(define-foreign add-camera-scene-node-fps
'* "irr_scene_addCameraSceneNodeFPS" (list '* '* float float int '* int int float int int))
-(define-foreign add-octree-scene-node-am
- '* "irr_scene_addOctreeSceneNodeAM" (list '* '* '* int int int))
+(define-foreign add-custom-scene-node
+ '* "irr_scene_addCustomSceneNode" (list '* '* int '*))
+
+(define-foreign add-octree-scene-node
+ '* "irr_scene_addOctreeSceneNode" (list '* '* '* int int int))
(define-foreign draw-all
void "irr_scene_drawAll" (list '*))
(define-foreign get-mesh
'* "irr_scene_getMesh" (list '* '*))
-(define-foreign set-material-flag-am
- void "irr_scene_setMaterialFlagAM" (list '* int int))
+(define-foreign get-root-scene-node
+ '* "irr_scene_getRootSceneNode" (list '*))
+
+(define-foreign set-material-flag
+ void "irr_scene_setMaterialFlag" (list '* int int))
-(define-foreign set-material-texture-am
- void "irr_scene_setMaterialTextureAM" (list '* int '*))
+(define-foreign set-material-texture
+ void "irr_scene_setMaterialTexture" (list '* int '*))
(define-foreign set-md2-animation
void "irr_scene_setMD2Animation" (list '* int))