template <typename TParent>
SCM
scene_ISceneManager_addCameraSceneNodeFPS (SCM scene_manager,
- SCM parent,
- SCM rotate_speed,
- SCM move_speed,
- SCM id,
- SCM key_map_array,
- SCM key_map_size,
- SCM no_vertical_movement,
- SCM jump_speed,
- SCM invert_mouse,
- SCM make_active)
+ SCM rest)
{
+ SCM parent;
+ SCM rotate_speed;
+ SCM move_speed;
+ SCM id;
+ SCM key_map_array;
+ SCM key_map_size;
+ SCM no_vertical_movement;
+ SCM jump_speed;
+ SCM invert_mouse;
+ SCM make_active;
+
+ scm_c_bind_keyword_arguments ("scene_ISceneManager_addCameraSceneNodeFPS",
+ rest, (scm_t_keyword_arguments_flags)0,
+ scm_from_utf8_keyword ("parent"), &parent,
+ scm_from_utf8_keyword ("rotate-speed"), &rotate_speed,
+ scm_from_utf8_keyword ("move-speed"), &move_speed,
+ scm_from_utf8_keyword ("id"), &id,
+ scm_from_utf8_keyword ("key-map-array"), &key_map_array,
+ scm_from_utf8_keyword ("key-map-size"), &key_map_size,
+ scm_from_utf8_keyword ("no-vertical-movement"), &no_vertical_movement,
+ scm_from_utf8_keyword ("jump-speed"), &jump_speed,
+ scm_from_utf8_keyword ("invert-mouse"), &invert_mouse,
+ scm_from_utf8_keyword ("make-active"), &make_active,
+ SCM_UNDEFINED);
+
scene::ISceneManager* smgr = (scene::ISceneManager*) scm_to_pointer (scene_manager);
scene::ICameraSceneNode* camera =
smgr->addCameraSceneNodeFPS ((TParent) scm_to_pointer (parent),
scene_ISceneManager_addAnimatedMeshSceneNode<scene::ISceneNode*>);
DEFINE_GSUBR ("scene_ISceneManager_addCameraSceneNode_ISceneNode", 6, 0, 0,
scene_ISceneManager_addCameraSceneNode<scene::ISceneNode*>);
- DEFINE_GSUBR ("scene_ISceneManager_addCameraSceneNodeFPS_ISceneNode", 11, 0, 0,
+ DEFINE_GSUBR ("scene_ISceneManager_addCameraSceneNodeFPS_ISceneNode", 1, 0, 1,
scene_ISceneManager_addCameraSceneNodeFPS<scene::ISceneNode*>);
DEFINE_GSUBR ("scene_ISceneManager_addCubeSceneNode_ISceneNode", 7, 0, 0,
scene_ISceneManager_addCubeSceneNode<scene::ISceneNode*>);