DECLARE_WRAPPED_TYPE (irr::scene::ISceneManager*, init_scene_manager_type,
scene_manager_p, wrap_scene_manager, unwrap_scene_manager);
- SCM
- irr_getSceneManager (SCM wrapped_obj);
-
SCM
irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
SCM mesh,
SCM rotation,
SCM scale,
SCM alsoAddIfMeshPointerZero);
+
+ SCM
+ irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
+ SCM parent,
+ SCM position,
+ SCM lookat,
+ SCM id,
+ SCM make_active);
+
SCM
irr_scene_getMesh (SCM wrapped_scene_manager,
SCM filename);
+ SCM
+ irr_getSceneManager (SCM wrapped_obj);
+
}
#endif