#include "device.h"
#include "gsubr.h"
+#include "gui-button.h"
#include "gui-element.h"
#include "gui-environment.h"
#include "gui-font.h"
return wrap_gui_skin (skin);
}
+ SCM
+ irr_gui_IGUIEnvironment_addButton (SCM wrapped_gui_environment,
+ SCM rectangle,
+ SCM rest)
+ {
+ SCM parent = SCM_BOOL_F;
+ SCM id = scm_from_int32 (-1);
+ SCM text = SCM_BOOL_F;
+ SCM tooltiptext = SCM_BOOL_F;
+
+ scm_c_bind_keyword_arguments ("add-button!", rest, (scm_t_keyword_arguments_flags)0,
+ scm_from_utf8_keyword ("parent"), &parent,
+ scm_from_utf8_keyword ("id"), &id,
+ scm_from_utf8_keyword ("text"), &text,
+ scm_from_utf8_keyword ("tooltiptext"), &tooltiptext,
+ SCM_UNDEFINED);
+
+ irr::gui::IGUIEnvironment* guienv = unwrap_gui_environment (wrapped_gui_environment);
+ irr::gui::IGUIButton* button =
+ guienv->addButton (scm_to_rect_s32 (rectangle),
+ scm_is_false (parent) ? 0 : unwrap_gui_element (parent),
+ scm_to_int32 (id),
+ scm_is_false (text) ? 0 : scm_to_wide_char_string (text),
+ scm_is_false (tooltiptext) ? 0 : scm_to_wide_char_string (tooltiptext));
+ return wrap_gui_button (button);
+ }
+
}