]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/material.cpp
Some doc
[guile-irrlicht.git] / src / material.cpp
index b4122563eed5a6db7e0fb25eb192c8ec7ea9c76a..087952a78074afe97a6d3842f51eb8d7c92e2d09 100644 (file)
 
 #include <irrlicht/irrlicht.h>
 #include <libguile.h>
+
+#include "color.h"
+#include "gsubr.h"
 #include "material.h"
+#include "material-types.h"
 #include "wrapped.h"
 
-extern "C" {
-
-  void
-  init_material (void)
-  {
-    init_material_type ();
-    scm_c_define_gsubr ("make-material", 0, 0, 1, (scm_t_subr)make_material);
-    scm_c_export ("make-material", NULL);
-  }
-
-  DEFINE_WRAPPED_TYPE (irr::video::SMaterial*, "material",
-                       init_material_type, material_p,
-                       wrap_material, unwrap_material);
-
-  SCM
-  make_material (SCM rest)
-  {
-    SCM wireframe = scm_from_bool (0);
-    SCM lighting = scm_from_bool (1);
-
-    scm_c_bind_keyword_arguments ("make-material", rest, (scm_t_keyword_arguments_flags)0,
-                                  scm_from_utf8_keyword ("wireframe"), &wireframe,
-                                  scm_from_utf8_keyword ("lighting"), &lighting,
-                                  SCM_UNDEFINED);
-
-    irr::video::SMaterial* material = new irr::video::SMaterial ();
-    material->Wireframe = wireframe;
-    material->Lighting = lighting;
-    return wrap_material (material);
-  }
+using namespace irr;
+
+SCM
+SMaterial_make (SCM rest)
+{
+  SCM material_type;
+  SCM ambient_color;
+  SCM diffuse_color;
+  SCM emissive_color;
+  SCM specular_color;
+  SCM shininess;
+  SCM material_type_param;
+  SCM material_type_param_2;
+  SCM thickness;
+  SCM z_buffer;
+  SCM anti_aliasing;
+  SCM color_mask;
+  SCM color_material;
+  SCM blend_operation;
+  SCM polygon_offset_factor;
+  SCM polygon_offset_direction;
+  SCM wireframe;
+  SCM point_cloud;
+  SCM gouraud_shading;
+  SCM lighting;
+  SCM z_write_enable;
+  SCM backface_culling;
+  SCM frontface_culling;
+  SCM fog_enable;
+  SCM normalize_normals;
+  SCM use_mip_maps;
+
+  scm_c_bind_keyword_arguments
+    ("video_SMaterial_make", rest, (scm_t_keyword_arguments_flags)0,
+     scm_from_utf8_keyword ("material-type"), &material_type,
+     scm_from_utf8_keyword ("ambient-color"), &ambient_color,
+     scm_from_utf8_keyword ("diffuse-color"), &diffuse_color,
+     scm_from_utf8_keyword ("emissive-color"), &emissive_color,
+     scm_from_utf8_keyword ("specular-color"), &specular_color,
+     scm_from_utf8_keyword ("shininess"), &shininess,
+     scm_from_utf8_keyword ("material-type-param"), &material_type_param,
+     scm_from_utf8_keyword ("material-type-param-2"), &material_type_param_2,
+     scm_from_utf8_keyword ("thickness"), &thickness,
+     scm_from_utf8_keyword ("z-buffer"), &z_buffer,
+     scm_from_utf8_keyword ("anti-aliasing"), &anti_aliasing,
+     scm_from_utf8_keyword ("color-mask"), &color_mask,
+     scm_from_utf8_keyword ("color-material"), &color_material,
+     scm_from_utf8_keyword ("blend-operation"), &blend_operation,
+     scm_from_utf8_keyword ("polygon-offset-factor"), &polygon_offset_factor,
+     scm_from_utf8_keyword ("polygon-offset-direction"), &polygon_offset_direction,
+     scm_from_utf8_keyword ("wireframe"), &wireframe,
+     scm_from_utf8_keyword ("point-cloud"), &point_cloud,
+     scm_from_utf8_keyword ("gouraud-shading"), &gouraud_shading,
+     scm_from_utf8_keyword ("lighting"), &lighting,
+     scm_from_utf8_keyword ("z-write-enable"), &z_write_enable,
+     scm_from_utf8_keyword ("backface-culling"), &backface_culling,
+     scm_from_utf8_keyword ("frontface-culling"), &frontface_culling,
+     scm_from_utf8_keyword ("fog-enable"), &fog_enable,
+     scm_from_utf8_keyword ("normalize-normals"), &normalize_normals,
+     scm_from_utf8_keyword ("use-mip-maps"), &use_mip_maps,
+     SCM_UNDEFINED);
+
+  video::SMaterial* material = new video::SMaterial ();
+  material->MaterialType = scm_to_material_type(material_type);
