]> git.jsancho.org Git - lugaru.git/blob - Dependencies/OpenGL/GL/gl.h
Commented out usage of header in OpenGL headers because it broke MSVC
[lugaru.git] / Dependencies / OpenGL / GL / gl.h
1 /* $Id: gl.h,v 1.44.4.3 2001/03/21 15:59:49 brianp Exp $ */
2
3 /*
4  * Mesa 3-D graphics library
5  * Version:  3.4
6  *
7  * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining a
10  * copy of this software and associated documentation files (the "Software"),
11  * to deal in the Software without restriction, including without limitation
12  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13  * and/or sell copies of the Software, and to permit persons to whom the
14  * Software is furnished to do so, subject to the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be included
17  * in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  */
26
27
28 #ifndef __gl_h_
29 #define __gl_h_
30
31 #if defined(USE_MGL_NAMESPACE)
32 #include "gl_mangle.h"
33 #endif
34
35
36 /**********************************************************************
37  * Begin system-specific stuff.
38  */
39 #if defined(__BEOS__)
40 #include <stdlib.h>     /* to get some BeOS-isms */
41 #endif
42
43 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44 #define OPENSTEP
45 #endif
46
47 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
48 #define __WIN32__
49 #endif
50
51 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
52 #  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
53 #    define GLAPI __declspec(dllexport)
54 #  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
55 #    define GLAPI __declspec(dllimport)
56 #  else /* for use with static link lib build of Win32 edition only */
57 #    define GLAPI extern
58 #  endif /* _STATIC_MESA support */
59 #  define GLAPIENTRY __stdcall
60 #else
61 /* non-Windows compilation */
62 #  define GLAPI extern
63 #  define GLAPIENTRY
64 #endif /* WIN32 / CYGWIN bracket */
65
66 //#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
67 //#include <gl/mesa_wgl.h>
68 //#endif
69
70 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
71 #pragma import on
72 #endif
73 /*
74  * End system-specific stuff.
75  **********************************************************************/
76
77
78
79 #ifdef __cplusplus
80 extern "C" {
81 #endif
82
83
84
85 #define GL_VERSION_1_1   1
86 #define GL_VERSION_1_2   1
87
88
89
90 /*
91  *
92  * Datatypes
93  *
94  */
95 #ifdef CENTERLINE_CLPP
96 #define signed
97 #endif
98 typedef unsigned int    GLenum;
99 typedef unsigned char   GLboolean;
100 typedef unsigned int    GLbitfield;
101 typedef void            GLvoid;
102 typedef signed char     GLbyte;         /* 1-byte signed */
103 typedef short           GLshort;        /* 2-byte signed */
104 typedef int             GLint;          /* 4-byte signed */
105 typedef unsigned char   GLubyte;        /* 1-byte unsigned */
106 typedef unsigned short  GLushort;       /* 2-byte unsigned */
107 typedef unsigned int    GLuint;         /* 4-byte unsigned */
108 typedef int             GLsizei;        /* 4-byte signed */
109 typedef float           GLfloat;        /* single precision float */
110 typedef float           GLclampf;       /* single precision float in [0,1] */
111 typedef double          GLdouble;       /* double precision float */
112 typedef double          GLclampd;       /* double precision float in [0,1] */
113
114
115
116 /*
117  *
118  * Constants
119  *
120  */
121
122 /* Boolean values */
123 #define GL_FALSE                                0x0
124 #define GL_TRUE                                 0x1
125
126 /* Data types */
127 #define GL_BYTE                                 0x1400
128 #define GL_UNSIGNED_BYTE                        0x1401
129 #define GL_SHORT                                0x1402
130 #define GL_UNSIGNED_SHORT                       0x1403
131 #define GL_INT                                  0x1404
132 #define GL_UNSIGNED_INT                         0x1405
133 #define GL_FLOAT                                0x1406
134 #define GL_DOUBLE                               0x140A
135 #define GL_2_BYTES                              0x1407
136 #define GL_3_BYTES                              0x1408
137 #define GL_4_BYTES                              0x1409
138
139 /* Primitives */
140 #define GL_POINTS                               0x0000
141 #define GL_LINES                                0x0001
142 #define GL_LINE_LOOP                            0x0002
143 #define GL_LINE_STRIP                           0x0003
144 #define GL_TRIANGLES                            0x0004
145 #define GL_TRIANGLE_STRIP                       0x0005
146 #define GL_TRIANGLE_FAN                         0x0006
147 #define GL_QUADS                                0x0007
148 #define GL_QUAD_STRIP                           0x0008
149 #define GL_POLYGON                              0x0009
150
151 /* Vertex Arrays */
152 #define GL_VERTEX_ARRAY                         0x8074
153 #define GL_NORMAL_ARRAY                         0x8075
154 #define GL_COLOR_ARRAY                          0x8076
155 #define GL_INDEX_ARRAY                          0x8077
156 #define GL_TEXTURE_COORD_ARRAY                  0x8078
157 #define GL_EDGE_FLAG_ARRAY                      0x8079
158 #define GL_VERTEX_ARRAY_SIZE                    0x807A
159 #define GL_VERTEX_ARRAY_TYPE                    0x807B
160 #define GL_VERTEX_ARRAY_STRIDE                  0x807C
161 #define GL_NORMAL_ARRAY_TYPE                    0x807E
162 #define GL_NORMAL_ARRAY_STRIDE                  0x807F
163 #define GL_COLOR_ARRAY_SIZE                     0x8081
164 #define GL_COLOR_ARRAY_TYPE                     0x8082
165 #define GL_COLOR_ARRAY_STRIDE                   0x8083
166 #define GL_INDEX_ARRAY_TYPE                     0x8085
167 #define GL_INDEX_ARRAY_STRIDE                   0x8086
168 #define GL_TEXTURE_COORD_ARRAY_SIZE             0x8088
169 #define GL_TEXTURE_COORD_ARRAY_TYPE             0x8089
170 #define GL_TEXTURE_COORD_ARRAY_STRIDE           0x808A
171 #define GL_EDGE_FLAG_ARRAY_STRIDE               0x808C
172 #define GL_VERTEX_ARRAY_POINTER                 0x808E
173 #define GL_NORMAL_ARRAY_POINTER                 0x808F
174 #define GL_COLOR_ARRAY_POINTER                  0x8090
175 #define GL_INDEX_ARRAY_POINTER                  0x8091
176 #define GL_TEXTURE_COORD_ARRAY_POINTER          0x8092
177 #define GL_EDGE_FLAG_ARRAY_POINTER              0x8093
178 #define GL_V2F                                  0x2A20
179 #define GL_V3F                                  0x2A21
180 #define GL_C4UB_V2F                             0x2A22
181 #define GL_C4UB_V3F                             0x2A23
182 #define GL_C3F_V3F                              0x2A24
183 #define GL_N3F_V3F                              0x2A25
184 #define GL_C4F_N3F_V3F                          0x2A26
185 #define GL_T2F_V3F                              0x2A27
186 #define GL_T4F_V4F                              0x2A28
187 #define GL_T2F_C4UB_V3F                         0x2A29
188 #define GL_T2F_C3F_V3F                          0x2A2A
189 #define GL_T2F_N3F_V3F                          0x2A2B
190 #define GL_T2F_C4F_N3F_V3F                      0x2A2C
191 #define GL_T4F_C4F_N3F_V4F                      0x2A2D
192
193 /* Matrix Mode */
194 #define GL_MATRIX_MODE                          0x0BA0
195 #define GL_MODELVIEW                            0x1700
196 #define GL_PROJECTION                           0x1701
197 #define GL_TEXTURE                              0x1702
198
199 /* Points */
200 #define GL_POINT_SMOOTH                         0x0B10
201 #define GL_POINT_SIZE                           0x0B11
202 #define GL_POINT_SIZE_GRANULARITY               0x0B13
203 #define GL_POINT_SIZE_RANGE                     0x0B12
204
205 /* Lines */
206 #define GL_LINE_SMOOTH                          0x0B20
207 #define GL_LINE_STIPPLE                         0x0B24
208 #define GL_LINE_STIPPLE_PATTERN                 0x0B25
209 #define GL_LINE_STIPPLE_REPEAT                  0x0B26
210 #define GL_LINE_WIDTH                           0x0B21
211 #define GL_LINE_WIDTH_GRANULARITY               0x0B23
212 #define GL_LINE_WIDTH_RANGE                     0x0B22
213
214 /* Polygons */
215 #define GL_POINT                                0x1B00
216 #define GL_LINE                                 0x1B01
217 #define GL_FILL                                 0x1B02
218 #define GL_CW                                   0x0900
219 #define GL_CCW                                  0x0901
220 #define GL_FRONT                                0x0404
221 #define GL_BACK                                 0x0405
222 #define GL_POLYGON_MODE                         0x0B40
223 #define GL_POLYGON_SMOOTH                       0x0B41
224 #define GL_POLYGON_STIPPLE                      0x0B42
225 #define GL_EDGE_FLAG                            0x0B43
226 #define GL_CULL_FACE                            0x0B44
227 #define GL_CULL_FACE_MODE                       0x0B45
228 #define GL_FRONT_FACE                           0x0B46
229 #define GL_POLYGON_OFFSET_FACTOR                0x8038
230 #define GL_POLYGON_OFFSET_UNITS                 0x2A00
231 #define GL_POLYGON_OFFSET_POINT                 0x2A01
232 #define GL_POLYGON_OFFSET_LINE                  0x2A02
233 #define GL_POLYGON_OFFSET_FILL                  0x8037
234
235 /* Display Lists */
236 #define GL_COMPILE                              0x1300
237 #define GL_COMPILE_AND_EXECUTE                  0x1301
238 #define GL_LIST_BASE                            0x0B32
239 #define GL_LIST_INDEX                           0x0B33
240 #define GL_LIST_MODE                            0x0B30
241
242 /* Depth buffer */
243 #define GL_NEVER                                0x0200
244 #define GL_LESS                                 0x0201
245 #define GL_EQUAL                                0x0202
246 #define GL_LEQUAL                               0x0203
247 #define GL_GREATER                              0x0204
248 #define GL_NOTEQUAL                             0x0205
249 #define GL_GEQUAL                               0x0206
250 #define GL_ALWAYS                               0x0207
251 #define GL_DEPTH_TEST                           0x0B71
252 #define GL_DEPTH_BITS                           0x0D56
253 #define GL_DEPTH_CLEAR_VALUE                    0x0B73
254 #define GL_DEPTH_FUNC                           0x0B74
255 #define GL_DEPTH_RANGE                          0x0B70
256 #define GL_DEPTH_WRITEMASK                      0x0B72
257 #define GL_DEPTH_COMPONENT                      0x1902
258
259 /* Lighting */
260 #define GL_LIGHTING                             0x0B50
261 #define GL_LIGHT0                               0x4000
262 #define GL_LIGHT1                               0x4001
263 #define GL_LIGHT2                               0x4002
264 #define GL_LIGHT3                               0x4003
265 #define GL_LIGHT4                               0x4004
266 #define GL_LIGHT5                               0x4005
267 #define GL_LIGHT6                               0x4006
268 #define GL_LIGHT7                               0x4007
269 #define GL_SPOT_EXPONENT                        0x1205
270 #define GL_SPOT_CUTOFF                          0x1206
271 #define GL_CONSTANT_ATTENUATION                 0x1207
272 #define GL_LINEAR_ATTENUATION                   0x1208
273 #define GL_QUADRATIC_ATTENUATION                0x1209
274 #define GL_AMBIENT                              0x1200
275 #define GL_DIFFUSE                              0x1201
276 #define GL_SPECULAR                             0x1202
277 #define GL_SHININESS                            0x1601
278 #define GL_EMISSION                             0x1600
279 #define GL_POSITION                             0x1203
280 #define GL_SPOT_DIRECTION                       0x1204
281 #define GL_AMBIENT_AND_DIFFUSE                  0x1602
282 #define GL_COLOR_INDEXES                        0x1603
