-(define mesh (get-mesh scene-manager "media/sydney.md2"))
-(define node (add-animated-mesh-scene-node! scene-manager mesh))
-(set-material-flag! node 'lighting #f)
-(set-md2-animation! node 'stand)
-(set-material-texture! node 0 (get-texture driver "media/sydney.bmp"))
+(define mesh (get-mesh scene-manager (media-path "sydney.md2")))
+(define node (add-animated-mesh-scene-node scene-manager mesh))
+(set-material-flag node EMF-LIGHTING #f)
+(set-md2-animation node EMAT-STAND)
+(set-material-texture node 0 (get-texture driver (media-path "sydney.bmp")))