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1 project(lugaru)
2
3 cmake_minimum_required(VERSION 3.5)
4 cmake_policy(SET CMP0004 OLD)
5
6 include(FindPkgConfig)
7 include(GNUInstallDirs)
8
9 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
10
11
12 ### Helper
13
14 if(UNIX AND NOT APPLE)
15     set(LINUX TRUE)
16 endif()
17
18
19 ### CMake config
20
21 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
22 set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11")
23 set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11")
24
25 if(APPLE)
26     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
27     set(CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE STRING
28         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
29     set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.10.sdk" CACHE PATH
30         "The product will be built against the headers and libraries located inside the indicated SDK.")
31 endif(APPLE)
32
33 if(LINUX)
34     option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
35 endif(LINUX)
36
37 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
38
39
40 ### Sources
41
42 set(LUGARU_SRCS
43     ${SRCDIR}/main.cpp
44     ${SRCDIR}/Frustum.cpp
45     ${SRCDIR}/Account.cpp
46     ${SRCDIR}/ConsoleCmds.cpp
47     ${SRCDIR}/Dialog.cpp
48     ${SRCDIR}/Game.cpp
49     ${SRCDIR}/GameDraw.cpp
50     ${SRCDIR}/GameInitDispose.cpp
51     ${SRCDIR}/GameTick.cpp
52     ${SRCDIR}/Globals.cpp
53     ${SRCDIR}/Lights.cpp
54     ${SRCDIR}/Menu.cpp
55     ${SRCDIR}/Models.cpp
56     ${SRCDIR}/Objects.cpp
57     ${SRCDIR}/pack.c
58     ${SRCDIR}/Person.cpp
59     ${SRCDIR}/private.c
60     ${SRCDIR}/Quaternions.cpp
61     ${SRCDIR}/Skeleton.cpp
62     ${SRCDIR}/Skybox.cpp
63     ${SRCDIR}/Sprite.cpp
64     ${SRCDIR}/Terrain.cpp
65     ${SRCDIR}/Texture.cpp
66     ${SRCDIR}/Text.cpp
67     ${SRCDIR}/ImageIO.cpp
68     ${SRCDIR}/unpack.c
69     ${SRCDIR}/Weapons.cpp
70     ${SRCDIR}/openal_wrapper.cpp
71     ${SRCDIR}/Input.cpp
72     ${SRCDIR}/Settings.cpp
73     ${SRCDIR}/Stereo.cpp
74     ${SRCDIR}/Animation.cpp
75     ${SRCDIR}/Sounds.cpp
76     ${SRCDIR}/Awards.cpp
77     ${SRCDIR}/Utils/Folders.cpp
78 )
79
80 set(LUGARU_H
81     ${SRCDIR}/Frustum.h
82     ${SRCDIR}/Account.h
83     ${SRCDIR}/ConsoleCmds.h
84     ${SRCDIR}/Dialog.h
85     ${SRCDIR}/Game.h
86     ${SRCDIR}/Lights.h
87     ${SRCDIR}/Menu.h
88     ${SRCDIR}/Models.h
89     ${SRCDIR}/Objects.h
90     ${SRCDIR}/Person.h
91     ${SRCDIR}/PhysicsMath.h
92     ${SRCDIR}/Quaternions.h
93     ${SRCDIR}/Random.h
94     ${SRCDIR}/Skeleton.h
95     ${SRCDIR}/Skybox.h
96     ${SRCDIR}/Sprite.h
97     ${SRCDIR}/ImageIO.h
98     ${SRCDIR}/Terrain.h
99     ${SRCDIR}/Texture.h
100     ${SRCDIR}/Text.h
101     ${SRCDIR}/Weapons.h
102     ${SRCDIR}/Input.h
103     ${SRCDIR}/binio.h
104     ${SRCDIR}/openal_wrapper.h
105     ${SRCDIR}/optionparser.h
106     ${SRCDIR}/gamegl.h
107     ${SRCDIR}/private.h
108     ${SRCDIR}/Settings.h
109     ${SRCDIR}/Stereo.h
110     ${SRCDIR}/Animation.h
111     ${SRCDIR}/Sounds.h
112     ${SRCDIR}/Utils/Folders.h
113 )
114
115 if(UNIX)
116     set(LUGARU_SRCS
117         ${LUGARU_SRCS}
118         ${SRCDIR}/MacCompatibility.cpp
119     )
120     set(LUGARU_H
121         ${LUGARU_H}
122         ${SRCDIR}/MacCompatibility.h
123     )
124 endif(UNIX)
125
126 if(WIN32)
127     add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
128                        COMMAND ${CMAKE_RC_COMPILER}
129                        -I${SRCDIR}/win-res
130                        -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
131                        -i${SRCDIR}/win-res/Lugaru.rc
132                        DEPENDS ${SRCDIR}/win-res/Lugaru.rc
133     )
134
135     # FIXME: get rid of this.
