
+    ${SRCDIR}/Utils/private.c
+    ${SRCDIR}/Utils/unpack.c
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
-    ${SRCDIR}/Lights.cpp
-    ${SRCDIR}/Menu.cpp
-    ${SRCDIR}/Models.cpp
-    ${SRCDIR}/Objects.cpp
-    ${SRCDIR}/pack.c
-    ${SRCDIR}/Person.cpp
-    ${SRCDIR}/private.c
-    ${SRCDIR}/Quaternions.cpp
-    ${SRCDIR}/Skeleton.cpp
-    ${SRCDIR}/Skybox.cpp
-    ${SRCDIR}/Sprite.cpp
-    ${SRCDIR}/Terrain.cpp
-    ${SRCDIR}/Texture.cpp
-    ${SRCDIR}/Text.cpp
-    ${SRCDIR}/TGALoader.cpp
-    ${SRCDIR}/unpack.c
-    ${SRCDIR}/Weapons.cpp
-    ${SRCDIR}/OpenGL_Windows.cpp
-    ${SRCDIR}/openal_wrapper.cpp
-    ${SRCDIR}/Input.cpp
-    ${SRCDIR}/Settings.cpp
-    ${SRCDIR}/Stereo.cpp
-    ${SRCDIR}/Animation.cpp
-    ${SRCDIR}/Sounds.cpp
-    ${SRCDIR}/Awards.cpp
+    ${SRCDIR}/Tutorial.cpp
+
 )
 
 set(LUGARU_H
 )
 
 set(LUGARU_H
-    ${SRCDIR}/Frustum.h
-    ${SRCDIR}/Account.h
-    ${SRCDIR}/Game.h
-    ${SRCDIR}/Lights.h
-    ${SRCDIR}/Menu.h
-    ${SRCDIR}/Models.h
-    ${SRCDIR}/Objects.h
-    ${SRCDIR}/Person.h
-    ${SRCDIR}/PhysicsMath.h
-    ${SRCDIR}/Quaternions.h
-    ${SRCDIR}/Random.h
-    ${SRCDIR}/Skeleton.h
-    ${SRCDIR}/Skybox.h
-    ${SRCDIR}/Sprite.h
-    ${SRCDIR}/TGALoader.h
-    ${SRCDIR}/Terrain.h
-    ${SRCDIR}/Texture.h
-    ${SRCDIR}/Text.h
-    ${SRCDIR}/Weapons.h
-    ${SRCDIR}/Input.h
-    ${SRCDIR}/alstubs.h
-    ${SRCDIR}/binio.h
-    ${SRCDIR}/openal_wrapper.h
-    ${SRCDIR}/gamegl.h
-    ${SRCDIR}/glstubs.h
-    ${SRCDIR}/private.h
-    ${SRCDIR}/Settings.h
-    ${SRCDIR}/Stereo.h
-    ${SRCDIR}/Animation.h
-    ${SRCDIR}/Sounds.h
-)
+    ${SRCDIR}/Animation/Animation.hpp
+    ${SRCDIR}/Animation/Joint.hpp
+    ${SRCDIR}/Animation/Muscle.hpp
+    ${SRCDIR}/Animation/Skeleton.hpp
+    ${SRCDIR}/Audio/openal_wrapper.hpp
+    ${SRCDIR}/Audio/Sounds.hpp
+    ${SRCDIR}/Devtools/ConsoleCmds.hpp
+    ${SRCDIR}/Environment/Lights.hpp
+    ${SRCDIR}/Environment/Skybox.hpp
+    ${SRCDIR}/Environment/Terrain.hpp
+    ${SRCDIR}/Graphic/Decal.hpp
+    ${SRCDIR}/Graphic/gamegl.hpp
+    ${SRCDIR}/Graphic/Models.hpp
+    ${SRCDIR}/Graphic/Sprite.hpp
+    ${SRCDIR}/Graphic/Stereo.hpp
+    ${SRCDIR}/Graphic/Text.hpp
+    ${SRCDIR}/Graphic/Texture.hpp
+    ${SRCDIR}/Level/Campaign.hpp
+    ${SRCDIR}/Level/Dialog.hpp
+    ${SRCDIR}/Level/Hotspot.hpp
+    ${SRCDIR}/Math/Frustum.hpp
+    ${SRCDIR}/Math/XYZ.hpp
+    ${SRCDIR}/Math/Random.hpp
+    ${SRCDIR}/Menu/Menu.hpp
+    ${SRCDIR}/Objects/Object.hpp
+    ${SRCDIR}/Objects/Person.hpp
+    ${SRCDIR}/Objects/PersonType.hpp
+    ${SRCDIR}/Objects/Weapons.hpp
+    ${SRCDIR}/Platform/Platform.hpp
+    ${SRCDIR}/Thirdparty/optionparser.h
+    ${SRCDIR}/User/Account.hpp
+    ${SRCDIR}/User/Settings.hpp
+    ${SRCDIR}/Utils/binio.h
+    ${SRCDIR}/Utils/Folders.hpp
+    ${SRCDIR}/Utils/ImageIO.hpp
+    ${SRCDIR}/Utils/Input.hpp
+    ${SRCDIR}/Utils/private.h
+    ${SRCDIR}/Game.hpp
+    ${SRCDIR}/Tutorial.hpp
 
