#include "gui.h"
#include "guile-irrlicht.h"
#include "io.h"
-#include "keymap.h"
#include "material.h"
#include "reference-counted.h"
#include "scene-manager.h"
init_event_receiver ();
init_gui ();
init_io ();
- init_keymap ();
init_material ();
init_reference_counted ();
init_scene_manager ();