283 #define GL_LIGHT_MODEL_TWO_SIDE                 0x0B52
284 #define GL_LIGHT_MODEL_LOCAL_VIEWER             0x0B51
285 #define GL_LIGHT_MODEL_AMBIENT                  0x0B53
286 #define GL_FRONT_AND_BACK                       0x0408
287 #define GL_SHADE_MODEL                          0x0B54
288 #define GL_FLAT                                 0x1D00
289 #define GL_SMOOTH                               0x1D01
290 #define GL_COLOR_MATERIAL                       0x0B57
291 #define GL_COLOR_MATERIAL_FACE                  0x0B55
292 #define GL_COLOR_MATERIAL_PARAMETER             0x0B56
293 #define GL_NORMALIZE                            0x0BA1
294
295 /* User clipping planes */
296 #define GL_CLIP_PLANE0                          0x3000
297 #define GL_CLIP_PLANE1                          0x3001
298 #define GL_CLIP_PLANE2                          0x3002
299 #define GL_CLIP_PLANE3                          0x3003
300 #define GL_CLIP_PLANE4                          0x3004
301 #define GL_CLIP_PLANE5                          0x3005
302
303 /* Accumulation buffer */
304 #define GL_ACCUM_RED_BITS                       0x0D58
305 #define GL_ACCUM_GREEN_BITS                     0x0D59
306 #define GL_ACCUM_BLUE_BITS                      0x0D5A
307 #define GL_ACCUM_ALPHA_BITS                     0x0D5B
308 #define GL_ACCUM_CLEAR_VALUE                    0x0B80
309 #define GL_ACCUM                                0x0100
310 #define GL_ADD                                  0x0104
311 #define GL_LOAD                                 0x0101
312 #define GL_MULT                                 0x0103
313 #define GL_RETURN                               0x0102
314
315 /* Alpha testing */
316 #define GL_ALPHA_TEST                           0x0BC0
317 #define GL_ALPHA_TEST_REF                       0x0BC2
318 #define GL_ALPHA_TEST_FUNC                      0x0BC1
319
320 /* Blending */
321 #define GL_BLEND                                0x0BE2
322 #define GL_BLEND_SRC                            0x0BE1
323 #define GL_BLEND_DST                            0x0BE0
324 #define GL_ZERO                                 0x0
325 #define GL_ONE                                  0x1
326 #define GL_SRC_COLOR                            0x0300
327 #define GL_ONE_MINUS_SRC_COLOR                  0x0301
328 #define GL_DST_COLOR                            0x0306
329 #define GL_ONE_MINUS_DST_COLOR                  0x0307
330 #define GL_SRC_ALPHA                            0x0302
331 #define GL_ONE_MINUS_SRC_ALPHA                  0x0303
332 #define GL_DST_ALPHA                            0x0304
333 #define GL_ONE_MINUS_DST_ALPHA                  0x0305
334 #define GL_SRC_ALPHA_SATURATE                   0x0308
335 #define GL_CONSTANT_COLOR                       0x8001
336 #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002
337 #define GL_CONSTANT_ALPHA                       0x8003
338 #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004
339
340 /* Render Mode */
341 #define GL_FEEDBACK                             0x1C01
342 #define GL_RENDER                               0x1C00
343 #define GL_SELECT                               0x1C02
344
345 /* Feedback */
346 #define GL_2D                                   0x0600
347 #define GL_3D                                   0x0601
348 #define GL_3D_COLOR                             0x0602
349 #define GL_3D_COLOR_TEXTURE                     0x0603
350 #define GL_4D_COLOR_TEXTURE                     0x0604
351 #define GL_POINT_TOKEN                          0x0701
352 #define GL_LINE_TOKEN                           0x0702
353 #define GL_LINE_RESET_TOKEN                     0x0707
354 #define GL_POLYGON_TOKEN                        0x0703
355 #define GL_BITMAP_TOKEN                         0x0704
356 #define GL_DRAW_PIXEL_TOKEN                     0x0705
357 #define GL_COPY_PIXEL_TOKEN                     0x0706
358 #define GL_PASS_THROUGH_TOKEN                   0x0700
359 #define GL_FEEDBACK_BUFFER_POINTER              0x0DF0
360 #define GL_FEEDBACK_BUFFER_SIZE                 0x0DF1
361 #define GL_FEEDBACK_BUFFER_TYPE                 0x0DF2
362
363 /* Selection */
364 #define GL_SELECTION_BUFFER_POINTER             0x0DF3
365 #define GL_SELECTION_BUFFER_SIZE                0x0DF4
366
367 /* Fog */
368 #define GL_FOG                                  0x0B60
369 #define GL_FOG_MODE                             0x0B65
370 #define GL_FOG_DENSITY                          0x0B62
371 #define GL_FOG_COLOR                            0x0B66
372 #define GL_FOG_INDEX                            0x0B61
373 #define GL_FOG_START                            0x0B63
374 #define GL_FOG_END                              0x0B64
375 #define GL_LINEAR                               0x2601
376 #define GL_EXP                                  0x0800
377 #define GL_EXP2                                 0x0801
378
379 /* Logic Ops */
380 #define GL_LOGIC_OP                             0x0BF1
381 #define GL_INDEX_LOGIC_OP                       0x0BF1
382 #define GL_COLOR_LOGIC_OP                       0x0BF2
383 #define GL_LOGIC_OP_MODE                        0x0BF0
384 #define GL_CLEAR                                0x1500
385 #define GL_SET                                  0x150F
386 #define GL_COPY                                 0x1503
387 #define GL_COPY_INVERTED                        0x150C
388 #define GL_NOOP                                 0x1505
389 #define GL_INVERT                               0x150A
390 #define GL_AND                                  0x1501
391 #define GL_NAND                                 0x150E
392 #define GL_OR                                   0x1507
393 #define GL_NOR                                  0x1508
394 #define GL_XOR                                  0x1506
395 #define GL_EQUIV                                0x1509
396 #define GL_AND_REVERSE                          0x1502
397 #define GL_AND_INVERTED                         0x1504
398 #define GL_OR_REVERSE                           0x150B
399 #define GL_OR_INVERTED                          0x150D
400
401 /* Stencil */
402 #define GL_STENCIL_TEST                         0x0B90
403 #define GL_STENCIL_WRITEMASK                    0x0B98
404 #define GL_STENCIL_BITS                         0x0D57
405 #define GL_STENCIL_FUNC                         0x0B92
406 #define GL_STENCIL_VALUE_MASK                   0x0B93
407 #define GL_STENCIL_REF                          0x0B97
408 #define GL_STENCIL_FAIL                         0x0B94
409 #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
410 #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
411 #define GL_STENCIL_CLEAR_VALUE                  0x0B91
412 #define GL_STENCIL_INDEX                        0x1901
413 #define GL_KEEP                                 0x1E00
414 #define GL_REPLACE                              0x1E01
415 #define GL_INCR                                 0x1E02
416 #define GL_DECR                                 0x1E03
417
418 /* Buffers, Pixel Drawing/Reading */
419 #define GL_NONE                                 0x0
420 #define GL_LEFT                                 0x0406
421 #define GL_RIGHT                                0x0407
422 /*GL_FRONT                                      0x0404 */
423 /*GL_BACK                                       0x0405 */
424 /*GL_FRONT_AND_BACK                             0x0408 */
425 #define GL_FRONT_LEFT                           0x0400
426 #define GL_FRONT_RIGHT                          0x0401
427 #define GL_BACK_LEFT                            0x0402
428 #define GL_BACK_RIGHT                           0x0403
429 #define GL_AUX0                                 0x0409
430 #define GL_AUX1                                 0x040A
431 #define GL_AUX2                                 0x040B
432 #define GL_AUX3                                 0x040C
433 #define GL_COLOR_INDEX                          0x1900
434 #define GL_RED                                  0x1903
435 #define GL_GREEN                                0x1904
436 #define GL_BLUE                                 0x1905
437 #define GL_ALPHA                                0x1906
438 #define GL_LUMINANCE                            0x1909
439 #define GL_LUMINANCE_ALPHA                      0x190A
440 #define GL_ALPHA_BITS                           0x0D55
441 #define GL_RED_BITS                             0x0D52
442 #define GL_GREEN_BITS                           0x0D53
443 #define GL_BLUE_BITS                            0x0D54
444 #define GL_INDEX_BITS                           0x0D51
445 #define GL_SUBPIXEL_BITS                        0x0D50
446 #define GL_AUX_BUFFERS                          0x0C00
447 #define GL_READ_BUFFER                          0x0C02
448 #define GL_DRAW_BUFFER                          0x0C01
449 #define GL_DOUBLEBUFFER                         0x0C32
450 #define GL_STEREO                               0x0C33
451 #define GL_BITMAP                               0x1A00
452 #define GL_COLOR                                0x1800
453 #define GL_DEPTH                                0x1801
454 #define GL_STENCIL                              0x1802
455 #define GL_DITHER                               0x0BD0
456 #define GL_RGB                                  0x1907
457 #define GL_RGBA                                 0x1908
458
459 /* Implementation limits */
460 #define GL_MAX_LIST_NESTING                     0x0B31
461 #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
462 #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
463 #define GL_MAX_NAME_STACK_DEPTH                 0x0D37
464 #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
465 #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
466 #define GL_MAX_EVAL_ORDER                       0x0D30
467 #define GL_MAX_LIGHTS                           0x0D31
468 #define GL_MAX_CLIP_PLANES                      0x0D32
469 #define GL_MAX_TEXTURE_SIZE                     0x0D33
470 #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34
471 #define GL_MAX_VIEWPORT_DIMS                    0x0D3A
472 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
473
474 /* Gets */
475 #define GL_ATTRIB_STACK_DEPTH                   0x0BB0
476 #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
477 #define GL_COLOR_CLEAR_VALUE                    0x0C22
478 #define GL_COLOR_WRITEMASK                      0x0C23
479 #define GL_CURRENT_INDEX                        0x0B01
480 #define GL_CURRENT_COLOR                        0x0B00
481 #define GL_CURRENT_NORMAL                       0x0B02
482 #define GL_CURRENT_RASTER_COLOR                 0x0B04
483 #define GL_CURRENT_RASTER_DISTANCE              0x0B09
484 #define GL_CURRENT_RASTER_INDEX                 0x0B05
485 #define GL_CURRENT_RASTER_POSITION              0x0B07
486 #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
487 #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
488 #define GL_CURRENT_TEXTURE_COORDS               0x0B03
489 #define GL_INDEX_CLEAR_VALUE                    0x0C20
490 #define GL_INDEX_MODE                           0x0C30
491 #define GL_INDEX_WRITEMASK                      0x0C21
492 #define GL_MODELVIEW_MATRIX                     0x0BA6
493 #define GL_MODELVIEW_STACK_DEPTH                0x0BA3
494 #define GL_NAME_STACK_DEPTH                     0x0D70
495 #define GL_PROJECTION_MATRIX                    0x0BA7
496 #define GL_PROJECTION_STACK_DEPTH               0x0BA4
497 #define GL_RENDER_MODE                          0x0C40
498 #define GL_RGBA_MODE                            0x0C31
499 #define GL_TEXTURE_MATRIX                       0x0BA8
500 #define GL_TEXTURE_STACK_DEPTH                  0x0BA5
501 #define GL_VIEWPORT                             0x0BA2
502
503 /* Evaluators */
504 #define GL_AUTO_NORMAL                          0x0D80
505 #define GL_MAP1_COLOR_4                         0x0D90
506 #define GL_MAP1_GRID_DOMAIN                     0x0DD0
507 #define GL_MAP1_GRID_SEGMENTS                   0x0DD1