+  material->AmbientColor = scm_to_color (ambient_color);
+  material->DiffuseColor = scm_to_color (diffuse_color);
+  material->EmissiveColor = scm_to_color (emissive_color);
+  material->SpecularColor = scm_to_color (specular_color);
+  material->Shininess = scm_to_double (shininess);
+  material->MaterialTypeParam = scm_to_double (material_type_param);
+  material->MaterialTypeParam2 = scm_to_double (material_type_param_2);
+  material->Thickness = scm_to_double (thickness);
+  material->ZBuffer = scm_to_comparison_func (z_buffer);
+  material->AntiAliasing = scm_to_anti_aliasing_mode (anti_aliasing);
+  material->ColorMask = scm_to_color_plane (color_mask);
+  material->ColorMaterial = scm_to_color_material (color_material);
+  material->BlendOperation = scm_to_blend_operation (blend_operation);
+  material->PolygonOffsetFactor = scm_to_uint8 (polygon_offset_factor);
+  material->PolygonOffsetDirection = scm_to_polygon_offset (polygon_offset_direction);
+  material->Wireframe = scm_to_bool (wireframe);
+  material->PointCloud = scm_to_bool (point_cloud);
+  material->GouraudShading = scm_to_bool (gouraud_shading);
+  material->Lighting = scm_to_bool (lighting);
+  material->ZWriteEnable = scm_to_bool (z_write_enable);
+  material->BackfaceCulling = scm_to_bool (backface_culling);
+  material->FrontfaceCulling = scm_to_bool (frontface_culling);
+  material->FogEnable = scm_to_bool (fog_enable);
+  material->NormalizeNormals = scm_to_bool (normalize_normals);
+  material->UseMipMaps = scm_to_bool (use_mip_maps);
+  return scm_from_irr_pointer ("<material>", (void*) material);
+}
+
+void
+init_material (void)
+{
+  DEFINE_GSUBR ("SMaterial_make", 0, 0, 1, SMaterial_make);
+}
+
+video::E_ANTI_ALIASING_MODE
+scm_to_anti_aliasing_mode (SCM anti_aliasing_mode)
+{
+  char* mode_name = scm_to_utf8_string (scm_symbol_to_string (anti_aliasing_mode));
+  video::E_ANTI_ALIASING_MODE mode;
+
+  if (!strcmp (mode_name, "off"))
+    {
+      mode = video::EAAM_OFF;
+    }
+  else if (!strcmp (mode_name, "simple"))
+    {
+      mode = video::EAAM_SIMPLE;
+    }
+  else if (!strcmp (mode_name, "quality"))
+    {
+      mode = video::EAAM_QUALITY;
+    }
+  else if (!strcmp (mode_name, "line-smooth"))
+    {
+      mode = video::EAAM_LINE_SMOOTH;
+    }
+  else if (!strcmp (mode_name, "point-smooth"))
+    {
+      mode = video::EAAM_POINT_SMOOTH;
+    }
+  else if (!strcmp (mode_name, "full-basic"))
+    {
+      mode = video::EAAM_FULL_BASIC;
+    }
+  else if (!strcmp (mode_name, "alpha-to-coverage"))
+    {
+      mode = video::EAAM_ALPHA_TO_COVERAGE;
+    }
+  else
+    {
+      scm_error (scm_arg_type_key, NULL, "Wrong anti aliasing mode: ~S",
+                 scm_list_1 (anti_aliasing_mode), scm_list_1 (anti_aliasing_mode));
+    }
+
+  free (mode_name);
+  return mode;
+}
+
+video::E_BLEND_OPERATION
+scm_to_blend_operation (SCM blend_operation)
+{
+  char* operation_name = scm_to_utf8_string (scm_symbol_to_string (blend_operation));
+  video::E_BLEND_OPERATION operation;
+
+  if (!strcmp (operation_name, "none"))
+    {
+      operation = video::EBO_NONE;
+    }
+  else if (!strcmp (operation_name, "add"))
+    {
+      operation = video::EBO_ADD;
+    }
+  else if (!strcmp (operation_name, "subtract"))
+    {
+      operation = video::EBO_SUBTRACT;
+    }
+  else if (!strcmp (operation_name, "rev-subtract"))
+    {
+      operation = video::EBO_REVSUBTRACT;
+    }
+  else if (!strcmp (operation_name, "min"))
+    {
+      operation = video::EBO_MIN;
+    }
+  else if (!strcmp (operation_name, "max"))
+    {
+      operation = video::EBO_MAX;
+    }
+  else if (!strcmp (operation_name, "min-factor"))
+    {
+      operation = video::EBO_MIN_FACTOR;
+    }
+  else if (!strcmp (operation_name, "max-factor"))
+    {
+      operation = video::EBO_MAX_FACTOR;
+    }
+  else if (!strcmp (operation_name, "min-alpha"))
+    {
+      operation = video::EBO_MIN_ALPHA;
+    }
+  else if (!strcmp (operation_name, "max-alpha"))
+    {
+      operation = video::EBO_MAX_ALPHA;
