SCM filename)
{
video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- video::ITexture* texture = driver->getTexture (scm_to_utf8_stringn (filename, NULL));
+ video::ITexture* texture = driver->getTexture (scm_to_utf8_string (filename));
return scm_from_pointer ((void*) texture, NULL);
}
video::E_TRANSFORMATION_STATE
scm_to_transformation_state (SCM transformation_state)
{
- char* state = scm_to_utf8_stringn (scm_symbol_to_string (transformation_state), NULL);
+ char* state = scm_to_utf8_string (scm_symbol_to_string (transformation_state));
if (!strcmp (state, "view"))
{
return video::ETS_VIEW;