]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/animated-mesh-scene-node.h
animated-mesh-scene-node
[guile-irrlicht.git] / src / animated-mesh-scene-node.h
index 91fb4fcdd4b9ed9c5c3325154ad59a98d5b5ea46..fb90936e8ef57fec1188ff7c4e77fe3df3b6a093 100644 (file)
 
 #include <irrlicht/irrlicht.h>
 #include <libguile.h>
-#include "wrapped.h"
+
+SCM
+irr_scene_IAnimatedMeshSceneNode_setFrameLoop (SCM animated_mesh_scene_node,
+                                               SCM begin,
+                                               SCM end);
+
+SCM
+irr_scene_IAnimatedMeshSceneNode_setMD2Animation (SCM animated_mesh_scene_node,
+                                                  SCM anim);
 
 extern "C" {
 
   void
   init_animated_mesh_scene_node (void);
 
-  DECLARE_WRAPPED_TYPE (irr::scene::IAnimatedMeshSceneNode*, init_animated_mesh_scene_node_type,
-                        animated_mesh_scene_node_p,
-                        wrap_animated_mesh_scene_node, unwrap_animated_mesh_scene_node);
-
-  SCM
-  irr_scene_setFrameLoop (SCM wrapped_animated_mesh_scene_node,
-                          SCM begin,
-                          SCM end);
-
-  SCM
-  irr_scene_setMD2Animation (SCM wrapped_animated_mesh_scene_node,
-                             SCM anim);
-
 }
 
 #endif