]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - irrlicht/scene.scm
get-root-scene-node
[guile-irrlicht.git] / irrlicht / scene.scm
index 260bf9b687f3dfd6969b444d357c448d40809eb9..6c55a3d0cda9c2c7729a84484c216e851ed4d294 100644 (file)
                                #:jump-speed jump-speed #:invert-mouse invert-mouse
                                #:make-active make-active)))))
 
+(define-method (add-custom-scene-node! (scene-manager <scene-manager>) proc-render
+                                       proc-get-bounding-box  proc-get-material-count
+                                       proc-get-material . rest)
+  (let-keywords rest #f
+        ((parent (make <scene-node>))
+         (id -1)
+         (position '(0 0 0))
+         (rotation '(0 0 0))
+         (scale '(1 1 1)))
+    (let ((addCustomSceneNode (get-irrlicht-proc "addCustomSceneNode" scene-manager parent)))
+      (make <scene-node>
+        #:irr-pointer
+        (addCustomSceneNode scene-manager proc-render proc-get-bounding-box proc-get-material-count
+                            proc-get-material parent id position rotation scale)))))
+
 (define-method (add-octree-scene-node! (scene-manager <scene-manager>)
                                        (mesh <animated-mesh>)
                                        . rest)
      scene-manager
      filename)))
 
+(define-method (get-root-scene-node (scene-manager <scene-manager>))
+  (let ((getRootSceneNode (get-irrlicht-proc "getRootSceneNode" scene-manager)))
+    (make <scene-node> #:irr-pointer (getRootSceneNode scene-manager))))
+
 (export <scene-manager> add-animated-mesh-scene-node! add-camera-scene-node!
-        add-camera-scene-node-fps! add-octree-scene-node! draw-all get-mesh)
+        add-camera-scene-node-fps! add-custom-scene-node! add-octree-scene-node! draw-all
+        get-root-scene-node get-mesh)
 
 
 ;; ISceneNode