]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/animated-mesh.cpp
Some doc
[guile-irrlicht.git] / src / animated-mesh.cpp
index 9f461a216741dc1e41b4d3b8069643b45edf396e..896cfe95e0fcb6ce8d696276eb0e12450c0ec429 100644 (file)
 #include <irrlicht/irrlicht.h>
 #include <libguile.h>
 #include "animated-mesh.h"
+#include "gsubr.h"
 #include "wrapped.h"
 
-extern "C" {
+using namespace irr;
 
-  void
-  init_animated_mesh (void)
-  {
-    init_animated_mesh_type ();
-  }
-
-  DEFINE_WRAPPED_TYPE (irr::scene::IAnimatedMesh*, "animated-mesh",
-                       init_animated_mesh_type, animated_mesh_p,
-                       wrap_animated_mesh, unwrap_animated_mesh);
+SCM
+IAnimatedMesh_setAnimationSpeed (SCM animated_mesh,
+                                 SCM frames_per_second)
+{
+  ((scene::IAnimatedMesh*)scm_to_irr_pointer (animated_mesh))->
+    setAnimationSpeed (scm_to_double (frames_per_second));
+  return SCM_UNSPECIFIED;
+}
 
+void
+init_animated_mesh (void)
+{
+  DEFINE_GSUBR ("IAnimatedMesh_setAnimationSpeed", 2, 0, 0, IAnimatedMesh_setAnimationSpeed);
 }