508 #define GL_MAP1_INDEX                           0x0D91
509 #define GL_MAP1_NORMAL                          0x0D92
510 #define GL_MAP1_TEXTURE_COORD_1                 0x0D93
511 #define GL_MAP1_TEXTURE_COORD_2                 0x0D94
512 #define GL_MAP1_TEXTURE_COORD_3                 0x0D95
513 #define GL_MAP1_TEXTURE_COORD_4                 0x0D96
514 #define GL_MAP1_VERTEX_3                        0x0D97
515 #define GL_MAP1_VERTEX_4                        0x0D98
516 #define GL_MAP2_COLOR_4                         0x0DB0
517 #define GL_MAP2_GRID_DOMAIN                     0x0DD2
518 #define GL_MAP2_GRID_SEGMENTS                   0x0DD3
519 #define GL_MAP2_INDEX                           0x0DB1
520 #define GL_MAP2_NORMAL                          0x0DB2
521 #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
522 #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
523 #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
524 #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
525 #define GL_MAP2_VERTEX_3                        0x0DB7
526 #define GL_MAP2_VERTEX_4                        0x0DB8
527 #define GL_COEFF                                0x0A00
528 #define GL_DOMAIN                               0x0A02
529 #define GL_ORDER                                0x0A01
530
531 /* Hints */
532 #define GL_FOG_HINT                             0x0C54
533 #define GL_LINE_SMOOTH_HINT                     0x0C52
534 #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
535 #define GL_POINT_SMOOTH_HINT                    0x0C51
536 #define GL_POLYGON_SMOOTH_HINT                  0x0C53
537 #define GL_DONT_CARE                            0x1100
538 #define GL_FASTEST                              0x1101
539 #define GL_NICEST                               0x1102
540
541 /* Scissor box */
542 #define GL_SCISSOR_TEST                         0x0C11
543 #define GL_SCISSOR_BOX                          0x0C10
544
545 /* Pixel Mode / Transfer */
546 #define GL_MAP_COLOR                            0x0D10
547 #define GL_MAP_STENCIL                          0x0D11
548 #define GL_INDEX_SHIFT                          0x0D12
549 #define GL_INDEX_OFFSET                         0x0D13
550 #define GL_RED_SCALE                            0x0D14
551 #define GL_RED_BIAS                             0x0D15
552 #define GL_GREEN_SCALE                          0x0D18
553 #define GL_GREEN_BIAS                           0x0D19
554 #define GL_BLUE_SCALE                           0x0D1A
555 #define GL_BLUE_BIAS                            0x0D1B
556 #define GL_ALPHA_SCALE                          0x0D1C
557 #define GL_ALPHA_BIAS                           0x0D1D
558 #define GL_DEPTH_SCALE                          0x0D1E
559 #define GL_DEPTH_BIAS                           0x0D1F
560 #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
561 #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
562 #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
563 #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3
564 #define GL_PIXEL_MAP_I_TO_B_SIZE                0x0CB4
565 #define GL_PIXEL_MAP_I_TO_A_SIZE                0x0CB5
566 #define GL_PIXEL_MAP_R_TO_R_SIZE                0x0CB6
567 #define GL_PIXEL_MAP_G_TO_G_SIZE                0x0CB7
568 #define GL_PIXEL_MAP_B_TO_B_SIZE                0x0CB8
569 #define GL_PIXEL_MAP_A_TO_A_SIZE                0x0CB9
570 #define GL_PIXEL_MAP_S_TO_S                     0x0C71
571 #define GL_PIXEL_MAP_I_TO_I                     0x0C70
572 #define GL_PIXEL_MAP_I_TO_R                     0x0C72
573 #define GL_PIXEL_MAP_I_TO_G                     0x0C73
574 #define GL_PIXEL_MAP_I_TO_B                     0x0C74
575 #define GL_PIXEL_MAP_I_TO_A                     0x0C75
576 #define GL_PIXEL_MAP_R_TO_R                     0x0C76
577 #define GL_PIXEL_MAP_G_TO_G                     0x0C77
578 #define GL_PIXEL_MAP_B_TO_B                     0x0C78
579 #define GL_PIXEL_MAP_A_TO_A                     0x0C79
580 #define GL_PACK_ALIGNMENT                       0x0D05
581 #define GL_PACK_LSB_FIRST                       0x0D01
582 #define GL_PACK_ROW_LENGTH                      0x0D02
583 #define GL_PACK_SKIP_PIXELS                     0x0D04
584 #define GL_PACK_SKIP_ROWS                       0x0D03
585 #define GL_PACK_SWAP_BYTES                      0x0D00
586 #define GL_UNPACK_ALIGNMENT                     0x0CF5
587 #define GL_UNPACK_LSB_FIRST                     0x0CF1
588 #define GL_UNPACK_ROW_LENGTH                    0x0CF2
589 #define GL_UNPACK_SKIP_PIXELS                   0x0CF4
590 #define GL_UNPACK_SKIP_ROWS                     0x0CF3
591 #define GL_UNPACK_SWAP_BYTES                    0x0CF0
592 #define GL_ZOOM_X                               0x0D16
593 #define GL_ZOOM_Y                               0x0D17
594
595 /* Texture mapping */
596 #define GL_TEXTURE_ENV                          0x2300
597 #define GL_TEXTURE_ENV_MODE                     0x2200
598 #define GL_TEXTURE_1D                           0x0DE0
599 #define GL_TEXTURE_2D                           0x0DE1
600 #define GL_TEXTURE_WRAP_S                       0x2802
601 #define GL_TEXTURE_WRAP_T                       0x2803
602 #define GL_TEXTURE_MAG_FILTER                   0x2800
603 #define GL_TEXTURE_MIN_FILTER                   0x2801
604 #define GL_TEXTURE_ENV_COLOR                    0x2201
605 #define GL_TEXTURE_GEN_S                        0x0C60
606 #define GL_TEXTURE_GEN_T                        0x0C61
607 #define GL_TEXTURE_GEN_MODE                     0x2500
608 #define GL_TEXTURE_BORDER_COLOR                 0x1004
609 #define GL_TEXTURE_WIDTH                        0x1000
610 #define GL_TEXTURE_HEIGHT                       0x1001
611 #define GL_TEXTURE_BORDER                       0x1005
612 #define GL_TEXTURE_COMPONENTS                   0x1003
613 #define GL_TEXTURE_RED_SIZE                     0x805C
614 #define GL_TEXTURE_GREEN_SIZE                   0x805D
615 #define GL_TEXTURE_BLUE_SIZE                    0x805E
616 #define GL_TEXTURE_ALPHA_SIZE                   0x805F
617 #define GL_TEXTURE_LUMINANCE_SIZE               0x8060
618 #define GL_TEXTURE_INTENSITY_SIZE               0x8061
619 #define GL_NEAREST_MIPMAP_NEAREST               0x2700
620 #define GL_NEAREST_MIPMAP_LINEAR                0x2702
621 #define GL_LINEAR_MIPMAP_NEAREST                0x2701
622 #define GL_LINEAR_MIPMAP_LINEAR                 0x2703
623 #define GL_OBJECT_LINEAR                        0x2401
624 #define GL_OBJECT_PLANE                         0x2501
625 #define GL_EYE_LINEAR                           0x2400
626 #define GL_EYE_PLANE                            0x2502
627 #define GL_SPHERE_MAP                           0x2402
628 #define GL_DECAL                                0x2101
629 #define GL_MODULATE                             0x2100
630 #define GL_NEAREST                              0x2600
631 #define GL_REPEAT                               0x2901
632 #define GL_CLAMP                                0x2900
633 #define GL_S                                    0x2000
634 #define GL_T                                    0x2001
635 #define GL_R                                    0x2002
636 #define GL_Q                                    0x2003
637 #define GL_TEXTURE_GEN_R                        0x0C62
638 #define GL_TEXTURE_GEN_Q                        0x0C63
639
640 /* GL 1.1 texturing */
641 #define GL_PROXY_TEXTURE_1D                     0x8063
642 #define GL_PROXY_TEXTURE_2D                     0x8064
643 #define GL_TEXTURE_PRIORITY                     0x8066
644 #define GL_TEXTURE_RESIDENT                     0x8067
645 #define GL_TEXTURE_BINDING_1D                   0x8068
646 #define GL_TEXTURE_BINDING_2D                   0x8069
647 #define GL_TEXTURE_INTERNAL_FORMAT              0x1003
648
649 /* GL 1.2 texturing */
650 #define GL_PACK_SKIP_IMAGES                     0x806B
651 #define GL_PACK_IMAGE_HEIGHT                    0x806C
652 #define GL_UNPACK_SKIP_IMAGES                   0x806D
653 #define GL_UNPACK_IMAGE_HEIGHT                  0x806E
654 #define GL_TEXTURE_3D                           0x806F
655 #define GL_PROXY_TEXTURE_3D                     0x8070
656 #define GL_TEXTURE_DEPTH                        0x8071
657 #define GL_TEXTURE_WRAP_R                       0x8072
658 #define GL_MAX_3D_TEXTURE_SIZE                  0x8073
659 #define GL_TEXTURE_BINDING_3D                   0x806A
660
661 /* Internal texture formats (GL 1.1) */
662 #define GL_ALPHA4                               0x803B
663 #define GL_ALPHA8                               0x803C
664 #define GL_ALPHA12                              0x803D
665 #define GL_ALPHA16                              0x803E
666 #define GL_LUMINANCE4                           0x803F
667 #define GL_LUMINANCE8                           0x8040
668 #define GL_LUMINANCE12                          0x8041
669 #define GL_LUMINANCE16                          0x8042
670 #define GL_LUMINANCE4_ALPHA4                    0x8043
671 #define GL_LUMINANCE6_ALPHA2                    0x8044
672 #define GL_LUMINANCE8_ALPHA8                    0x8045
673 #define GL_LUMINANCE12_ALPHA4                   0x8046
674 #define GL_LUMINANCE12_ALPHA12                  0x8047
675 #define GL_LUMINANCE16_ALPHA16                  0x8048
676 #define GL_INTENSITY                            0x8049
677 #define GL_INTENSITY4                           0x804A
678 #define GL_INTENSITY8                           0x804B
679 #define GL_INTENSITY12                          0x804C
680 #define GL_INTENSITY16                          0x804D
681 #define GL_R3_G3_B2                             0x2A10
682 #define GL_RGB4                                 0x804F
683 #define GL_RGB5                                 0x8050
684 #define GL_RGB8                                 0x8051
685 #define GL_RGB10                                0x8052
686 #define GL_RGB12                                0x8053
687 #define GL_RGB16                                0x8054
688 #define GL_RGBA2                                0x8055
689 #define GL_RGBA4                                0x8056
690 #define GL_RGB5_A1                              0x8057
691 #define GL_RGBA8                                0x8058
692 #define GL_RGB10_A2                             0x8059
693 #define GL_RGBA12                               0x805A
694 #define GL_RGBA16                               0x805B
695
696 /* Utility */
697 #define GL_VENDOR                               0x1F00
698 #define GL_RENDERER                             0x1F01
699 #define GL_VERSION                              0x1F02
700 #define GL_EXTENSIONS                           0x1F03
701
702 /* Errors */
703 #define GL_NO_ERROR                             0x0
704 #define GL_INVALID_VALUE                        0x0501
705 #define GL_INVALID_ENUM                         0x0500
706 #define GL_INVALID_OPERATION                    0x0502
707 #define GL_STACK_OVERFLOW                       0x0503
708 #define GL_STACK_UNDERFLOW                      0x0504
709 #define GL_OUT_OF_MEMORY                        0x0505
710
711
712 /* OpenGL 1.2 */
713 #define GL_RESCALE_NORMAL                       0x803A
714 #define GL_CLAMP_TO_EDGE                        0x812F
715 #define GL_MAX_ELEMENTS_VERTICES                0x80E8
716 #define GL_MAX_ELEMENTS_INDICES                 0x80E9
717 #define GL_BGR                                  0x80E0
718 #define GL_BGRA                                 0x80E1
719 #define GL_UNSIGNED_BYTE_3_3_2                  0x8032
720 #define GL_UNSIGNED_BYTE_2_3_3_REV              0x8362
721 #define GL_UNSIGNED_SHORT_5_6_5                 0x8363
722 #define GL_UNSIGNED_SHORT_5_6_5_REV             0x8364
723 #define GL_UNSIGNED_SHORT_4_4_4_4               0x8033
724 #define GL_UNSIGNED_SHORT_4_4_4_4_REV           0x8365
725 #define GL_UNSIGNED_SHORT_5_5_5_1               0x8034
726 #define GL_UNSIGNED_SHORT_1_5_5_5_REV           0x8366