 
-if(UNIX)
-    set(LUGARU_SRCS
-        ${LUGARU_SRCS}
-        ${SRCDIR}/MacCompatibility.cpp
-    )
-    set(LUGARU_H
-        ${LUGARU_H}
-        ${SRCDIR}/MacCompatibility.h
-    )
-endif(UNIX)
+)
 
 
+set(LUGARU_OBJS "")
 if(WIN32)
 if(WIN32)
-    ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                        COMMAND ${CMAKE_RC_COMPILER}
-                        -I${SRCDIR}/win-res
-                        -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                        -i${SRCDIR}/win-res/Lugaru.rc
-                        DEPENDS ${SRCDIR}/win-res/Lugaru.rc
+    add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/Lugaru.res
+                       COMMAND ${CMAKE_RC_COMPILER}
+                       -o ${CMAKE_CURRENT_BINARY_DIR}/Lugaru.res
+                       -i${SRCDIR}/Lugaru.rc
+                       DEPENDS ${SRCDIR}/Lugaru.rc
     )
     )
-
-    # !!! FIXME: get rid of this.
-    set(LUGARU_SRCS
-        ${LUGARU_SRCS}
-        ${SRCDIR}/WinDefs.cpp)
-
-    set(LUGARU_H
-        ${LUGARU_H}
-        ${SRCDIR}/WinDefs.h
-        ${SRCDIR}/win-res/resource.h)
+    set(LUGARU_OBJS "Lugaru.res")
 endif(WIN32)
 
 endif(WIN32)
 
-if (APPLE)
+if(APPLE)
     set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
     set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
-endif (APPLE)
+endif(APPLE)
+
 
 
-# Deal with dependencies...
+### Dependencies
 
 find_package(OpenGL REQUIRED)
 
 # Windows is funky about OpenAL detection
 
 find_package(OpenGL REQUIRED)
 
 # Windows is funky about OpenAL detection
-if (WIN32)
+if(WIN32)
     pkg_check_modules(OPENAL openal REQUIRED)
     set(OPENAL_LIBRARY ${OPENAL_LIBRARIES})
     pkg_check_modules(OPENAL openal REQUIRED)
     set(OPENAL_LIBRARY ${OPENAL_LIBRARIES})
-else (WIN32)
+else(WIN32)
     find_package(OpenAL REQUIRED)
     find_package(OpenAL REQUIRED)
-endif()
+endif(WIN32)
+
+# macOS has problems with using pkgconfig to find SDL2
+if(APPLE)
+    find_package(sdl2 REQUIRED)
+else(APPLE)
+    pkg_check_modules(SDL2 sdl2 REQUIRED)
+endif(APPLE)
 
