3 cmake_minimum_required(VERSION 3.0)
4 cmake_policy(SET CMP0004 OLD)
7 include(GNUInstallDirs)
12 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
14 if(UNIX AND NOT APPLE)
21 # Version for the current (stable) or next (development) release
22 set(LUGARU_VERSION_MAJOR 1)
23 set(LUGARU_VERSION_MINOR 2)
24 set(LUGARU_VERSION_PATCH 0)
26 # MAJOR.MINOR, or MAJOR.MINOR.PATCH if PATCH != 0
27 set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_MAJOR}.${LUGARU_VERSION_MINOR}")
28 if(LUGARU_VERSION_PATCH)
29 set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_NUMBER}.${LUGARU_VERSION_PATCH}")
32 # Set to "" for stable (tagged) builds, "-dev" for dev builds
33 set(LUGARU_VERSION_SUFFIX "-dev") # development
34 #set(LUGARU_VERSION_SUFFIX "") # stable
36 # Set to 7-char git commit hash if available, otherwise "".
37 # On stable (tagged) builds, this is ignored.
38 set(LUGARU_VERSION_HASH "")
39 if(LUGARU_VERSION_SUFFIX STREQUAL "-dev" AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git)
43 COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
44 WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
45 OUTPUT_VARIABLE "LUGARU_VERSION_HASH"
47 OUTPUT_STRIP_TRAILING_WHITESPACE)
48 message(STATUS "Git commit hash: ${LUGARU_VERSION_HASH}")
52 set(LUGARU_VERSION_RELEASE "" CACHE STRING "Optional release string, e.g. for distro packages release number")
54 # Final string built from the above constants, following the scheme:
55 # MAJOR.MINOR[.PATCH][-dev] [(git HASH)] [[RELEASE]]
56 set(LUGARU_VERSION_STRING "${LUGARU_VERSION_NUMBER}${LUGARU_VERSION_SUFFIX}")
57 if(NOT LUGARU_VERSION_HASH STREQUAL "")
58 set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} (git ${LUGARU_VERSION_HASH})")
60 if(NOT LUGARU_VERSION_RELEASE STREQUAL "")
61 set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} [${LUGARU_VERSION_RELEASE}]")
64 message(STATUS "Version string: ${LUGARU_VERSION_STRING}")
65 configure_file(${SRCDIR}/Version.hpp.in ${SRCDIR}/Version.hpp ESCAPE_QUOTES @ONLY)
70 if(NOT CMAKE_BUILD_TYPE)
71 set(CMAKE_BUILD_TYPE RelWithDebInfo)
72 endif(NOT CMAKE_BUILD_TYPE)
73 message(STATUS "CMake build type: ${CMAKE_BUILD_TYPE}")
75 set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-parentheses -pedantic --std=gnu++11 ${CMAKE_CXX_FLAGS}")
78 set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
79 set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
80 "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
81 set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
82 "The product will be built against the headers and libraries located inside the indicated SDK.")
86 option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
89 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake/Modules/")
96 ${SRCDIR}/Animation/Animation.cpp
97 ${SRCDIR}/Animation/Joint.cpp
98 ${SRCDIR}/Animation/Muscle.cpp
99 ${SRCDIR}/Animation/Skeleton.cpp
100 ${SRCDIR}/Audio/openal_wrapper.cpp
101 ${SRCDIR}/Audio/Sounds.cpp
102 ${SRCDIR}/Devtools/ConsoleCmds.cpp
103 ${SRCDIR}/Environment/Lights.cpp
104 ${SRCDIR}/Environment/Skybox.cpp
105 ${SRCDIR}/Environment/Terrain.cpp
106 ${SRCDIR}/Graphic/Decal.cpp
107 ${SRCDIR}/Graphic/Models.cpp
108 ${SRCDIR}/Graphic/Sprite.cpp
109 ${SRCDIR}/Graphic/Stereo.cpp
110 ${SRCDIR}/Graphic/Text.cpp
111 ${SRCDIR}/Graphic/Texture.cpp
112 ${SRCDIR}/Level/Awards.cpp
113 ${SRCDIR}/Level/Campaign.cpp
114 ${SRCDIR}/Level/Dialog.cpp
115 ${SRCDIR}/Level/Hotspot.cpp
116 ${SRCDIR}/Math/Frustum.cpp
117 ${SRCDIR}/Math/XYZ.cpp
118 ${SRCDIR}/Menu/Menu.cpp
119 ${SRCDIR}/Objects/Object.cpp
120 ${SRCDIR}/Objects/Person.cpp
121 ${SRCDIR}/Objects/Weapons.cpp
122 ${SRCDIR}/User/Account.cpp
123 ${SRCDIR}/User/Settings.cpp
124 ${SRCDIR}/Utils/Folders.cpp
125 ${SRCDIR}/Utils/ImageIO.cpp
126 ${SRCDIR}/Utils/Input.cpp
127 ${SRCDIR}/Utils/pack.c
128 ${SRCDIR}/Utils/private.c
129 ${SRCDIR}/Utils/unpack.c
131 ${SRCDIR}/GameDraw.cpp
132 ${SRCDIR}/GameInitDispose.cpp
133 ${SRCDIR}/GameTick.cpp
134 ${SRCDIR}/Globals.cpp
135 ${SRCDIR}/Tutorial.cpp
140 ${SRCDIR}/Animation/Animation.hpp
141 ${SRCDIR}/Animation/Joint.hpp
142 ${SRCDIR}/Animation/Muscle.hpp
143 ${SRCDIR}/Animation/Skeleton.hpp
144 ${SRCDIR}/Audio/openal_wrapper.hpp
145 ${SRCDIR}/Audio/Sounds.hpp
146 ${SRCDIR}/Devtools/ConsoleCmds.hpp
147 ${SRCDIR}/Environment/Lights.hpp
148 ${SRCDIR}/Environment/Skybox.hpp
149 ${SRCDIR}/Environment/Terrain.hpp
150 ${SRCDIR}/Graphic/Decal.hpp
151 ${SRCDIR}/Graphic/gamegl.hpp
152 ${SRCDIR}/Graphic/Models.hpp
153 ${SRCDIR}/Graphic/Sprite.hpp
154 ${SRCDIR}/Graphic/Stereo.hpp
155 ${SRCDIR}/Graphic/Text.hpp
156 ${SRCDIR}/Graphic/Texture.hpp
157 ${SRCDIR}/Level/Campaign.hpp
158 ${SRCDIR}/Level/Dialog.hpp
159 ${SRCDIR}/Level/Hotspot.hpp
160 ${SRCDIR}/Math/Frustum.hpp
161 ${SRCDIR}/Math/XYZ.hpp
162 ${SRCDIR}/Math/Random.hpp
163 ${SRCDIR}/Menu/Menu.hpp