727 #define GL_UNSIGNED_INT_8_8_8_8                 0x8035
728 #define GL_UNSIGNED_INT_8_8_8_8_REV             0x8367
729 #define GL_UNSIGNED_INT_10_10_10_2              0x8036
730 #define GL_UNSIGNED_INT_2_10_10_10_REV          0x8368
731 #define GL_LIGHT_MODEL_COLOR_CONTROL            0x81F8
732 #define GL_SINGLE_COLOR                         0x81F9
733 #define GL_SEPARATE_SPECULAR_COLOR              0x81FA
734 #define GL_TEXTURE_MIN_LOD                      0x813A
735 #define GL_TEXTURE_MAX_LOD                      0x813B
736 #define GL_TEXTURE_BASE_LEVEL                   0x813C
737 #define GL_TEXTURE_MAX_LEVEL                    0x813D
738 #define GL_SMOOTH_POINT_SIZE_RANGE              0x0B12
739 #define GL_SMOOTH_POINT_SIZE_GRANULARITY        0x0B13
740 #define GL_SMOOTH_LINE_WIDTH_RANGE              0x0B22
741 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY        0x0B23
742 #define GL_ALIASED_POINT_SIZE_RANGE             0x846D
743 #define GL_ALIASED_LINE_WIDTH_RANGE             0x846E
744
745
746
747 /*
748  * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
749  */
750 /* GL_EXT_color_table */
751 #define GL_COLOR_TABLE                          0x80D0
752 #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1
753 #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2
754 #define GL_PROXY_COLOR_TABLE                    0x80D3
755 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
756 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
757 #define GL_COLOR_TABLE_SCALE                    0x80D6
758 #define GL_COLOR_TABLE_BIAS                     0x80D7
759 #define GL_COLOR_TABLE_FORMAT                   0x80D8
760 #define GL_COLOR_TABLE_WIDTH                    0x80D9
761 #define GL_COLOR_TABLE_RED_SIZE                 0x80DA
762 #define GL_COLOR_TABLE_GREEN_SIZE               0x80DB
763 #define GL_COLOR_TABLE_BLUE_SIZE                0x80DC
764 #define GL_COLOR_TABLE_ALPHA_SIZE               0x80DD
765 #define GL_COLOR_TABLE_LUMINANCE_SIZE           0x80DE
766 #define GL_COLOR_TABLE_INTENSITY_SIZE           0x80DF
767 /* GL_EXT_convolution and GL_HP_convolution_border_modes */
768 #define GL_CONVOLUTION_1D                       0x8010
769 #define GL_CONVOLUTION_2D                       0x8011
770 #define GL_SEPARABLE_2D                         0x8012
771 #define GL_CONVOLUTION_BORDER_MODE              0x8013
772 #define GL_CONVOLUTION_FILTER_SCALE             0x8014
773 #define GL_CONVOLUTION_FILTER_BIAS              0x8015
774 #define GL_REDUCE                               0x8016
775 #define GL_CONVOLUTION_FORMAT                   0x8017
776 #define GL_CONVOLUTION_WIDTH                    0x8018
777 #define GL_CONVOLUTION_HEIGHT                   0x8019
778 #define GL_MAX_CONVOLUTION_WIDTH                0x801A
779 #define GL_MAX_CONVOLUTION_HEIGHT               0x801B
780 #define GL_POST_CONVOLUTION_RED_SCALE           0x801C
781 #define GL_POST_CONVOLUTION_GREEN_SCALE         0x801D
782 #define GL_POST_CONVOLUTION_BLUE_SCALE          0x801E
783 #define GL_POST_CONVOLUTION_ALPHA_SCALE         0x801F
784 #define GL_POST_CONVOLUTION_RED_BIAS            0x8020
785 #define GL_POST_CONVOLUTION_GREEN_BIAS          0x8021
786 #define GL_POST_CONVOLUTION_BLUE_BIAS           0x8022
787 #define GL_POST_CONVOLUTION_ALPHA_BIAS          0x8023
788 #define GL_CONSTANT_BORDER                      0x8151
789 #define GL_REPLICATE_BORDER                     0x8153
790 #define GL_CONVOLUTION_BORDER_COLOR             0x8154
791 /* GL_SGI_color_matrix */
792 #define GL_COLOR_MATRIX                         0x80B1
793 #define GL_COLOR_MATRIX_STACK_DEPTH             0x80B2
794 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH         0x80B3
795 #define GL_POST_COLOR_MATRIX_RED_SCALE          0x80B4
796 #define GL_POST_COLOR_MATRIX_GREEN_SCALE        0x80B5
797 #define GL_POST_COLOR_MATRIX_BLUE_SCALE         0x80B6
798 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE        0x80B7
799 #define GL_POST_COLOR_MATRIX_RED_BIAS           0x80B8
800 #define GL_POST_COLOR_MATRIX_GREEN_BIAS         0x80B9
801 #define GL_POST_COLOR_MATRIX_BLUE_BIAS          0x80BA
802 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS         0x80BB
803 /* GL_EXT_histogram */
804 #define GL_HISTOGRAM                            0x8024
805 #define GL_PROXY_HISTOGRAM                      0x8025
806 #define GL_HISTOGRAM_WIDTH                      0x8026
807 #define GL_HISTOGRAM_FORMAT                     0x8027
808 #define GL_HISTOGRAM_RED_SIZE                   0x8028
809 #define GL_HISTOGRAM_GREEN_SIZE                 0x8029
810 #define GL_HISTOGRAM_BLUE_SIZE                  0x802A
811 #define GL_HISTOGRAM_ALPHA_SIZE                 0x802B
812 #define GL_HISTOGRAM_LUMINANCE_SIZE             0x802C
813 #define GL_HISTOGRAM_SINK                       0x802D
814 #define GL_MINMAX                               0x802E
815 #define GL_MINMAX_FORMAT                        0x802F
816 #define GL_MINMAX_SINK                          0x8030
817 #define GL_TABLE_TOO_LARGE                      0x8031
818 /* GL_EXT_blend_color, GL_EXT_blend_minmax */
819 #define GL_BLEND_EQUATION                       0x8009
820 #define GL_MIN                                  0x8007
821 #define GL_MAX                                  0x8008
822 #define GL_FUNC_ADD                             0x8006
823 #define GL_FUNC_SUBTRACT                        0x800A
824 #define GL_FUNC_REVERSE_SUBTRACT                0x800B
825 #define GL_BLEND_COLOR                          0x8005
826
827
828 /* glPush/PopAttrib bits */
829 #define GL_CURRENT_BIT                          0x00000001
830 #define GL_POINT_BIT                            0x00000002
831 #define GL_LINE_BIT                             0x00000004
832 #define GL_POLYGON_BIT                          0x00000008
833 #define GL_POLYGON_STIPPLE_BIT                  0x00000010
834 #define GL_PIXEL_MODE_BIT                       0x00000020
835 #define GL_LIGHTING_BIT                         0x00000040
836 #define GL_FOG_BIT                              0x00000080
837 #define GL_DEPTH_BUFFER_BIT                     0x00000100
838 #define GL_ACCUM_BUFFER_BIT                     0x00000200
839 #define GL_STENCIL_BUFFER_BIT                   0x00000400
840 #define GL_VIEWPORT_BIT                         0x00000800
841 #define GL_TRANSFORM_BIT                        0x00001000
842 #define GL_ENABLE_BIT                           0x00002000
843 #define GL_COLOR_BUFFER_BIT                     0x00004000
844 #define GL_HINT_BIT                             0x00008000
845 #define GL_EVAL_BIT                             0x00010000
846 #define GL_LIST_BIT                             0x00020000
847 #define GL_TEXTURE_BIT                          0x00040000
848 #define GL_SCISSOR_BIT                          0x00080000
849 #define GL_ALL_ATTRIB_BITS                      0x000FFFFF
850
851
852 #define GL_CLIENT_PIXEL_STORE_BIT               0x00000001
853 #define GL_CLIENT_VERTEX_ARRAY_BIT              0x00000002
854 #define GL_ALL_CLIENT_ATTRIB_BITS               0xFFFFFFFF
855
856
857
858
859
860 #if defined(__BEOS__) || defined(__QUICKDRAW__)
861 #pragma export on
862 #endif
863
864
865 /*
866  * Miscellaneous
867  */
868
869 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
870
871 GLAPI void GLAPIENTRY glClearColor( GLclampf red,
872                           GLclampf green,
873                           GLclampf blue,
874                           GLclampf alpha );
875
876 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
877
878 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
879
880 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
881                          GLboolean blue, GLboolean alpha );
882
883 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
884
885 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
886
887 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
888
889 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
890
891 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
892
893 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
894
895 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
896
897 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
898
899 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
900
901 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
902
903 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
904
905 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
906
907 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
908
909 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
910
911 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
912                                    GLsizei width, GLsizei height);
913
914 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
915
916 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
917
918 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
919
920 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
921
922 GLAPI void GLAPIENTRY glEnable( GLenum cap );
923
924 GLAPI void GLAPIENTRY glDisable( GLenum cap );
925
926 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
927
928
929 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
930
931 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
932
933
934 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
935
936 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
937
938 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
939
940 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
941
942
943 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
944
945 GLAPI void GLAPIENTRY glPopAttrib( void );
946
947
948 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
949
950 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
951
952
953 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
954
955 GLAPI GLenum GLAPIENTRY glGetError( void );
956
957 GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
958
959 GLAPI void GLAPIENTRY glFinish( void );
960
961 GLAPI void GLAPIENTRY glFlush( void );
962
963 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
964
965
966
967 /*
968  * Depth Buffer
969  */
970
971 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
972
973 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
974
975 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
976
977 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
978
979
980 /*
981  * Accumulation Buffer
982  */
983
984 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
985                                       GLfloat blue, GLfloat alpha );
986
987 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
988
989
990
991 /*
992  * Transformation
993  */
994
995 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
996
997 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
998                                  GLdouble bottom, GLdouble top,
999                                  GLdouble near_val, GLdouble far_val );
1000
1001 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1002                                    GLdouble bottom, GLdouble top,
1003                                    GLdouble near_val, GLdouble far_val );
1004
1005 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1006                                     GLsizei width, GLsizei height );
1007
1008 GLAPI void GLAPIENTRY glPushMatrix( void );
1009
1010 GLAPI void GLAPIENTRY glPopMatrix( void );
1011
1012 GLAPI void GLAPIENTRY glLoadIdentity( void );
1013
1014 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1015 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1016
1017 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1018 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1019
1020 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1021                                    GLdouble x, GLdouble y, GLdouble z );
1022 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1023                                    GLfloat x, GLfloat y, GLfloat z );