 
-find_package(sdl2 REQUIRED)
 find_package(PNG REQUIRED)
 find_package(JPEG REQUIRED)
 find_package(PNG REQUIRED)
 find_package(JPEG REQUIRED)
-find_package(ZLIB REQUIRED)
-find_package(OggVorbis REQUIRED)
+
+pkg_check_modules(VORBISFILE vorbisfile REQUIRED)
 
 include_directories(
     ${OPENAL_INCLUDE_DIR}
     ${JPEG_INCLUDE_DIR}
     ${PNG_INCLUDE_DIR}
 
 include_directories(
     ${OPENAL_INCLUDE_DIR}
     ${JPEG_INCLUDE_DIR}
     ${PNG_INCLUDE_DIR}
-    ${ZLIB_INCLUDE_DIR}
     ${OPENGL_INCLUDE_DIR}
     ${SDL2_INCLUDE_DIRS}
     ${VORBISFILE_INCLUDE_DIR}
     ${OPENGL_INCLUDE_DIR}
     ${SDL2_INCLUDE_DIRS}
     ${VORBISFILE_INCLUDE_DIR}
-    ${OGG_INCLUDE_DIR}
     ${CMAKE_SOURCE_DIR}/Source
 )
 
     ${CMAKE_SOURCE_DIR}/Source
 )
 
-set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
+set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${SDL2_LIBRARIES} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${VORBISFILE_LIBRARIES} ${PLATFORM_LIBS})
 
 
 
 
-if(WIN32)
-    add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
-else(WIN32)
-    add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
-endif(WIN32)
+### Definitions
 
 
+add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} ${LUGARU_OBJS})
 target_link_libraries(lugaru ${LUGARU_LIBS})
 
 if(WIN32)
 target_link_libraries(lugaru ${LUGARU_LIBS})
 
 if(WIN32)
-    add_definitions(-DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
+    add_definitions(-DBinIO_STDINT_HEADER=<stdint.h>)
     if(MINGW)
     if(MINGW)
+        # An alternative would be to use _WIN32 consistently instead of WIN32
         add_definitions(-DWIN32)
     endif(MINGW)
 else(WIN32)
         add_definitions(-DWIN32)
     endif(MINGW)
 else(WIN32)
-    add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
+    add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DBinIO_STDINT_HEADER=<stdint.h>)
 endif(WIN32)
 
 endif(WIN32)
 
-# Install target
+
+### Installation
+
+if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+    set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
+endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+
+# OS-specific installation paths
+
+set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
+if(LINUX)
+endif(LINUX)
+
 if(APPLE)
 if(APPLE)
-    set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app")
-    set(APPS_BIN "${APPS_ROOT}/Contents/MacOS")
-    set(APPS_DATA "${APPS_ROOT}/Contents/Resources")
+    set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
+    set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
+    set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Contents/Resources)
 endif(APPLE)
 
 endif(APPLE)
 
+# Actual installation instructions
+
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     if(MINGW)
     if(MINGW)
+        # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
         if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") # MinGW64
             set(LIBGCC_S libgcc_s_seh-1.dll)
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
         if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") # MinGW64
             set(LIBGCC_S libgcc_s_seh-1.dll)
@@ -217,23 +293,42 @@ if(WIN32)
                       ${DLL_ROOT}/zlib1.dll
                 DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(MINGW)
                       ${DLL_ROOT}/zlib1.dll
                 DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(MINGW)
-else(WIN32)
-    if(APPLE)
-        set(CMAKE_INSTALL_PREFIX "${APPS_BIN}")
-        install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA})
-        install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents)
-    endif(APPLE)
-    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
 endif(WIN32)
 
 endif(WIN32)
 
-if(NOT APPLE)
-    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
-    install(FILES ${CMAKE_SOURCE_DIR}/README.md
-                  ${CMAKE_SOURCE_DIR}/COPYING.txt
-                  ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
-            DESTINATION ${CMAKE_INSTALL_PREFIX})
-endif(NOT APPLE)
+if(LINUX)
+    if(SYSTEM_INSTALL)
+        add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
+        set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
+        # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
+    else(SYSTEM_INSTALL)
+        message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+    endif(SYSTEM_INSTALL)
+endif(LINUX)
 
 if(APPLE)
 
 if(APPLE)
-    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT})
+    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
 endif(APPLE)
 endif(APPLE)
+
+# Documentation
+
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
+              ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+              ${CMAKE_SOURCE_DIR}/COPYING.txt
+              ${CMAKE_SOURCE_DIR}/README.md
+              ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
+              ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
+              ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
+        DESTINATION ${LUGARU_DOCDIR})