164 ${SRCDIR}/Objects/Object.hpp
165 ${SRCDIR}/Objects/Person.hpp
166 ${SRCDIR}/Objects/Weapons.hpp
167 ${SRCDIR}/Thirdparty/optionparser.h
168 ${SRCDIR}/User/Account.hpp
169 ${SRCDIR}/User/Settings.hpp
170 ${SRCDIR}/Utils/binio.h
171 ${SRCDIR}/Utils/Folders.hpp
172 ${SRCDIR}/Utils/ImageIO.hpp
173 ${SRCDIR}/Utils/Input.hpp
174 ${SRCDIR}/Utils/private.h
176 ${SRCDIR}/Tutorial.hpp
183 ${SRCDIR}/MacCompatibility.cpp
187 ${SRCDIR}/MacCompatibility.hpp
192 add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
193 COMMAND ${CMAKE_RC_COMPILER}
195 -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
196 -i${SRCDIR}/win-res/Lugaru.rc
197 DEPENDS ${SRCDIR}/win-res/Lugaru.rc
200 # FIXME: get rid of this.
203 ${SRCDIR}/WinDefs.cpp)
207 ${SRCDIR}/WinDefs.hpp
208 ${SRCDIR}/win-res/resource.hpp)
212 set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
218 find_package(OpenGL REQUIRED)
220 # Windows is funky about OpenAL detection
222 pkg_check_modules(OPENAL openal REQUIRED)
223 set(OPENAL_LIBRARY ${OPENAL_LIBRARIES})
225 find_package(OpenAL REQUIRED)
228 # macOS has problems with using pkgconfig to find SDL2
230 find_package(sdl2 REQUIRED)
232 pkg_check_modules(SDL2 sdl2 REQUIRED)
235 find_package(PNG REQUIRED)
236 find_package(JPEG REQUIRED)
237 find_package(ZLIB REQUIRED)
238 find_package(OggVorbis REQUIRED)
241 ${OPENAL_INCLUDE_DIR}
245 ${OPENGL_INCLUDE_DIR}
247 ${VORBISFILE_INCLUDE_DIR}
249 ${CMAKE_SOURCE_DIR}/Source
252 set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
258 add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
260 add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
263 target_link_libraries(lugaru ${LUGARU_LIBS})
266 add_definitions(-DBinIO_STDINT_HEADER=<stdint.h>)
268 # An alternative would be to use _WIN32 consistently instead of WIN32
269 add_definitions(-DWIN32)
272 add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DBinIO_STDINT_HEADER=<stdint.h>)
278 if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
279 set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
280 endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
282 # OS-specific installation paths
284 set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
289 set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
290 set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
291 set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Contents/Resources)
294 # Actual installation instructions
297 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
298 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
300 # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
301 set(LIBGCC_S libgcc_s_sjlj-1.dll)
302 if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") # MinGW64
303 set(LIBGCC_S libgcc_s_seh-1.dll)
304 endif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
305 # FIXME: Filter out unneeded DLLs when building against some internal deps
306 set(DLL_ROOT ${CMAKE_FIND_ROOT_PATH}/bin)
307 install(FILES ${DLL_ROOT}/${LIBGCC_S}
308 ${DLL_ROOT}/libjpeg-62.dll
309 ${DLL_ROOT}/libogg-0.dll
310 ${DLL_ROOT}/libpng16-16.dll
311 ${DLL_ROOT}/libstdc++-6.dll
312 ${DLL_ROOT}/libvorbis-0.dll
313 ${DLL_ROOT}/libvorbisfile-3.dll
314 ${DLL_ROOT}/libwinpthread-1.dll
315 ${DLL_ROOT}/OpenAL32.dll
317 ${DLL_ROOT}/zlib1.dll
318 DESTINATION ${CMAKE_INSTALL_PREFIX})
324 add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
325 set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
326 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
327 # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
328 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
329 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
330 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
331 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
332 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
334 message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
335 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
336 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
337 endif(SYSTEM_INSTALL)
341 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
342 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
343 install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
344 install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
349 install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
350 ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
351 ${CMAKE_SOURCE_DIR}/COPYING.txt
352 ${CMAKE_SOURCE_DIR}/README.md
353 ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
354 ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
355 ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
356 ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
357 ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
358 DESTINATION ${LUGARU_DOCDIR})