]> git.jsancho.org Git - lugaru.git/blob - Source/Animation.def
Make animation types an enum, move to a separate file
[lugaru.git] / Source / Animation.def
1 /*
2 Copyright (C) 2010 - Lugaru authors
3
4 This file is part of Lugaru.
5
6 Lugaru is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14
15 See the GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20 */
21
22 DECLARE_ANIM(runanim)
23 DECLARE_ANIM(bounceidleanim)
24 DECLARE_ANIM(stopanim)
25 DECLARE_ANIM(jumpupanim)
26 DECLARE_ANIM(jumpdownanim)
27 DECLARE_ANIM(landanim)
28 DECLARE_ANIM(climbanim)
29 DECLARE_ANIM(hanganim)
30 DECLARE_ANIM(spinkickanim)
31 DECLARE_ANIM(tempanim)
32 DECLARE_ANIM(getupfromfrontanim)
33 DECLARE_ANIM(getupfrombackanim)
34 DECLARE_ANIM(crouchanim)
35 DECLARE_ANIM(sneakanim)
36 DECLARE_ANIM(rollanim)
37 DECLARE_ANIM(flipanim)
38 DECLARE_ANIM(spinkickreversedanim)
39 DECLARE_ANIM(spinkickreversalanim)
40 DECLARE_ANIM(lowkickanim)
41 DECLARE_ANIM(sweepanim)
42 DECLARE_ANIM(sweepreversedanim)
43 DECLARE_ANIM(sweepreversalanim)
44 DECLARE_ANIM(rabbitkickanim)
45 DECLARE_ANIM(rabbitkickreversedanim)
46 DECLARE_ANIM(rabbitkickreversalanim)
47 DECLARE_ANIM(upunchanim)
48 DECLARE_ANIM(staggerbackhighanim)
49 DECLARE_ANIM(upunchreversedanim)
50 DECLARE_ANIM(upunchreversalanim)
51 DECLARE_ANIM(hurtidleanim)
52 DECLARE_ANIM(backhandspringanim)
53 DECLARE_ANIM(fightidleanim)
54 DECLARE_ANIM(walkanim)
55 DECLARE_ANIM(fightsidestep)
56 DECLARE_ANIM(killanim)
57 DECLARE_ANIM(sneakattackanim)
58 DECLARE_ANIM(sneakattackedanim)
59 DECLARE_ANIM(drawrightanim)
60 DECLARE_ANIM(knifeslashstartanim)
61 DECLARE_ANIM(crouchstabanim)
62 DECLARE_ANIM(crouchdrawrightanim)
63 DECLARE_ANIM(knifefollowanim)
64 DECLARE_ANIM(knifefollowedanim)
65 DECLARE_ANIM(knifethrowanim)
66 DECLARE_ANIM(removeknifeanim)
67 DECLARE_ANIM(crouchremoveknifeanim)
68 DECLARE_ANIM(jumpreversedanim)
69 DECLARE_ANIM(jumpreversalanim)
70 DECLARE_ANIM(landhardanim)
71 DECLARE_ANIM(staggerbackhardanim)
72 DECLARE_ANIM(dropkickanim)
73 DECLARE_ANIM(winduppunchanim)
74 DECLARE_ANIM(winduppunchblockedanim)
75 DECLARE_ANIM(blockhighleftanim)
76 DECLARE_ANIM(blockhighleftstrikeanim)
77 DECLARE_ANIM(walljumpfrontanim)
78 DECLARE_ANIM(walljumpbackanim)
79 DECLARE_ANIM(walljumpleftanim)
80 DECLARE_ANIM(walljumprightanim)
81 DECLARE_ANIM(backflipanim)
82 DECLARE_ANIM(leftflipanim)
83 DECLARE_ANIM(rightflipanim)
84 DECLARE_ANIM(walljumprightkickanim)
85 DECLARE_ANIM(walljumpleftkickanim)
86 DECLARE_ANIM(knifefightidleanim)
87 DECLARE_ANIM(knifesneakattackanim)
88 DECLARE_ANIM(knifesneakattackedanim)
89 DECLARE_ANIM(swordstabanim)
90 DECLARE_ANIM(swordslashleftanim)
91 DECLARE_ANIM(swordslashrightanim)
92 DECLARE_ANIM(swordfightidleanim)
93 DECLARE_ANIM(swordsneakattackanim)
94 DECLARE_ANIM(swordsneakattackedanim)
95 DECLARE_ANIM(drawleftanim)
96 DECLARE_ANIM(swordslashanim)
97 DECLARE_ANIM(swordgroundstabanim)
98 DECLARE_ANIM(dodgebackanim)
99 DECLARE_ANIM(swordslashreversedanim)
100 DECLARE_ANIM(swordslashreversalanim)
101 DECLARE_ANIM(knifeslashreversedanim)
102 DECLARE_ANIM(knifeslashreversalanim)
103 DECLARE_ANIM(swordfightidlebothanim)
104 DECLARE_ANIM(swordslashparryanim)
105 DECLARE_ANIM(sworddisarmanim)
106 DECLARE_ANIM(swordslashparriedanim)
107 DECLARE_ANIM(wolfidle)
108 DECLARE_ANIM(wolffightidle)
109 DECLARE_ANIM(wolfswordidle)
110 DECLARE_ANIM(wolfhurtidle)
111 DECLARE_ANIM(wolfcrouchanim)
112 DECLARE_ANIM(wolfsneakanim)
113 DECLARE_ANIM(wolfrunanim)
114 DECLARE_ANIM(wolfstopanim)
115 DECLARE_ANIM(wolfclawanim)
116 DECLARE_ANIM(wolflandanim)
117 DECLARE_ANIM(wolflandhardanim)
118 DECLARE_ANIM(wolfrunninganim)
119 DECLARE_ANIM(rabbitrunninganim)
120 DECLARE_ANIM(frontflipanim)
121 DECLARE_ANIM(rabbittackleanim)
122 DECLARE_ANIM(rabbittacklinganim)
123 DECLARE_ANIM(rabbittackledfrontanim)
124 DECLARE_ANIM(rabbittackledbackanim)
125 DECLARE_ANIM(rabbittacklereversal)
126 DECLARE_ANIM(rabbittacklereversed)
127 DECLARE_ANIM(wolftackleanim)
128 DECLARE_ANIM(wolftacklinganim)
129 DECLARE_ANIM(wolftackledfrontanim)
130 DECLARE_ANIM(wolftackledbacanim)
131 DECLARE_ANIM(wolftacklereversal)
132 DECLARE_ANIM(wolftacklereversed)
133 DECLARE_ANIM(wolfslapanim)
134 DECLARE_ANIM(wolfbashanim)
135 DECLARE_ANIM(staffhitanim)
136 DECLARE_ANIM(staffgroundsmashanim)
137 DECLARE_ANIM(staffspinhitanim)
138 DECLARE_ANIM(staffhitreversedanim)
139 DECLARE_ANIM(staffhitreversalanim)
140 DECLARE_ANIM(staffspinhitreversedanim)
141 DECLARE_ANIM(staffspinhitreversalanim)
142 DECLARE_ANIM(sleepanim)
143 DECLARE_ANIM(sitanim)
144 DECLARE_ANIM(talkidleanim)
145 DECLARE_ANIM(sitwallanim)
146 DECLARE_ANIM(dead1anim)
147 DECLARE_ANIM(dead2anim)
148 DECLARE_ANIM(dead3anim)
149 DECLARE_ANIM(dead4anim)
150