#include <irrlicht/irrlicht.h>
#include <libguile.h>
-
#include "animated-mesh-md2.h"
#include "animated-mesh-scene-node.h"
#include "gsubr.h"
+using namespace irr;
+
+
SCM
irr_scene_IAnimatedMeshSceneNode_setFrameLoop (SCM animated_mesh_scene_node,
SCM begin,