#include <irrlicht/irrlicht.h>
#include <libguile.h>
-#include "wrapped.h"
-extern "C" {
+SCM
+scene_IAnimatedMesh_setAnimationSpeed (SCM animated_mesh,
+ SCM frames_per_second);
+
+extern "C" {
void
init_animated_mesh (void);
-
- DECLARE_WRAPPED_TYPE (irr::scene::IAnimatedMesh*, init_animated_mesh_type,
- animated_mesh_p, wrap_animated_mesh, unwrap_animated_mesh);
-
- SCM
- irr_scene_setAnimationSpeed (SCM wrapped_obj,
- SCM frames_per_second);
-
}
#endif