+    }
+  else
+    {
+      scm_error (scm_arg_type_key, NULL, "Wrong blend operation: ~S",
+                 scm_list_1 (blend_operation), scm_list_1 (blend_operation));
+    }
+
+  free (operation_name);
+  return operation;
+}
+
+video::E_COLOR_MATERIAL
+scm_to_color_material (SCM color_material)
+{
+  char* material_name = scm_to_utf8_string (scm_symbol_to_string (color_material));
+  video::E_COLOR_MATERIAL material;
+
+  if (!strcmp (material_name, "none"))
+    {
+      material = video::ECM_NONE;
+    }
+  else if (!strcmp (material_name, "diffuse"))
+    {
+      material = video::ECM_DIFFUSE;
+    }
+  else if (!strcmp (material_name, "ambient"))
+    {
+      material = video::ECM_AMBIENT;
+    }
+  else if (!strcmp (material_name, "emissive"))
+    {
+      material = video::ECM_EMISSIVE;
+    }
+  else if (!strcmp (material_name, "specular"))
+    {
+      material = video::ECM_SPECULAR;
+    }
+  else if (!strcmp (material_name, "diffuse-and-ambient"))
+    {
+      material = video::ECM_DIFFUSE_AND_AMBIENT;
+    }
+  else
+    {
+      scm_error (scm_arg_type_key, NULL, "Wrong color material: ~S",
+                 scm_list_1 (color_material), scm_list_1 (color_material));
+    }
+
+  free (material_name);
+  return material;
+}
+
+video::E_COLOR_PLANE
+scm_to_color_plane (SCM color_plane)
+{
+  char* plane_name = scm_to_utf8_string (scm_symbol_to_string (color_plane));
+  video::E_COLOR_PLANE plane;
+
+  if (!strcmp (plane_name, "none"))
+    {
+      plane = video::ECP_NONE;
+    }
+  else if (!strcmp (plane_name, "alpha"))
+    {
+      plane = video::ECP_ALPHA;
+    }
+  else if (!strcmp (plane_name, "red"))
+    {
+      plane = video::ECP_RED;
+    }
+  else if (!strcmp (plane_name, "green"))
+    {
+      plane = video::ECP_GREEN;
+    }
+  else if (!strcmp (plane_name, "blue"))
+    {
+      plane = video::ECP_BLUE;
+    }
+  else if (!strcmp (plane_name, "rgb"))
+    {
+      plane = video::ECP_RGB;
+    }
+  else if (!strcmp (plane_name, "all"))
+    {
+      plane = video::ECP_ALL;
+    }
+  else
+    {
+      scm_error (scm_arg_type_key, NULL, "Wrong color plane: ~S",
+                 scm_list_1 (color_plane), scm_list_1 (color_plane));
+    }
+
+  free (plane_name);
+  return plane;
+}
+
+video::E_COMPARISON_FUNC
+scm_to_comparison_func (SCM comparison_func)
+{
+  char* func_name = scm_to_utf8_string (scm_symbol_to_string (comparison_func));
+  video::E_COMPARISON_FUNC func;
+
+  if (!strcmp (func_name, "never"))
+    {
+      func = video::ECFN_NEVER;
+    }
+  else if (!strcmp (func_name, "less-equal"))
+    {
+      func = video::ECFN_LESSEQUAL;
+    }
+  else if (!strcmp (func_name, "equal"))
+    {
+      func = video::ECFN_EQUAL;
+    }
+  else if (!strcmp (func_name, "less"))
+    {
+      func = video::ECFN_LESS;
+    }
+  else if (!strcmp (func_name, "not-equal"))
+    {
+      func = video::ECFN_NOTEQUAL;
+    }
+  else if (!strcmp (func_name, "greater-equal"))
+    {
+      func = video::ECFN_GREATEREQUAL;
+    }
+  else if (!strcmp (func_name, "greater"))
+    {
+      func = video::ECFN_GREATER;
+    }
+  else if (!strcmp (func_name, "always"))
+    {
+      func = video::ECFN_ALWAYS;
+    }
+  else
+    {
+      scm_error (scm_arg_type_key, NULL, "Wrong comparison func: ~S",
+                 scm_list_1 (comparison_func), scm_list_1 (comparison_func));
+    }
+
+  free (func_name);
+  return func;
+}
+
+video::E_POLYGON_OFFSET
+scm_to_polygon_offset (SCM polygon_offset)
+{
+  char* offset_name = scm_to_utf8_string (scm_symbol_to_string (polygon_offset));
+  video::E_POLYGON_OFFSET offset;
+
+  if (!strcmp (offset_name, "back"))
+    {
+      offset = video::EPO_BACK;
+    }
+  else if (!strcmp (offset_name, "front"))
+    {
+      offset = video::EPO_FRONT;
+    }
+  else
+    {
+      scm_error (scm_arg_type_key, NULL, "Wrong polygon offset: ~S",
+                 scm_list_1 (polygon_offset), scm_list_1 (polygon_offset));
+    }
 
+  free (offset_name);
+  return offset;
 }