]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/animated-mesh.cpp
call remote procs from guile code
[guile-irrlicht.git] / src / animated-mesh.cpp
index b79f196e668b2edca7eb347191fb234545f0fede..80b6229d8adb941b85563029767dc4b6cd63a415 100644 (file)
@@ -21,7 +21,6 @@
 
 #include <irrlicht/irrlicht.h>
 #include <libguile.h>
-
 #include "animated-mesh.h"
 #include "gsubr.h"
 
@@ -30,8 +29,8 @@ using namespace irr;
 
 
 SCM
-irr_scene_IAnimatedMesh_setAnimationSpeed (SCM animated_mesh,
-                                           SCM frames_per_second)
+IAnimatedMesh_setAnimationSpeed (SCM animated_mesh,
+                                 SCM frames_per_second)
 {
   ((scene::IAnimatedMesh*)scm_to_pointer (animated_mesh))->
     setAnimationSpeed (scm_to_double (frames_per_second));
@@ -44,8 +43,7 @@ extern "C" {
   void
   init_animated_mesh (void)
   {
-    DEFINE_GSUBR ("irr_scene_IAnimatedMesh_setAnimationSpeed", 2, 0, 0,
-                  irr_scene_IAnimatedMesh_setAnimationSpeed);
+    DEFINE_GSUBR ("IAnimatedMesh_setAnimationSpeed", 2, 0, 0, IAnimatedMesh_setAnimationSpeed);
   }
 
 }