1024
1025 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1026 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1027
1028 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1029 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1030
1031
1032
1033 /*
1034  * Display Lists
1035  */
1036
1037 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1038
1039 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1040
1041 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1042
1043 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1044
1045 GLAPI void GLAPIENTRY glEndList( void );
1046
1047 GLAPI void GLAPIENTRY glCallList( GLuint list );
1048
1049 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1050                                      const GLvoid *lists );
1051
1052 GLAPI void GLAPIENTRY glListBase( GLuint base );
1053
1054
1055
1056 /*
1057  * Drawing Functions
1058  */
1059
1060 GLAPI void GLAPIENTRY glBegin( GLenum mode );
1061
1062 GLAPI void GLAPIENTRY glEnd( void );
1063
1064
1065 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1066 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1067 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1068 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1069
1070 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1071 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1072 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1073 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1074
1075 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1076 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1077 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1078 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1079
1080 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1081 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1082 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1083 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1084
1085 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1086 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1087 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1088 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1089
1090 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1091 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1092 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1093 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1094
1095
1096 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1097 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1098 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1099 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1100 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1101
1102 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1103 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1104 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1105 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1106 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1107
1108
1109 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1110 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1111 GLAPI void GLAPIENTRY glIndexi( GLint c );
1112 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1113 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1114
1115 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1116 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1117 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1118 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1119 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1120
1121 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1122 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1123 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1124 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1125 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1126 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1127 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1128 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1129
1130 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1131                                    GLbyte blue, GLbyte alpha );
1132 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1133                                    GLdouble blue, GLdouble alpha );
1134 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1135                                    GLfloat blue, GLfloat alpha );
1136 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1137                                    GLint blue, GLint alpha );
1138 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1139                                    GLshort blue, GLshort alpha );
1140 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1141                                     GLubyte blue, GLubyte alpha );
1142 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1143                                     GLuint blue, GLuint alpha );
1144 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1145                                     GLushort blue, GLushort alpha );
1146
1147
1148 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1149 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1150 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1151 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1152 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1153 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1154 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1155 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1156
1157 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1158 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1159 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1160 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1161 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1162 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1163 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1164 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1165
1166
1167 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1168 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1169 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1170 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1171
1172 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1173 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1174 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1175 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1176
1177 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1178 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1179 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1180 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1181
1182 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1183 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1184 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1185 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1186
1187 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1188 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1189 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1190 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1191
1192 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1193 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1194 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1195 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1196
1197 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1198 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1199 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1200 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1201
1202 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1203 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1204 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1205 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1206
1207
1208 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1209 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1210 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1211 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1212
1213 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1214 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1215 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1216 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1217
1218 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1219 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1220 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1221 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1222
1223 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1224 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1225 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1226 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1227
1228 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1229 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1230 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1231 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1232
1233 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1234 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1235 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1236 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1237
1238
1239 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1240 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1241 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1242 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1243
1244
1245 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1246 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1247 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1248 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1249
1250
1251
1252 /*
1253  * Vertex Arrays  (1.1)
1254  */
1255
1256 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1257                                        GLsizei stride, const GLvoid *ptr );
1258
1259 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1260                                        const GLvoid *ptr );
1261
1262 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1263                                       GLsizei stride, const GLvoid *ptr );
1264
1265 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1266                                       const GLvoid *ptr );
1267
1268 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1269                                          GLsizei stride, const GLvoid *ptr );
1270
1271 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1272
1273 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1274
1275 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1276
1277 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1278
1279 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1280                                       GLenum type, const GLvoid *indices );
1281
1282 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1283                                            const GLvoid *pointer );
1284
1285
1286 /*
1287  * Lighting
1288  */
1289
1290 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1291
1292 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1293 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1294 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1295                                  const GLfloat *params );
1296 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1297                                  const GLint *params );
1298
1299 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1300                                     GLfloat *params );
1301 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1302                                     GLint *params );
1303
