scm_to_md2_animation_type (SCM md2_animation_type)
{
char* flag = scm_to_utf8_stringn (scm_symbol_to_string (md2_animation_type), NULL);
if (!strcmp (flag, "stand"))
{
scm_to_md2_animation_type (SCM md2_animation_type)
{
char* flag = scm_to_utf8_stringn (scm_symbol_to_string (md2_animation_type), NULL);
if (!strcmp (flag, "stand"))
{