+# guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
+#
+# Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
+#
+# This file is part of guile-irrlicht.
+#
+# guile-irrlicht is free software; you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License as
+# published by the Free Software Foundation; either version 3 of the
+# License, or (at your option) any later version.
+#
+# guile-irrlicht is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with guile-irrlicht. If not, see
+# <http://www.gnu.org/licenses/>.
+
+
ACLOCAL_AMFLAGS = -I m4
+
+# C++ code
+
lib_LTLIBRARIES = libguile-irrlicht.la
+
libguile_irrlicht_la_SOURCES = \
- src/dimension2d.cpp \
- src/EDriverTypes.cpp \
- src/GuileIrrlicht.cpp \
- src/IrrlichtDevice.cpp
+ src/animated-mesh.cpp \
+ src/animated-mesh-md2.cpp \
+ src/animated-mesh-scene-node.cpp \
+ src/box3d.cpp \
+ src/color.cpp \
+ src/cursor-control.cpp \
+ src/device.cpp \
+ src/dimension2d.cpp \
+ src/driver-types.cpp \
+ src/event-receiver.cpp \
+ src/file-archive.cpp \
+ src/file-system.cpp \
+ src/gui-element.cpp \
+ src/gui-environment.cpp \
+ src/gui-file-open-dialog.cpp \
+ src/gui-in-out-fader.cpp \
+ src/gui-listbox.cpp \
+ src/gui-scrollbar.cpp \
+ src/gui-skin.cpp \
+ src/gui-static-text.cpp \
+ src/gui-toolbar.cpp \
+ src/guile-irrlicht.cpp \
+ src/keycodes.cpp \
+ src/material.cpp \
+ src/material-flags.cpp \
+ src/material-types.cpp \
+ src/matrix4.cpp \
+ src/position2d.cpp \
+ src/primitive-types.cpp \
+ src/rect.cpp \
+ src/reference-counted.cpp \
+ src/scene-manager.cpp \
+ src/scene-node.cpp \
+ src/timer.cpp \
+ src/vector2d.cpp \
+ src/vector3d.cpp \
+ src/vertex3d.cpp \
+ src/video-driver.cpp \
+ src/wrapped.cpp
+
libguile_irrlicht_la_CPPFLAGS = @GUILE_CFLAGS@
-libguile_irrlicht_la_LDFLAGS = \
- -version-info 0:1 \
- @GUILE_LIBS@
+libguile_irrlicht_la_LDFLAGS = -version-info 0:1 @GUILE_LIBS@
+
+nobase_include_HEADERS = \
+ src/animated-mesh.h \
+ src/animated-mesh-md2.h \
+ src/animated-mesh-scene-node.h \
+ src/box3d.h \
+ src/color.h \
+ src/cursor-control.h \
+ src/device.h \
+ src/dimension2d.h \
+ src/driver-types.h \
+ src/event-receiver.h \
+ src/file-archive.h \
+ src/file-system.h \
+ src/gsubr.h \
+ src/gui-element.h \
+ src/gui-environment.h \
+ src/gui-file-open-dialog.h \
+ src/gui-in-out-fader.h \
+ src/guile-irrlicht.h \
+ src/gui-listbox.h \
+ src/gui-scrollbar.h \
+ src/gui-skin.h \
+ src/gui-static-text.h \
+ src/gui-toolbar.h \
+ src/keycodes.h \
+ src/material-flags.h \
+ src/material.h \
+ src/material-types.h \
+ src/matrix4.h \
+ src/position2d.h \
+ src/primitive-types.h \
+ src/rect.h \
+ src/reference-counted.h \
+ src/scene-manager.h \
+ src/scene-node.h \
+ src/timer.h \
+ src/vector2d.h \
+ src/vector3d.h \
+ src/vertex3d.h \
+ src/video-driver.h \
+ src/wrapped.h
+
+nodist_noinst_SCRIPTS = pre-inst-env
+
+# Guile code
+
+GOBJECTS = $(SOURCES:%.scm=%.go)
+
+nobase_mod_DATA = $(SOURCES)
+nobase_go_DATA = $(GOBJECTS)
+
+guile_install_go_files = install-nobase_goDATA
+$(guile_install_go_files): install-nobase_modDATA
+
+CLEANFILES = $(GOBJECTS)
+EXTRA_DIST = $(SOURCES)
+GUILE_COMPILE_FLAGS = -L .
+GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
+SUFFIXES = .scm .go
+.scm.go:
+ $(GUILE_TOOLS) compile $(GUILE_WARNINGS) $(GUILE_COMPILE_FLAGS) -o "$@" "$<"
+
+moddir = @GUILE_SITE@
+godir = @GUILE_SITE_CCACHE@
+
+SOURCES = \
+ irrlicht.scm \
+ irrlicht/base.scm \
+ irrlicht/core.scm \
+ irrlicht/device.scm \
+ irrlicht/foreign.scm \
+ irrlicht/gui.scm \
+ irrlicht/io.scm \
+ irrlicht/irr.scm \
+ irrlicht/scene.scm \
+ irrlicht/video.scm
+
+# Documentation
+
+info_TEXINFOS = doc/irrlicht.texi
+
+doc_guile_irrlicht_TEXINFOS = \
+ doc/fdl.texi \
+ doc/irrlicht.texi