texture-layer
texture))
-(export <scene-node> set-material-flag! set-material-texture!)
+(define-method (set-position! (node <scene-node>) new-pos)
+ (let ((setPosition (get-irrlicht-proc "setPosition" node)))
+ (setPosition node new-pos)))
+
+(export <scene-node> set-material-flag! set-material-texture! set-position!)
;; IAnimatedMeshSceneNode