136     set(LUGARU_SRCS
137         ${LUGARU_SRCS}
138         ${SRCDIR}/WinDefs.cpp)
139
140     set(LUGARU_H
141         ${LUGARU_H}
142         ${SRCDIR}/WinDefs.h
143         ${SRCDIR}/win-res/resource.h)
144 endif(WIN32)
145
146 if(APPLE)
147     set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
148 endif(APPLE)
149
150
151 ### Dependencies
152
153 find_package(OpenGL REQUIRED)
154
155 # Windows is funky about OpenAL detection
156 if(WIN32)
157     pkg_check_modules(OPENAL openal REQUIRED)
158     set(OPENAL_LIBRARY ${OPENAL_LIBRARIES})
159 else(WIN32)
160     find_package(OpenAL REQUIRED)
161 endif(WIN32)
162
163 find_package(sdl2 REQUIRED)
164 find_package(PNG REQUIRED)
165 find_package(JPEG REQUIRED)
166 find_package(ZLIB REQUIRED)
167 find_package(OggVorbis REQUIRED)
168
169 include_directories(
170     ${OPENAL_INCLUDE_DIR}
171     ${JPEG_INCLUDE_DIR}
172     ${PNG_INCLUDE_DIR}
173     ${ZLIB_INCLUDE_DIR}
174     ${OPENGL_INCLUDE_DIR}
175     ${SDL2_INCLUDE_DIRS}
176     ${VORBISFILE_INCLUDE_DIR}
177     ${OGG_INCLUDE_DIR}
178     ${CMAKE_SOURCE_DIR}/Source
179 )
180
181 set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
182
183
184 ### Definitions
185
186 if(WIN32)
187     add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
188 else(WIN32)
189     add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
190 endif(WIN32)
191
192 target_link_libraries(lugaru ${LUGARU_LIBS})
193
194 if(WIN32)
195     add_definitions(-DBinIO_STDINT_HEADER=<stdint.h>)
196     if(MINGW)
197         # An alternative would be to use _WIN32 consistently instead of WIN32
198         add_definitions(-DWIN32)
199     endif(MINGW)
200 else(WIN32)
201     add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DBinIO_STDINT_HEADER=<stdint.h>)
202 endif(WIN32)
203
204
205 ### Installation
206
207 if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
208     set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
209 endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
210
211 # OS-specific installation paths
212
213 set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
214 if(LINUX)
215 endif(LINUX)
216
217 if(APPLE)
218     set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
219     set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
220     set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Resources)
221 endif(APPLE)
222
223 # Actual installation instructions
224
225 if(WIN32)
226     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
227     if(MINGW)
228         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
229         set(LIBGCC_S libgcc_s_sjlj-1.dll)
230         if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") # MinGW64
231             set(LIBGCC_S libgcc_s_seh-1.dll)
232         endif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
233         # FIXME: Filter out unneeded DLLs when building against some internal deps
234         set(DLL_ROOT ${CMAKE_FIND_ROOT_PATH}/bin)
235         install(FILES ${DLL_ROOT}/${LIBGCC_S}
236                       ${DLL_ROOT}/libjpeg-62.dll
237                       ${DLL_ROOT}/libogg-0.dll
238                       ${DLL_ROOT}/libpng16-16.dll
239                       ${DLL_ROOT}/libstdc++-6.dll
240                       ${DLL_ROOT}/libvorbis-0.dll
241                       ${DLL_ROOT}/libvorbisfile-3.dll
242                       ${DLL_ROOT}/libwinpthread-1.dll
243                       ${DLL_ROOT}/OpenAL32.dll
244                       ${DLL_ROOT}/SDL2.dll
245                       ${DLL_ROOT}/zlib1.dll
246                 DESTINATION ${CMAKE_INSTALL_PREFIX})
247     endif(MINGW)
248 endif(WIN32)
249
250 if(LINUX)
251     if(SYSTEM_INSTALL)
252         add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
253         set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
254         install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
255         # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
256         install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
257         #install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
258         install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
259         install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
260     else(SYSTEM_INSTALL)
261         message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
262         install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
263         install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
264     endif(SYSTEM_INSTALL)
265 endif(LINUX)
266
267 if(APPLE)
268     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
269     install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
270     install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/lugaru.icns DESTINATION ${LUGARU_RESDIR})
271     install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
272 endif(APPLE)
273
274 # Documentation
275
276 install(FILES ${CMAKE_SOURCE_DIR}/README.md
277               ${CMAKE_SOURCE_DIR}/COPYING.txt
278               ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
279         DESTINATION ${LUGARU_DOCDIR})