(define-class <scene-node> (<attribute-exchanging-object>)
(irr-class #:init-value "ISceneNode" #:getter irr-class))
-(export <scene-node>)
+(define-method (set-material-flag! (node <scene-node>) flag new-value)
+ ((get-irrlicht-proc "setMaterialFlag" node)
+ (irr-pointer node)
+ flag
+ new-value))
+
+(export <scene-node> set-material-flag!)
;; ISceneNode