1304 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1305 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1306 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1307 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1308
1309 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1310 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1311 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1312 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1313
1314 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1315 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1316
1317 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1318
1319
1320
1321
1322 /*
1323  * Raster functions
1324  */
1325
1326 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1327
1328 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1329 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1330
1331 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1332 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1333
1334 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1335                                     const GLfloat *values );
1336 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1337                                      const GLuint *values );
1338 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1339                                      const GLushort *values );
1340
1341 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1342 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1343 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1344
1345 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1346                                 GLfloat xorig, GLfloat yorig,
1347                                 GLfloat xmove, GLfloat ymove,
1348                                 const GLubyte *bitmap );
1349
1350 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1351                                     GLsizei width, GLsizei height,
1352                                     GLenum format, GLenum type,
1353                                     GLvoid *pixels );
1354
1355 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1356                                     GLenum format, GLenum type,
1357                                     const GLvoid *pixels );
1358
1359 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1360                                     GLsizei width, GLsizei height,
1361                                     GLenum type );
1362
1363
1364
1365 /*
1366  * Stenciling
1367  */
1368
1369 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1370
1371 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1372
1373 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1374
1375 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1376
1377
1378
1379 /*
1380  * Texture mapping
1381  */
1382
1383 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1384 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1385 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1386
1387 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1388 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1389 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1390
1391 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1392 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1393 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1394
1395
1396 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1397 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1398
1399 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1400 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1401
1402 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1403 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1404
1405
1406 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1407 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1408
1409 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1410                                           const GLfloat *params );
1411 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1412                                           const GLint *params );
1413
1414 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1415                                            GLenum pname, GLfloat *params);
1416 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1417                                            GLenum pname, GLint *params );
1418
1419 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1420                                                 GLenum pname, GLfloat *params );
1421 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1422                                                 GLenum pname, GLint *params );
1423
1424
1425 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1426                                     GLint internalFormat,
1427                                     GLsizei width, GLint border,
1428                                     GLenum format, GLenum type,
1429                                     const GLvoid *pixels );
1430
1431 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1432                                     GLint internalFormat,
1433                                     GLsizei width, GLsizei height,
1434                                     GLint border, GLenum format, GLenum type,
1435                                     const GLvoid *pixels );
1436
1437 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1438                                      GLenum format, GLenum type,
1439                                      GLvoid *pixels );
1440
1441
1442
1443 /* 1.1 functions */
1444
1445 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1446
1447 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1448
1449 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1450
1451 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1452                                             const GLuint *textures,
1453                                             const GLclampf *priorities );
1454
1455 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1456                                                   const GLuint *textures,
1457                                                   GLboolean *residences );
1458
1459 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1460
1461
1462 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1463                                        GLint xoffset,
1464                                        GLsizei width, GLenum format,
1465                                        GLenum type, const GLvoid *pixels );
1466
1467
1468 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1469                                        GLint xoffset, GLint yoffset,
1470                                        GLsizei width, GLsizei height,
1471                                        GLenum format, GLenum type,
1472                                        const GLvoid *pixels );
1473
1474
1475 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1476                                         GLenum internalformat,
1477                                         GLint x, GLint y,
1478                                         GLsizei width, GLint border );
1479
1480
1481 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1482                                         GLenum internalformat,
1483                                         GLint x, GLint y,
1484                                         GLsizei width, GLsizei height,
1485                                         GLint border );
1486
1487
1488 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1489                                            GLint xoffset, GLint x, GLint y,
1490                                            GLsizei width );
1491
1492
1493 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1494                                            GLint xoffset, GLint yoffset,
1495                                            GLint x, GLint y,
1496                                            GLsizei width, GLsizei height );
1497
1498
1499
1500
1501 /*
1502  * Evaluators
1503  */
1504
1505 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1506                                GLint stride,
1507                                GLint order, const GLdouble *points );
1508 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1509                                GLint stride,
1510                                GLint order, const GLfloat *points );
1511
1512 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1513                      GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1514                      GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1515                      const GLdouble *points );
1516 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1517                      GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1518                      GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1519                      const GLfloat *points );
1520
1521 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1522 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1523 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1524
1525 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1526 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1527
1528 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1529 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1530
1531 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1532 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1533
1534 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1535 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1536
1537 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1538 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1539
1540 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1541                                    GLint vn, GLdouble v1, GLdouble v2 );
1542 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1543                                    GLint vn, GLfloat v1, GLfloat v2 );
1544
1545 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1546
1547 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1548
1549 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1550
1551 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1552
1553
1554
1555 /*
1556  * Fog
1557  */
1558
1559 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1560
1561 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1562
1563 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1564
1565 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1566
1567
1568
1569 /*
1570  * Selection and Feedback
1571  */
1572
1573 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1574
1575 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1576
1577 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1578
1579 GLAPI void GLAPIENTRY glInitNames( void );
1580
1581 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1582
1583 GLAPI void GLAPIENTRY glPushName( GLuint name );
1584
1585 GLAPI void GLAPIENTRY glPopName( void );
1586
1587
1588
1589 /* 1.2 functions */
1590 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1591         GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1592
1593 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1594                                       GLint internalFormat,
1595                                       GLsizei width, GLsizei height,
1596                                       GLsizei depth, GLint border,
1597                                       GLenum format, GLenum type,
1598                                       const GLvoid *pixels );
1599
1600 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1601                                          GLint xoffset, GLint yoffset,
1602                                          GLint zoffset, GLsizei width,
1603                                          GLsizei height, GLsizei depth,
1604                                          GLenum format,
