lib_LTLIBRARIES = libguile-irrlicht.la
libguile_irrlicht_la_SOURCES = \
src/animated-mesh.cpp \
+ src/animated-mesh-md2.cpp \
src/animated-mesh-scene-node.cpp \
+ src/camera-scene-node.cpp \
+ src/color.cpp \
src/device.cpp \
src/dimension2d.cpp \
src/driver-types.cpp \
src/reference-counted.cpp \
src/scene-manager.cpp \
src/scene-node.cpp \
+ src/texture.cpp \
src/vector3d.cpp \
src/video-driver.cpp \
src/wchar.cpp
irrlicht/device.scm \
irrlicht/gui.scm \
irrlicht/irr.scm \
- irrlicht/scene.scm
+ irrlicht/scene.scm \
+ irrlicht/video.scm