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1 /*
2 Copyright (C) 2010 - Lugaru authors
3
4 This file is part of Lugaru.
5
6 Lugaru is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14
15 See the GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20 */
21
22 #include "Quaternions.h"
23 #include "Sounds.h"
24 #include "openal_wrapper.h"
25
26 struct OPENAL_SAMPLE *samp[sounds_count];
27
28 int footstepsound, footstepsound2, footstepsound3, footstepsound4;
29
30 int channels[100];
31
32 static const char *sound_data[sounds_count] = {
33 #define DECLARE_SOUND(id, filename) filename,
34 #include "Sounds.def"
35 #undef DECLARE_SOUND
36 };
37
38 // FIXME: dimensionality is not a property of the sound sample.
39 // This should be decided at the time of playback
40 static int snd_mode(int snd)
41 {
42     switch (snd) {
43     case alarmsound:
44     case consolefailsound:
45     case consolesuccesssound:
46     case firestartsound:
47     case fireendsound:
48         return OPENAL_2D;
49     default:
50         return OPENAL_HW3D;
51     }
52 }
53
54 void loadAllSounds()
55 {
56     for (int i = 0; i < sounds_count; i++) {
57         char buf[64];
58         snprintf(buf, 64, ":Data:Sounds:%s", sound_data[i]);
59         samp[i] = OPENAL_Sample_Load(OPENAL_FREE,
60                                      ConvertFileName(buf),
61                                      snd_mode(i),
62                                      0, 0);
63     }
64     footstepsound = footstepsn1;
65     footstepsound2 = footstepsn2;
66     footstepsound3 = footstepst1;
67     footstepsound4 = footstepst2;
68     // Huh?
69     // OPENAL_Sample_SetMode(samp[whooshsound], OPENAL_LOOP_NORMAL);
70     for (int i = stream_firesound; i <= stream_menutheme; i++)
71         OPENAL_Stream_SetMode(samp[i], OPENAL_LOOP_NORMAL);
72 }
73
74 void
75 emit_sound_at(int soundid, const XYZ &pos, float vol)
76 {
77     PlaySoundEx (soundid, samp[soundid], NULL, true);
78     OPENAL_3D_SetAttributes_ (channels[soundid], pos, NULL);
79     OPENAL_SetVolume (channels[soundid], vol);
80     OPENAL_SetPaused (channels[soundid], false);
81 }
82
83 void
84 emit_sound_np(int soundid, float vol)
85 {
86     PlaySoundEx (soundid, samp[soundid], NULL, true);
87     OPENAL_SetVolume (channels[soundid], vol);
88     OPENAL_SetPaused (channels[soundid], false);
89 }
90
91 void
92 emit_stream_at(int soundid, const XYZ &pos, float vol)
93 {
94     PlayStreamEx (soundid, samp[soundid], NULL, true);
95     OPENAL_3D_SetAttributes_ (channels[soundid], pos, NULL);
96     OPENAL_SetVolume (channels[soundid], vol);
97     OPENAL_SetPaused (channels[soundid], false);
98 }
99
100 void
101 emit_stream_np(int soundid, float vol)
102 {
103     PlayStreamEx (soundid, samp[soundid], NULL, true);
104     OPENAL_SetVolume (channels[soundid], vol);
105     OPENAL_SetPaused (channels[soundid], false);
106 }
107
108 void
109 resume_stream(int soundid)
110 {
111     OPENAL_SetPaused (channels[soundid], false);
112 }
113
114 void
115 pause_sound(int soundid)
116 {
117     OPENAL_SetPaused (channels[soundid], true);
118 }
119