1605                                          GLenum type, const GLvoid *pixels);
1606
1607 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1608                                              GLint xoffset, GLint yoffset,
1609                                              GLint zoffset, GLint x,
1610                                              GLint y, GLsizei width,
1611                                              GLsizei height );
1612
1613
1614 /* 1.2 imaging extension functions */
1615
1616 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1617                                     GLsizei width, GLenum format,
1618                                     GLenum type, const GLvoid *table );
1619
1620 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1621                                        GLsizei start, GLsizei count,
1622                                        GLenum format, GLenum type,
1623                                        const GLvoid *data );
1624
1625 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1626                                               const GLint *params);
1627
1628 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1629                                               const GLfloat *params);
1630
1631 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1632                                            GLint x, GLint y, GLsizei width );
1633
1634 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1635                                         GLint x, GLint y, GLsizei width );
1636
1637 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1638                                        GLenum type, GLvoid *table );
1639
1640 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1641                                                   GLfloat *params );
1642
1643 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1644                                                   GLint *params );
1645
1646 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1647
1648 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1649                                     GLclampf blue, GLclampf alpha );
1650
1651 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1652                                    GLenum internalformat, GLboolean sink );
1653
1654 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1655
1656 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1657                                       GLenum format, GLenum type,
1658                                       GLvoid *values );
1659
1660 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1661                                                  GLfloat *params );
1662
1663 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1664                                                  GLint *params );
1665
1666 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1667                                 GLboolean sink );
1668
1669 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1670
1671 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1672                                    GLenum format, GLenum types,
1673                                    GLvoid *values );
1674
1675 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1676                                               GLfloat *params );
1677
1678 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1679                                               GLint *params );
1680
1681 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1682         GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1683         const GLvoid *image );
1684
1685 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1686         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1687         GLenum type, const GLvoid *image );
1688
1689 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1690         GLfloat params );
1691
1692 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1693         const GLfloat *params );
1694
1695 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1696         GLint params );
1697
1698 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1699         const GLint *params );
1700
1701 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1702         GLenum internalformat, GLint x, GLint y, GLsizei width );
1703
1704 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1705         GLenum internalformat, GLint x, GLint y, GLsizei width,
1706         GLsizei height);
1707
1708 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1709         GLenum type, GLvoid *image );
1710
1711 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1712         GLfloat *params );
1713
1714 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1715         GLint *params );
1716
1717 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1718         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1719         GLenum type, const GLvoid *row, const GLvoid *column );
1720
1721 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1722         GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1723
1724
1725
1726 /*
1727  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1728  */
1729 #ifndef GL_ARB_multitexture
1730 #define GL_ARB_multitexture 1
1731
1732 #define GL_TEXTURE0_ARB                         0x84C0
1733 #define GL_TEXTURE1_ARB                         0x84C1
1734 #define GL_TEXTURE2_ARB                         0x84C2
1735 #define GL_TEXTURE3_ARB                         0x84C3
1736 #define GL_TEXTURE4_ARB                         0x84C4
1737 #define GL_TEXTURE5_ARB                         0x84C5
1738 #define GL_TEXTURE6_ARB                         0x84C6
1739 #define GL_TEXTURE7_ARB                         0x84C7
1740 #define GL_TEXTURE8_ARB                         0x84C8
1741 #define GL_TEXTURE9_ARB                         0x84C9
1742 #define GL_TEXTURE10_ARB                        0x84CA
1743 #define GL_TEXTURE11_ARB                        0x84CB
1744 #define GL_TEXTURE12_ARB                        0x84CC
1745 #define GL_TEXTURE13_ARB                        0x84CD
1746 #define GL_TEXTURE14_ARB                        0x84CE
1747 #define GL_TEXTURE15_ARB                        0x84CF
1748 #define GL_TEXTURE16_ARB                        0x84D0
1749 #define GL_TEXTURE17_ARB                        0x84D1
1750 #define GL_TEXTURE18_ARB                        0x84D2
1751 #define GL_TEXTURE19_ARB                        0x84D3
1752 #define GL_TEXTURE20_ARB                        0x84D4
1753 #define GL_TEXTURE21_ARB                        0x84D5
1754 #define GL_TEXTURE22_ARB                        0x84D6
1755 #define GL_TEXTURE23_ARB                        0x84D7
1756 #define GL_TEXTURE24_ARB                        0x84D8
1757 #define GL_TEXTURE25_ARB                        0x84D9
1758 #define GL_TEXTURE26_ARB                        0x84DA
1759 #define GL_TEXTURE27_ARB                        0x84DB
1760 #define GL_TEXTURE28_ARB                        0x84DC
1761 #define GL_TEXTURE29_ARB                        0x84DD
1762 #define GL_TEXTURE30_ARB                        0x84DE
1763 #define GL_TEXTURE31_ARB                        0x84DF
1764 #define GL_ACTIVE_TEXTURE_ARB                   0x84E0
1765 #define GL_CLIENT_ACTIVE_TEXTURE_ARB            0x84E1
1766 #define GL_MAX_TEXTURE_UNITS_ARB                0x84E2
1767
1768 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1769 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1770 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1771 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1772 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1773 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1774 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1775 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1776 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1777 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1778 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1779 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1780 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1781 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1782 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1783 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1784 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1785 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1786 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1787 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1788 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1789 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1790 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1791 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1792 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1793 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1794 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1795 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1796 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1797 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1798 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1799 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1800 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1801 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1802
1803 #endif /* GL_ARB_multitexture */
1804
1805
1806
1807
1808 #if defined(GL_GLEXT_LEGACY)
1809
1810
1811 /*
1812  * 1. GL_EXT_abgr
1813  */
1814 #ifndef GL_EXT_abgr
1815 #define GL_EXT_abgr 1
1816
1817 #define GL_ABGR_EXT                             0x8000
1818
1819 #endif /* GL_EXT_abgr */
1820
1821
1822
1823 /*
1824  * 2. GL_EXT_blend_color
1825  */
1826 #ifndef GL_EXT_blend_color
1827 #define GL_EXT_blend_color 1
1828
1829 #define GL_CONSTANT_COLOR_EXT                   0x8001
1830 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT         0x8002
1831 #define GL_CONSTANT_ALPHA_EXT                   0x8003
1832 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT         0x8004
1833 #define GL_BLEND_COLOR_EXT                      0x8005
1834
1835 GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
1836
1837 #endif /* GL_EXT_blend_color */
1838
1839
1840
1841 /*
1842  * 3. GL_EXT_polygon_offset
1843  */
1844 #ifndef GL_EXT_polygon_offset
1845 #define GL_EXT_polygon_offset 1
1846
1847 #define GL_POLYGON_OFFSET_EXT                   0x8037
1848 #define GL_POLYGON_OFFSET_FACTOR_EXT            0x8038
1849 #define GL_POLYGON_OFFSET_BIAS_EXT              0x8039
1850
1851 GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1852
1853 #endif /* GL_EXT_polygon_offset */
1854
1855
1856
1857 /*
1858  * 6. GL_EXT_texture3D
1859  */
1860 #ifndef GL_EXT_texture3D
1861 #define GL_EXT_texture3D 1
1862
1863 #define GL_PACK_SKIP_IMAGES_EXT                 0x806B
1864 #define GL_PACK_IMAGE_HEIGHT_EXT                0x806C
1865 #define GL_UNPACK_SKIP_IMAGES_EXT               0x806D
1866 #define GL_UNPACK_IMAGE_HEIGHT_EXT              0x806E
1867 #define GL_TEXTURE_3D_EXT                       0x806F
1868 #define GL_PROXY_TEXTURE_3D_EXT                 0x8070
1869 #define GL_TEXTURE_DEPTH_EXT                    0x8071
1870 #define GL_TEXTURE_WRAP_R_EXT                   0x8072
1871 #define GL_MAX_3D_TEXTURE_SIZE_EXT              0x8073
1872 #define GL_TEXTURE_3D_BINDING_EXT               0x806A
1873
1874 GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1875
1876 GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1877
1878 GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1879
1880 #endif /* GL_EXT_texture3D */
1881
1882
1883
1884 /*
1885  * 20. GL_EXT_texture_object
1886  */
1887 #ifndef GL_EXT_texture_object
1888 #define GL_EXT_texture_object 1
1889
1890 #define GL_TEXTURE_PRIORITY_EXT                 0x8066
1891 #define GL_TEXTURE_RESIDENT_EXT                 0x8067
1892 #define GL_TEXTURE_1D_BINDING_EXT               0x8068
1893 #define GL_TEXTURE_2D_BINDING_EXT               0x8069
1894
