+
+
+;; S3DVertex
+(define-class <vertex3d> (<irrlicht-base>)
+ (irr-class #:init-value "S3DVertex"))
+
+(define (make-vertex3d position normal color tcoords)
+ (let ((S3DVertex_make (get-irrlicht-proc "S3DVertex_make")))
+ (make <vertex3d>
+ #:irr-pointer
+ (S3DVertex_make position normal color tcoords))))
+
+(export <vertex3d> make-vertex3d)