1895 GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1896
1897 GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1898
1899 GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1900
1901 GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1902
1903 GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1904
1905 GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1906
1907 #endif /* GL_EXT_texture_object */
1908
1909
1910
1911 /*
1912  * 27. GL_EXT_rescale_normal
1913  */
1914 #ifndef GL_EXT_rescale_normal
1915 #define GL_EXT_rescale_normal 1
1916
1917 #define GL_RESCALE_NORMAL_EXT                   0x803A
1918
1919 #endif /* GL_EXT_rescale_normal */
1920
1921
1922
1923 /*
1924  * 30. GL_EXT_vertex_array
1925  */
1926 #ifndef GL_EXT_vertex_array
1927 #define GL_EXT_vertex_array 1
1928
1929 #define GL_VERTEX_ARRAY_EXT                     0x8074
1930 #define GL_NORMAL_ARRAY_EXT                     0x8075
1931 #define GL_COLOR_ARRAY_EXT                      0x8076
1932 #define GL_INDEX_ARRAY_EXT                      0x8077
1933 #define GL_TEXTURE_COORD_ARRAY_EXT              0x8078
1934 #define GL_EDGE_FLAG_ARRAY_EXT                  0x8079
1935 #define GL_VERTEX_ARRAY_SIZE_EXT                0x807A
1936 #define GL_VERTEX_ARRAY_TYPE_EXT                0x807B
1937 #define GL_VERTEX_ARRAY_STRIDE_EXT              0x807C
1938 #define GL_VERTEX_ARRAY_COUNT_EXT               0x807D
1939 #define GL_NORMAL_ARRAY_TYPE_EXT                0x807E
1940 #define GL_NORMAL_ARRAY_STRIDE_EXT              0x807F
1941 #define GL_NORMAL_ARRAY_COUNT_EXT               0x8080
1942 #define GL_COLOR_ARRAY_SIZE_EXT                 0x8081
1943 #define GL_COLOR_ARRAY_TYPE_EXT                 0x8082
1944 #define GL_COLOR_ARRAY_STRIDE_EXT               0x8083
1945 #define GL_COLOR_ARRAY_COUNT_EXT                0x8084
1946 #define GL_INDEX_ARRAY_TYPE_EXT                 0x8085
1947 #define GL_INDEX_ARRAY_STRIDE_EXT               0x8086
1948 #define GL_INDEX_ARRAY_COUNT_EXT                0x8087
1949 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT         0x8088
1950 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT         0x8089
1951 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT       0x808A
1952 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT        0x808B
1953 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT           0x808C
1954 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT            0x808D
1955 #define GL_VERTEX_ARRAY_POINTER_EXT             0x808E
1956 #define GL_NORMAL_ARRAY_POINTER_EXT             0x808F
1957 #define GL_COLOR_ARRAY_POINTER_EXT              0x8090
1958 #define GL_INDEX_ARRAY_POINTER_EXT              0x8091
1959 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT      0x8092
1960 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT          0x8093
1961
1962 GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1963
1964 GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1965
1966 GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1967
1968 GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1969
1970 GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1971
1972 GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1973
1974 GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1975
1976 GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1977
1978 GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1979
1980 #endif /* GL_EXT_vertex_array */
1981
1982
1983
1984 /*
1985  * 35. GL_SGIS_texture_edge_clamp
1986  */
1987 #ifndef GL_SGIS_texture_edge_clamp
1988 #define GL_SGIS_texture_edge_clamp 1
1989
1990 #define GL_CLAMP_TO_EDGE_SGIS                   0x812F
1991
1992 #endif /* GL_SGIS_texture_edge_clamp */
1993
1994
1995
1996 /*
1997  * 37. GL_EXT_blend_minmax
1998  */
1999 #ifndef GL_EXT_blend_minmax
2000 #define GL_EXT_blend_minmax 1
2001
2002 #define GL_FUNC_ADD_EXT                         0x8006
2003 #define GL_MIN_EXT                              0x8007
2004 #define GL_MAX_EXT                              0x8008
2005 #define GL_BLEND_EQUATION_EXT                   0x8009
2006
2007 GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2008
2009 #endif /* GL_EXT_blend_minmax */
2010
2011
2012
2013 /*
2014  * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2015  */
2016 #ifndef GL_EXT_blend_subtract
2017 #define GL_EXT_blend_subtract 1
2018
2019 #define GL_FUNC_SUBTRACT_EXT                    0x800A
2020 #define GL_FUNC_REVERSE_SUBTRACT_EXT            0x800B
2021
2022 #endif /* GL_EXT_blend_subtract */
2023
2024
2025
2026 /*
2027  * 39. GL_EXT_blend_logic_op
2028  */
2029 #ifndef GL_EXT_blend_logic_op
2030 #define GL_EXT_blend_logic_op 1
2031
2032 /* No new tokens or functions */
2033
2034 #endif /* GL_EXT_blend_logic_op */
2035
2036
2037
2038 /*
2039  * 54. GL_EXT_point_parameters
2040  */
2041 #ifndef GL_EXT_point_parameters
2042 #define GL_EXT_point_parameters 1
2043
2044 #define GL_POINT_SIZE_MIN_EXT                   0x8126
2045 #define GL_POINT_SIZE_MAX_EXT                   0x8127
2046 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT        0x8128
2047 #define GL_DISTANCE_ATTENUATION_EXT             0x8129
2048
2049 GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2050 GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2051 GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2052 GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2053
2054 #endif /* GL_EXT_point_parameters */
2055
2056
2057
2058 /*
2059  * 78. GL_EXT_paletted_texture
2060  */
2061 #ifndef GL_EXT_paletted_texture
2062 #define GL_EXT_paletted_texture 1
2063
2064 #define GL_TABLE_TOO_LARGE_EXT                  0x8031
2065 #define GL_COLOR_TABLE_FORMAT_EXT               0x80D8
2066 #define GL_COLOR_TABLE_WIDTH_EXT                0x80D9
2067 #define GL_COLOR_TABLE_RED_SIZE_EXT             0x80DA
2068 #define GL_COLOR_TABLE_GREEN_SIZE_EXT           0x80DB
2069 #define GL_COLOR_TABLE_BLUE_SIZE_EXT            0x80DC
2070 #define GL_COLOR_TABLE_ALPHA_SIZE_EXT           0x80DD
2071 #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT       0x80DE
2072 #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT       0x80DF
2073 #define GL_TEXTURE_INDEX_SIZE_EXT               0x80ED
2074 #define GL_COLOR_INDEX1_EXT                     0x80E2
2075 #define GL_COLOR_INDEX2_EXT                     0x80E3
2076 #define GL_COLOR_INDEX4_EXT                     0x80E4
2077 #define GL_COLOR_INDEX8_EXT                     0x80E5
2078 #define GL_COLOR_INDEX12_EXT                    0x80E6
2079 #define GL_COLOR_INDEX16_EXT                    0x80E7
2080
2081 GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2082
2083 GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2084
2085 GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2086
2087 GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2088
2089 GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2090
2091 #endif /* GL_EXT_paletted_texture */
2092
2093
2094
2095 /*
2096  * 79. GL_EXT_clip_volume_hint
2097  */
2098 #ifndef GL_EXT_clip_volume_hint
2099 #define GL_EXT_clip_volume_hint 1
2100
2101 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT        0x80F0
2102
2103 #endif /* GL_EXT_clip_volume_hint */
2104
2105
2106
2107 /*
2108  * 97. GL_EXT_compiled_vertex_array
2109  */
2110 #ifndef GL_EXT_compiled_vertex_array
2111 #define GL_EXT_compiled_vertex_array 1
2112
2113 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT         0x81A8
2114 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT         0x81A9
2115
2116 GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2117 GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2118
2119 #endif /* GL_EXT_compiled_vertex_array */
2120
2121 /*
2122  * 137. GL_HP_occlusion_test
2123  */
2124 #ifndef GL_HP_occlusion_test
2125 #define GL_HP_occlusion_test 1
2126
2127 #define GL_OCCLUSION_TEST_HP                    0x8165
2128 #define GL_OCCLUSION_TEST_RESULT_HP             0x8166
2129
2130 #endif /* GL_HP_occlusion_test */
2131
2132
2133 /*
2134  * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2135  */
2136 #ifndef GL_EXT_shared_texture_palette
2137 #define GL_EXT_shared_texture_palette 1
2138
2139 #define GL_SHARED_TEXTURE_PALETTE_EXT           0x81FB
2140
2141 #endif /* GL_EXT_shared_texture_palette */
2142
2143
2144
2145 /*
2146  * 176. GL_EXT_stencil_wrap
2147  */
2148 #ifndef GL_EXT_stencil_wrap
2149 #define GL_EXT_stencil_wrap 1
2150
2151 #define GL_INCR_WRAP_EXT                        0x8507
2152 #define GL_DECR_WRAP_EXT                        0x8508
2153
2154 #endif /* GL_EXT_stencil_wrap */
2155
2156
2157
2158 /*
2159  * 179. GL_NV_texgen_reflection
2160  */
2161 #ifndef GL_NV_texgen_reflection
2162 #define GL_NV_texgen_reflection 1
2163
2164 #define GL_NORMAL_MAP_NV                        0x8511
2165 #define GL_REFLECTION_MAP_NV                    0x8512
2166
2167 #endif /* GL_NV_texgen_reflection */
2168
2169
2170
2171 /*
2172  * 185. GL_EXT_texture_env_add
2173  */
2174 #ifndef GL_EXT_texture_env_add
2175 #define GL_EXT_texture_env_add 1
2176
2177 /* No new tokens or functions */
2178
2179 #endif /* GL_EXT_texture_env_add */
2180
2181
2182
2183
2184
2185 /*
2186  * 197. GL_MESA_window_pos
2187  */
2188 #ifndef GL_MESA_window_pos
2189 #define GL_MESA_window_pos 1
2190
2191 GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2192 GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2193 GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2194 GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2195 GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2196 GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2197 GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2198 GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2199 GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2200 GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2201 GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2202 GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2203 GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2204 GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2205 GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2206 GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2207 GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2208 GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2209 GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2210 GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2211 GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2212 GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2213 GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2214 GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2215
2216 #endif /* GL_MESA_window_pos */
2217
2218
2219
2220 /*
2221  * 196. GL_MESA_resize_bufffers
2222  */
2223 #ifndef GL_MESA_resize_bufffers
2224 #define GL_MESA_resize_buffers 1
2225
2226 GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2227
2228 #endif /* GL_MESA_resize_bufffers */
2229
2230
2231
2232 /*
2233  * 220. GL_EXT_texture_env_dot3
2234  */
2235 #ifndef GL_EXT_texture_env_dot3
2236 #define GL_EXT_texture_env_dot3 1
2237
2238 #define GL_DOT3_RGB_EXT                         0x8740
2239 #define GL_DOT3_RGBA_EXT                        0x8741
2240
2241 #endif /* GL_EXT_texture_env_dot3 */
2242
2243
2244 #else  /* GL_GLEXT_LEGACY */
2245
2246 #include <GL/glext.h>
2247
2248 #endif  /* GL_GLEXT_LEGACY */
2249
2250
2251
2252 /**********************************************************************
2253  * Begin system-specific stuff
2254  */
2255 #if defined(__BEOS__) || defined(__QUICKDRAW__)
2256 #pragma export off
2257 #endif
2258
2259 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2260 #pragma import off
2261 #endif
2262 /*
2263  * End system-specific stuff
2264  **********************************************************************/
2265
2266
2267 #ifdef __cplusplus
2268 }
2269 #endif
2270
2271 #endif /* __gl_h_ */
2272